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Nahlásit problém s překladem
Also while I'm clarifying things, on that one I only had to remove the 6 cannon turrets in addition to the second large constructor; NOT any of the sentry guns. I think that seems fine out-of-the-box for what is still an low-level blueprint.
Now if you still want to take a look at THIS one that's fine, but I haven't tried it out.
The only issue I found with it was as currently designed the base requires over 140,000 CPU points, and while there's an obvious space for a T2 CPU upgrade, it only spawns able to provide 80,000 CPU points. That was easy enough to fix though, by removing all the artillery cannons and the second large constructor was enough to bring the CPU points used several hundred under 80,000.