RimWorld
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Expanded Incidents
   
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Mod, 1.0
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30 Okt 2018 @ 7:57pm
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Expanded Incidents

Deskripsi
This mod increases the variety of incidents your colony faces. The new incidents are designed to be balanced, generally long-term events that you can mitigate or eliminate with proper planning or response, so long as they have any significant impact on your colony.

Expanded Incidents does not require a new save game. It's compatible with everything. It will use Psychology's systems if you have both installed.

New Incidents
- Quarrel: Two pawns friendly towards each other have their relationship damaged by an argument until they make up.
- Homesick: One of your pawns is feeling homesick. They may spread it to other pawns through conversation, until they've made your whole colony unhappy!
- Cliques: Two pawns who dislike each other separate the colony into cliques of their friends. Members of each clique may come to blows.
- Sabotage: Keep a close eye on your colonists if you notice things malfunctioning in your base. Someone has to be to blame. But who?
- Thief: Colonists and pets may spot thieves attempting to sneak into your base and steal valuables, who won't leave without a fight!
102 Komentar
TurtleShroom 19 Agu 2021 @ 10:09am 
It's a shame that this doesn't work on V1.3 .
Master Sheesh 9 Okt 2020 @ 11:23pm 
im intrigued about the sabotage thing because i use SoS2... "among us 2 confirmed"
Pyronormal 22 Apr 2020 @ 4:30pm 
thanks for the update! <3:steamhappy:
Mlie 28 Mar 2020 @ 2:54pm 
Made an update of this for RimWorld 1.1
https://steamproxy.net/sharedfiles/filedetails/?id=2039064466
Hope this helps anyone!
teenytinyneigh 23 Mar 2020 @ 11:54am 
Please update at some point!
Sunlight88 16 Mar 2020 @ 12:58pm 
Can you please update this to 1.1? :)
HappyHead 10 Mar 2020 @ 12:04pm 
1.1?
Dizzy Ioeuy 5 Mar 2020 @ 12:43am 
wow i wonder if it will now. suuuuuch a goooood mod! missing it
Kangz of Memphis 17 Feb 2020 @ 12:16am 
This would be updated in the Future yes? :(