Divinity: Original Sin 2

Divinity: Original Sin 2

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Description
A collection of DOS:II mods that improve the experience without much in the way of noticable issues.
Items (17)
Buffed Defense Abilities & Wits (DE)
Created by baardvaark
This mod boosts Perseverance armor recovery per point to 10%, Reflection to 7.5% per point, leadership range to 10m, and wits critical hit bonus chance to 1.5% per point. Default values are: Perseverance: 5% Reflection: 5% Leadership Range: 8m (and incorre...
Empowered Leadership - Super {Definitive}
Created by Daniel7400
THIS IS FOR THE DEFINITIVE EDITION ONLY! Classic Edition Version: https://steamproxy.net/sharedfiles/filedetails/?id=1221753981 The vanilla version of the "Leadership" combat ability grants all allies within a 5m radius a bonus to dodging and to all re...
Flesh Sacrifice with Skin Skills (DE)
Created by Grave
Changes Flesh Sacrifice so you bleed fire/ice/poison/electric water when under the effect of the Flaming/Icy/Poisonous/Jellyfish Skin skills, like their tooltips indicate should happen. This is the version for the Definitive Edition....
Ice Incarnates From Ice (DE)
Created by Pencey
Casting Summon Incarnate on a patch of ice now gives you a proper ice-infused personal demon. The ice incarnate can cast Winter Blast, and is immune to both freezing and slipping, because though it is very funny to watch a base-game water incarnate take on...
Less Sticky Oil (DE)
Created by Pencey
The Slowed effect from Oil surfaces disappears as soon as a unit leaves the surface. Meant to make it harder to use oil to keep melee opponents at bay, but also grants players the same benefit. Pairs Well With: Armor-Based Saving Throws - Divine Talent Pac...
Let There Be Tooltips! - Definitive Edition
Created by fireundubh
Let There Be Tooltips! displays missing world tooltips for 508 objects, including: crates, barrels, ingredients, junk, and some corpses. If you can pick it up, move it, or search its contents, you can now see what it is! You must still press the highlight ...
Make Grenades Great Again- Definitive Edition
Created by J0k3_R
Make Grenades Great again (MGGA), now back for definitive edition! What is this? This mod changes grenades so they scale with finesse, making them a more viable late game option for rogues and rangers. Damage values have been modified slightly and I've mas...
No Free Memory Slots (DE)
Created by Pencey
Takes away the free memory slot you gain every other level in the vanilla game. WIth this mod installed, you have to invest attribute points in Memory to expand your available skills. Meant to make skill choice a little more meaningful, and enhance the tra...
No Psychic Enemies (Definitive Edition)
Created by ForgottenAmnesia
This mod rebalances the lore master skill on enemies The goal of the mod is to have less enemies instantly know all your resistances and if you are UNDEAD. This mod is based on ( * )'s No psychic enemies in classic. the values in the mod are based on his v...
Reduced Number Bloat (DE)
Created by baardvaark
More than halves the growth of vitality and eliminates large vitality jumps in particular levels. While the Definitive Edition reduced stat inflation somewhat, there are still unnecessary stat jumps and the scaling is a bit high. This mod still feels like ...
Rude Loot - No Civil Abilities on Armor
Created by baardvaark
This mod removes nearly all randomly generated civil ability bonuses from loot. For example, persuasion won't appear on amulets anymore, or lockpicking on gloves. Telekinesis and Sneaking can still appear on amulets and boots respectively, since these have...
Runy Tunes
Created by baardvaark
This mod adds several new runes, including 3 new runes with 4 tiers, and 6 new one or two-tier runes. The new tiered runes include vampiric, piercing, and one more as a surprise. The single tiered runes have effects ranging from manipulating your AP recove...
Ryuki's Polymorph Tweaks
Created by Ry
Nerfed the commonly joked about “Not overpowered at all” skill “Tentacle Lash” while increasing the damage of bull horns and oily blob; decreased a couple of other less used skills’ costs to put them into play a bit more often. -Tentacle Lash damage reduce...
Slightly More Civil Ability Points
Created by baardvaark
Gain a civil point every 3 levels starting at level 2, rather than every forth level starting at 3. I recommend using this with my Rude Loot mod....
Better Origin Skills
Created by Aekkel
Improves the lackluster origin skills of the base game without (hopefully!) making them overpowered. Lohse's Maddening song has twice the radius and inflicts Mad for twice as long (2 turns). The Red Prince's Demonic stare destroys slightly more magic armor...
Better Bless
Created by Aekkel
Yet another bless mod. This one is super-minimal. Bless and Curse are changed to use no memory and no source. That's it. If you're installing this in an existing game then you'll probably need to have Bless/Curse on the skill bar at the bottom or you'll fo...
Tenacity: Less Hard CC
Created by baardvaark
Knockdown, Stunned, and Frozen no longer end a character's turn, but are still very debilitating. Knockdown (renamed Staggered, no longer completely knocks a target down) -50% dodge -50% movement speed -25% accuracy -25% damage -15% physical resistance -2 ...