Portal 2

Portal 2

708 ratings
Nostalgia
   
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8.113 MB
22 Apr, 2018 @ 9:03am
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Nostalgia

In 2 collections by Demon Arisen
Demon Arisen's Logic Puzzles
99 items
Demon Arisen's 2018 Maps
9 items
Description
"Nostalgia" is an old map I found sitting in my editor which, for some reason, I never published. Judging by the mapping style and the fact that it uses stock puzzlemaker rather than BEEMOD, I estimate that it's from around 2015 - 16. No idea why I didn't publish it at the time, I might have just forgotten about it. Regardless, here it is now, completely unchanged from the state I found it in. There may be design flaws and unintended solutions present, but I'm not going to fix them as I want to preserve the original - think of it as a museum exhibit.

I thought publishing this test would show people what my old puzzles were like, and provide long-time Demon Arisen fans with a bit of nostalgia, as well as being a perfect way to celebrate the fact that I recently passed 300 FOLLOWERS! Wow, I'm overjoyed and humbled that so many people like my puzzles so much. Thank you, every single one of you, from the people who leave fantastic comments which brighten my day, to my friends in the mapping community who have exchanged ideas with me and helped me improve, even the people who just play and move on. If not for you, I wouldn't still be making puzzles today. I'm more invested in puzzle design than ever before, and my puzzles are ever improving. So, thanks very much to all you followers, and here's to the next 300!
86 Comments
Autumn Sage 16 Jul @ 11:39pm 
I really liked this map, it had great reuse of elements and was overall a pretty solid light bridge and funnel puzzle. Favourited!
SpielSatzFail 6 Jul @ 12:22pm 
Played Fumbly's edition some years ago. Didn't know there's an alternate solution. Solved it the way bullfrog did. Hm.
Muzozavr 11 Mar @ 12:18pm 
Unavoidably fiddly positioning near the end, but worth it for the clever move. Felt like the button for the bridge fizzler could have some extra reuse maybe, but the rest is all very tightly put together. Super clever final move, even if a quicksave is very recommended. ;)
Lucky 6 Dec, 2023 @ 12:40pm 
@64 you position the cube on the light bridge in line with the button, so that it stays on the new light bridge you make when going back for the tractor beam. there's a couple lights on the ceiling to help you line it up :)
64 28 Nov, 2023 @ 5:04pm 
I'm not sure I figured out the last move in any way it was meant to be done, but eventually I found out you can climb onto the doorframe of the exit and throw the cube into the beam - I'm not sure how else to get it into position, exactly? Are you supposed to use the block respawning there or something?
vallibus 11 Nov, 2023 @ 1:42pm 
Very nice.
Andy T 7 Oct, 2023 @ 12:58am 
Yup good one, just reminder there's a quicksave players should do toward the end; since the visual guide isn't exactly helping, when would that be should be quite clear for players.
G4lvatron 9 Feb, 2023 @ 4:33pm 
Didn't take long to solve, but I really do love the solution. Very good!
bullfrog 13 Nov, 2022 @ 8:50pm 
@Demon Arisen, ah, so the only difference is in how you initially get the cube: fully intended solution ? Anyway, thanks for getting back to me so quickly and good to hear from you - cheers.
Demon Arisen  [author] 13 Nov, 2022 @ 2:10pm 
@bullfrog Thanks for playing again! Glad you enjoyed. Ah I didn't realise the solution video was unavailable. Ngeruma played the hammerised version of this map recently and if I recall he used the intended solution https://youtu.be/THY5lzbLWiA