Arma 3
103 ratings
A3U - Arma 3 Utilities
2
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
16.783 MB
9 Nov, 2018 @ 12:53pm
30 Oct, 2021 @ 10:13am
54 Change Notes ( view )

Subscribe to download
A3U - Arma 3 Utilities

In 1 collection by Spyke
A3U - Colection
1 item
Description
DESCRIPTION
Mod with the Scripts used in the clan CAP, with the aim of facilitating its implementation for the people who edit and do not want to get into Arma 3 scripting.

USE
Must be on client and server.

CONTENT
This mod allows you, through modules, to add;
- Teleport betwen map points.
- Teleport betwen players.
- Copy Equipment betwen players (Put an end to things lying on the floor XD).
- HALO Jump (by pokertour).
- Virtual Garage.
- ACE role selector.
- ACE heal zone and AddAction.
- Visualizer of the medical configuration of the ACE ingame.
- Dynamic Groups.
- STC (Survive to crashes).
- A3U Ingame Configuration Display.
- Change the time (Day/Night without Zeus).
- DMG (Dynamic Missions Generator).
- CBRN.
- Safe Zone.
- TAW's (from Tonic).
- Medical Training.
- TFAR Jammer (by Asherion and Rebel).
- Simple Defuse.
- Change Side UI.
- Zone Alarm.
- Predefined Loadouts Copy.
- Some of the specified above modules are available to execute in Zeus (only if you use Achiles Mod)

Key in the folder of the mod.

MISSION TEMPLATE
Here you can see how the modules should be configured and some examples of how to use them.
https://steamproxy.net/sharedfiles/filedetails/?id=2090377720


ACKNOWLEDGMENTS / MENTIONS
This mod includes the ATM_Aridrop (HALO Jump) that belongs to pokertour.
The author has authorized its use, you can see the original Script in the following link: http://www.armaholic.com/page.php?id=21307

This mod includes effects, sounds and part of code from some ALIAS's Scripts.
The author has authorized its use, you can see his Youtube Channel in the following link: https://www.youtube.com/user/aliascartoons

This mod includes TAW's, an Addon from Tonic.
The author has authorized its use, you can see his Script in the following link: http://www.armaholic.com/page.php?id=19751

This mod includes a modified version of jammerRadiosTFAR created by Asherion and Rebel.
I have not been able to contact the author, the original link of the mod is as follows: https://forums.bohemia.net/forums/topic/203810-release-radio-jamming-script-for-task-force-radio/

I want to thank Bohemia interactive for having created a game that allows it to be moded in the way that Arma 3 allows it. And the fantastic Wiky that they have.

I also want to thank all the people in the bohemian community forums. Without them I would have never been able to finish this mod.

Last but not least, I want to thank all the people who have helped me in the tests and the CAP clan that has been practically my guinea pig XD.

All feedback will be highly appreciated (you can provide the feedback through the Discord or the corresponding threads of the workshop).

A3U SOCIAL MEDIA
You can enter the discord to report bugs or ask any questions about the mod, Arma 3, addons, etc.
Discord Group: https://discord.gg/Y4AV45w


LICENSE
All the codes, scripts that I have made, are under "ARMA PUBLIC LICENSE SHARE ALIKE (APL-SA)"

I allow the "fusion & workshop publication" of the mod with other mods, as long as those mods are from the clan itself (to facilitate their mod management). You must mention me and the original A3U along with a link to this workshop page.

All the scripts provided by other authors are under their own license. You will have to consult them for permission if you want to replicate or transform their work.

Some icons and pictures were taken from https://icon-icons.com/es/ and are under CREATIVE COMMONS (CC BY 4.0) license.

The A3U logo was made by myself.
55 Comments
Spyke  [author] 22 Dec, 2023 @ 11:37am 
hi Kayien, if you get inside discord you can download a mission template where you can see how it's configured.
Kayien 21 Dec, 2023 @ 3:50pm 
Hi, someone use the A3U - Script (Teleport Strategy Map) ? how i can make work?
Spyke  [author] 28 Jan, 2023 @ 3:14am 
Hi Fercho. We could speak about that. pls send me a mesage on Discord or enter to the discord group: https://discord.gg/Y4AV45w
Fercho 27 Jan, 2023 @ 3:56pm 
@Spyke, Can I repack in a community pack??? Regards
Spyke  [author] 29 Oct, 2022 @ 3:37am 
Hi Lotto there isn't anything implement to work like that. The only way is that your face gear is removed. Get sure that your facegear class is still the same after that head shoot.
Lotto 28 Oct, 2022 @ 1:35pm 
Getting shot in the head leads to instant contamination by CBRN
Spyke  [author] 28 Apr, 2022 @ 10:08am 
Hi Kayien, TFAR doesn't allow to do that (force noise to the telecom). You will hear telecom noise when you are at a certain distance from the jammer. But as you get closer the Jammer signal will block completly your signal and you won't hear anything (TFAR it's quite realistic in this aspect).
Kayien 27 Apr, 2022 @ 4:10pm 
Hello, how i can use the TFAR INHIBIDOR to contaminate the telecom with a lot statics segnal. and when a blow up the Tower Telecom the comunicacions restore?? Is posible?
ᴋᴏᴅɪᴇᴠ 11 Apr, 2022 @ 7:53am 
Yes, I synchronize the module with the trigger, I activate "Anyone" and "Presence" in it, but it does not work, the usual "Gas" module is fine and we work without problems through synchronization to the object, but the trigger module does not want to. I tried in different ways, but there is no progress. I just want to figure out how to make a trigger zone so that the gas effect appears when entering it.
Spyke  [author] 11 Apr, 2022 @ 12:22am 
Hello Kody, the "Gas [Trigger]" Module is intended to be used only with triggers (e.g: When a unit arrives to an area a CBRN Bomb gets triggered ). Are you synchronizing the module with a trigger?