RimWorld
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Sharknado
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4
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21 października 2018 o 16:35
25 listopada 2022 o 14:32
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Sharknado

Opis
Sharknado: RimWorld

"We can't just wait here for sharks to rain down on us."

Changes

- Brings back (better) tornados
- Adds sharks


Description

Adds Sharknados. They're a bit bitey. Really there's not much else to say.

Though, you should checkout the Mod Settings under Options to configure your Sharknado experience to your liking. Careful with "Sharknado is Life" -- it makes a single Sharknado event lag up any PC... Also you'll probably die.

Use debug mode's Execute Incident to SimCity up your base if you get bored. See how many sharknados it takes before the sharks win (crashing the game counts as a win).

I take no responsibility for lost bases or favorite hats.


Required Mods
- Hugs Lib
- Swimming Kit


FAQ

Is this save game compatible?

It can be added safely. Removal may cause issues with left-over sharks remains.


Does this conflict with other mods?

It shouldn't. Disaster: Tornado works with this mod.
The Swimming Kit mod has more incompatibility chances with anything that modifies pathing search and terrain cost functions, but I'm not aware of any mods which do conflict.


How in the name of all that is holy can Landsharks walk?

Carefully. Aim for the tails... or the jaws... Or get a bigger boat.


How much alcohol went into making this?

Ballmer Peak[xkcd.com]
Komentarzy: 11
TurtleShroom 7 listopada 2023 o 9:47 
(Also, the Biomes Island Mod just abolished its Swimming Kit Dependency and has deprecated the Mod in favor of the Path Finding Frame Work Mod.)
TurtleShroom 20 maja 2023 o 14:07 
Please consider adding cross-compatibility with the Biomes Island Mod, which adds Sharks. That way, you won't have duplicate '"Shark meat" and stuff.
pyrce  [autor] 29 września 2021 o 18:10 
As popular as that saying is in the face of Sharknados, it's surprisingly ineffective at preventing consumption by shark.
Panzerechse 29 września 2021 o 5:36 
Oh...my....god.....NOOOOO! ^ ^
Swjunkie 31 października 2020 o 13:58 
how much alcohol? maybe around the amount UEAKCrash used to make KOTH_trainsawlaser
pyrce  [autor] 8 marca 2020 o 23:41 
Updated for 1.1
ausiedevil2004 25 września 2019 o 18:40 
I havn't even gotten near the third image and i already love this mod
Quube 13 maja 2019 o 14:07 
Just started a new Game and five minutes in a Tornado spawns on top of my new Colony. Got wiped out by the sharks. 10/10 would recommend.
braverheart1991 24 marca 2019 o 5:52 
oh....my...god....yes!
Sleepy Bella 12 lutego 2019 o 21:14 
The fact that this isn't the most downloaded mod on the workshop is a crime.