Portal 2
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Nostalgia (Fumbly Bumbly Edit)
   
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15.053 MB
8 jul 2018 om 23:10
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Nostalgia (Fumbly Bumbly Edit)

In 2 verzamelingen van Fumbly Bumbly
Fumbly Bumbly's Puzzlemaker Chambers
74 items
Edits & Collaborations
11 items
Omschrijving
Medium Difficulty

A tweaked version of Nostalgia by Demon Arisen. Main elements are a funnel and lightbridge.

Please report any exploits and such in the comments.
Your feedback is appreciated!
33 opmerkingen
ForsacaZ 17 aug 2024 om 5:39 
Lovely easy-medium puzzle that is very satisfying to finally figure out.

8.5/10
skit_inventor 5 jan 2024 om 1:17 
That spicy feeling when you finally get the solution after a moderate think is priceless
My suggestion: Maybe make the ledge in the second room (the room opposite to the exit button) a little closer to where the funnel/bridge should be, because, despite the gap being small enough to jump across, it doesn't seem that way tbh. Imo it wouldn't make the level easier to solve, just a quality of life thing
metadavid 1 sep 2021 om 1:10 
Brilliant puzzle design. Very satisfying to figure out. Thank you
fredericmarile 12 mrt 2021 om 4:07 
This one was unbelievably satisfying to solve. Realizing I could catch the cube using the light bridge at the very end was a delightful feeling.
SpielSatzFail 26 dec 2020 om 12:31 
Wonderful source swap map! :-)
Petutski 15 apr 2020 om 14:47 
Played this map once before, but did not remember any of it! Took me a while to see the logical similarities with "Nostalgia". Nice work!
Fumbly Bumbly  [auteur] 14 mrt 2020 om 18:27 
I do agree with your concern regarding that particular move. Sometime in the future I'll probably add an arrow or, more likely, extend the platform further out to negate the problem altogether. Thanks for the feedback!
wildgoosespeeder 14 mrt 2020 om 17:29 
Demon Arisen's map is a good prototype while your chamber goes into detailing and pushing the light bridge further. However, a pitfall is knowing you can jump the light bridge gap that lines up with the button to open the exit . I hesitated thinking I couldn't. Using a symbol here could help, but which one to use? Bounce gel? Light bridge and funnel traversal at the same time? Simple arrow?
Chavez Core 26 jan 2020 om 4:59 
Very nice, First I didn't know how to reset cube while standing on the bridge but that beam and weighted button which activated cube dropper looked too suspicious, I really liked that[/spiler]
Petutski 24 aug 2019 om 15:54 
Excellent map with lots of reuse and logical thinking. Thanks!