Monster Hunter: World

Monster Hunter: World

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Monster Hunter Etiquette
By A Skeleton
If you play Monster Hunter with other players, there are some things that you should and shouldn't do.
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MHW Etiquette
1: If there is a hammer user in the group, they get head priority. If you are a dual blade or insect glaive user and instantly go for the head when the monster is immobilized, you should probably expect to get punted out of the way by a frustrated hammer user. Let them do their job.

2: If a teammate gets stunned, slept, or paralyzed, be a peach and give them a smack with your weapon. Otherwise they'll be unable to defend themselves and will likely result in a cart. It's in your best interests to help them out.

3: Pay close attention to the music and the monster's behavior. If the music stops and the monster starts laying down, put away your weapon, because the monster has been put to sleep. This opens up a golden opportunity to get in massive damage from bombs or a great sword swing. If you don't pay attention and just keep swinging, you'll wake the monster up and waste the chance. You'll also upset the person that came equipped for sleep bombing.

4: Don't flash bomb the monster while it is mounted. This throws off the rider.

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I'm sure there are other examples of good etiquette, but these are the big ones. Follow these and you'll be an upstanding member of the Monster Hunter community.
126 Comments
Nylea 31 Mar @ 12:16pm 
Level 1 flinch free baby, never get annoyed by LS/DB/whoever is on the head as a hammer user
Alpha-methyl 24 Mar @ 9:50am 
Odds are, if you aren't nabbing up a carve or a part on the ground in the middle of a fight, you didn't need to fight the monster anyway, and were doing it for fun, so I never have a problem with people carving in the middle of a fight. I altered my playstyle to suit allowing people to get the mats they need when they become available a long time ago I suppose.

It's a nice feeling when other players do that for you, too. If you're someone trying to get gems for instance, or mantles (is that what the MR version is called?), skipping the tail is skipping one of those fairly slim chances to get one, and for someone who has none but needs several to progress upgrade trees etc, the no-brainer decision is to get that carve before it despawns or before you leave it's area and end the hunt. :shellshock::boozehound:
Alpha-methyl 24 Mar @ 9:41am 
Everyone breaks that non-existent rule, SirGonk, at least, if they don't have a thousand+ hours on their character and already maxed out their collection of parts, haha... if you don't, you will often forget it. The real Giga-Chad move, is to coordinate with the other players, to keep the monster occupied while people take their turn carving.

Especially if you're fighting Xenojiva in the base game - other players will appreciate if you waylay that obnoxiously oversized dragon until people have had a chance to carve. I usually use some bomb pods or whatever else makes the monster flinch fairly reliably, until everyone who wants it gets the carve. Or I'll make a b-line to the tail if the monster takes off chasing someone else, or they mount it.

It's all about the timing - far better than just foregoing 1-2 carves.
Elric of Swoleniboné 27 Nov, 2023 @ 4:33pm 
And that frustrated hammer user is gonna be mega barrel bombed out of MY way
sea = garbage 22 Jul, 2023 @ 3:16am 
ill include one too: if u hosted/joined a quest and find urself carting too many times and is too scared to cart again, do not just sit at camp and do nothing, rmb monster scale with player no., so u either
1. just play the game, if u fail, u can try again
or
2. just leave if u know ur a burden
tchegraf! 8 Jul, 2023 @ 6:40pm 
FIrst of all, great guide, i myself was not sure what the rules were.

=== Unpolite Internet Ranting below===

@Aurora your bio says "i like co-op games" ; what about actually cooperating then?

also hammer gets priority to head because everyone else can cut the tail, but hammering it would be a waste, also hammer does massive damage to the head constantly.
SirGonk 3 Jul, 2023 @ 9:25pm 
You forgot not carving tail in mid-combat (even though I sometimes break that rule)
Aurora 22 May, 2023 @ 8:43pm 
1: everyone should be on head for most monsters simply due to head having good hitzone
2: not my problem
3: it's more DPS if everyone keeps attacking while the monster is laying down. Some monster sleep animations are so long, like raging brachy, you can land plenty of hits as it lays down, and even more as it gets back up. Barrel bombs are pretty weak, and the damage your group loses standing around is far greater than what the barrel bombs offer in world
4: just shoot slinger ammo at the monster while it is mounted to flinch the monster, it speeds up the mount drastically.
Dragonbearwizard 21 Feb, 2023 @ 12:48pm 
i like to break all of these rules just to make sure that extra serious hunters mald a hole through in their floor.
Overdriveseal 15 Nov, 2022 @ 10:20pm 
Exactly. Only hammer users get to hit the weak spot as a countermeasure for their massive superiority complex.