Total War: ATTILA

Total War: ATTILA

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FotE + EP Revised - compatible mods
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Description
Full list of compatible files for my FotE + EP Revised module.

1. Fall of the Eagles (part 1 & 2) - core module expanding and reworking factions, military systems, basic RTS aspects and remodelling units look,
2. Europa Perdita Reloaded - core module (updated version of original mod that has not been supported for years) expanding RTS aspects of the game and FotE (can be played without FotE, but not recommended),
3. FotE + EP Revised - core module expanding both FotE and EP aspects in all ways; focused mainly to balance factions, expand roman rosters according to Notitia Dignitatum registry and restoring meaning of RTS parameters that now need to be focused and cared,
4. MAGA (+ Fix for MAGA) - intended to correct historical aspects, factions balance and their expanding, due to lack of posibility to swap or trade regions between factions,
5. Additional Auxilia submods for ERE/WRE - modules contain full list of units registered in Notitia Dignitatum; mods were separated from FotE+EP Revised to handle runtime error occuring randomly (and late in game) due to hidden units' limit per faction which is core vanilla bug that cannot be fixed definitely. Recommended if you play ERE or WRE respectively.
6. Athanasios' Attila Ultimate Fixes for FotE, EP, FotE + EP Revised - customized fixes made by Athanasios, recommended but not essential since many fixes were applied directly to FotE.

Other listed mods are very optional - depending on your taste and feeling to meet challenge.

Don't try to install any of core mods in conjuction with so called "unofficial" or "community" fixes, patches and mods since FotE, EP(R) and FotE+EP Revised repair most bugs or original content is altered that none of the fixes are needed or even heavy conflicting.

Remember to remove from launcher any mods that actually are not used, especially overhauls like 1212, Radious, "Anno dominis", AE and so on. Some mods still try to load even if deactivated. Seriously.

It is possible some other mods may be compatible as well, but since their impact for those listed is unknown you always use them at your very own risk while probability of unknown CTD is like 99%.

Suggested combo and positioning for NEW LAUNCHER:
1. ERE Submod (only if you play ERE)
2. WRE Submod (only if you play WRE)
3. Factions names submod [ENG]
4. Unit names submod [ENG]
5. Fix for MAGA (or War Weariness, it contains fix for MAGA)
6. Athanasios' Attila Ultimate Fixes for FotE, EP, FotE + EP Revised
7. FotE+EP Revised
8. AI will colonize burned World
9. Homeland Movement pts 10%
10. Battle camera
10. Diplomatic options
12. FotE pt. 1
13. FotE pt. 2
14. Europa Perdita (Reloaded)
15. MAGA
Items (21)
FotE+EP Revised - additional units for WRE
Created by Aurelinus
Just submod allowing to play WRE with full stack of units that had to be removed from main pack due to CDT caused by AI when it controls too many units. Use that submod if you want to play WRE. Suggested armies composition for WRE: https://www.twcenter.net...
FotE+EP Revised - additional units for ERE
Created by Aurelinus
Just submod allowing to play ERE with full stack of units that had to be removed from main pack due to CDT caused by AI when it controls too many units. Use that submod if you want to play ERE. Suggested armies composition for ERE: https://www.twcenter.net...
Fall of the Eagles + Europa Perdita Revised - War Weariness
Created by Aurelinus
This is experimental addon for my mod that utilizes War Weariness known from Charlemagne campaign (AoC is not needed). I didn't test it very deeply, but it seems the mod doesn't inflict more problems for AI than usually it has. For the player it may even h...
Fall of the Eagles + Europa Perdita Revised - fix for MAGA
Created by Aurelinus
This is a small patch - mod file that enables playing Fall of the Eagles + Europa Perdita Revised with MAGA mod. Use only if you use both mods. Remember to use MAGA wisely, it is not meant to be cheat mod....
English Factions Names for FotE + Europa Perdita
Created by Aurelinus
Submod reverting english names for factions. Works with Fall of the Eagles, Europa Perdita and FotE + EP Revised. Depending what you use - mod must be positioned higher than the enlisted mods. Submod for units renaming convention: https://steamcommunity.co...
1Fall of the Eagles - English Unit Name Submod
Created by Dresden
This Submod is for Fall of the Eagles. It changes unit names back to English. Requires Fall of the Eagles. ...
No requirements for offices - FotE edition
Created by Aurelinus
Reworked ministerial position table to work with Fall of the Eagles, Europa Perdita or FotE + EP Revised. There are no more chain requirements for ministerial positions/offices for grand campaing like in Age of Charlemagne. To get some higher offices you s...
Athanasios' Attila Ultimate Fixes for FotE, EP, FotE + EP Revised
Created by Aurelinus
Thanks to Athanasios for letting me rework his brilliant mod. Customized Athanasios' Attila Ultimate Fixes to work with Fall of the Eagles, Europa Perdita or FotE + EP Revised with permission of the author. Depending what you use - mod must be positioned h...
Fall of the Eagles + Europa Perdita Revised
Created by Aurelinus
Prepared for my own use and taste attempt to balance game with both mods, that is FotE and EP together, but also to create more challenging, yet still playable environment. Main campaign is meant to be played at least on VH (recommended), no recommendation...
Ai will colonize the burned WORLD!
Created by JGdaCaesar
*UPDATE* 1/24/2023 Lowered the colonization priority to a more realistic number. AI will still colonize but it won't be too over the top anymore. Shouldn't affect save games or cause any bugs. *Save compatible* *compatible with most other mods* Have you ev...
Bonus homeland movement points (RSG) - 10%
Created by Aurelinus
With permission of the author of the original mod this is modified version that gives only 10% bonus (vs. 25% in original) for local armies at homeland areas. Adressed mostly to cooperate with my main module: https://steamproxy.net/sharedfiles/filedeta...
All Occupation & Diplomatic Options for All - confederations excluded
Created by Aurelinus
This is basically the same mod as original: https://steamproxy.net/sharedfiles/filedetails/?id=438580612 The only difference is that all confederations are excluded definitely which i observed can destabilize gameplay (some confederations are pretty we...
ANS4's Battle Camera
Created by ANS4
Just the same as my camera from R2TW just my personal preference etc.. It's zoomed out higher than the vanilla (a bit higher since the screenshots were taken) and zoomed in lower to watch the carnage up close and personal. Subscribe to check it out and com...
Less cartoony pips
Created by neoiq5719
This mod changes some of the cartoony pips on the campaign map as well as resources icons and unit card brackground. Let me know if any icons are missing....
1Fall of the Eagles - Faster Battles Submod
Created by Dresden
Requires Fall of the Eagles Mod This submod decreases battle time by increasing hit chance and damage. The results are faster battles while maintaining battle balance. ...
1Fall of the Eagles - Part 1
Created by Dresden
Fall of the Eagles is a complete unit and battle overhaul focused on realism, historical authenticity and enjoyable gameplay. The mod is brought to you by the team who created Constantine: Rise of Christianity for Rome 2 and utilizes many similar resources...
1Fall of the Eagles - Part 2
Created by Dresden
Fall of the Eagles is a complete unit and battle overhaul focused on realism, historical authenticity and enjoyable gameplay. The mod is brought to you by the team who created Constantine: Rise of Christianity for Rome 2 and utilizes many similar resources...
Europa Perdita Reloaded
Created by Aurelinus
Thanks to Augustusng for letting me update his brilliant mod. Original mod here (outdated, not functioning fully): https://steamproxy.net/sharedfiles/filedetails/?id=652407518 Fall of the Eagles newest update: https://steamproxy.net/sharedfiles/fil...
Immersive Campaign: Roman Cities Restoration
Created by Sakanade
*Update I: Due to popular request I've made it possible to "restore" the full glory of Rome, by upgrading the classical antiquity chains to their highest level, you will be able to restore the buildings to their marble splendour. Notably, the West gets the...
[MAGA] Region Trading (Reloaded)
Created by Aurelinus
Updated version of the original mod available here: https://steamproxy.net/sharedfiles/filedetails/?id=1082974790 I did absolutely nothing but just reloaded file with newest schemas with RPFM which should prevent file from causing random CTDs (in my ca...
Performance Maker for massive battles
Created by WhyXelsink
*Mod is compatible with everything* About this mod: Edited LOD ranges for units, so huge battles are not a problem anymore and still look great. The main reason for massive FPS drops during huge battles in Attila are the LOD ranges for the units. Now your ...