Total War: WARHAMMER

Total War: WARHAMMER

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Items (32)
Beastmen Color Variations
Created by kelstr
UPDATED... v1.5 - Working with Bretonnia. - Fixed strange texture issues. UPDATED... v1.4 - 3 new variations of Bestigors !!!! "Kept Vanilla, can change that if you guy's wish" - I also changed the three dead heads to be Orc, Human and Vampire... Instead o...
Better AI Recruitment and Army Composition
Created by Azraiyel
Subscribe and see AI reduce its dependency on missile and artillery troops and focus on recruiting more melee infantry and cavalry units, for better and more close combat battles. What does it do? - AI recruits more melee units - AI recruits much less arti...
Better Auto Resolve
Created by Zarkis
This mod changes a lot of variables to make the outcome of auto resolved battles more similar to the results of played battles. Quality of units is more important then numbers, archers are less overpowered, and heroes or other single entity units no longer...
Better Camera Mod
Created by kam2150
Hello, This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Pess "N" in order to zoom without unit disappearing. Press Alt ...
BETTER Campaign Map - OVERHAULED
Created by kelstr
This mod is 100% SAVE GAME COMPATIBLE !!!! Hey Guys, So after weeks of hunting for the specific code in the game... I gave up on trying to change the campaign map environment. Low and behold earlier this week, while extracting EVERY file in EVERY .pack fil...
Better Trade
Created by Zarkis
In the vanilla game the amount of commodities you can export to a single trade partner is capped to 12 units no matter how many regions your trade partner owns. This makes upgrading your resource producing buildings kind of pointless, since you will produc...
Better,Thicker Smoke Mod
Created by wozmir
Adds thicker smoke to Empire & Dwarf infantry gunpowder units. Master engineer and Witch Hunter working confirmed. Does not affect performance greatly, can lead to some FPS drops when zooming in, though! EDIT: This is what can be achieved, need more time O...
Black Armor for Karl Franz
Note: It has been difficult for me to update mods while at school. If you uncheck up-to-date mods you can use any mod that has not yet been updated for the latest patch while you wait for them to be updated. Somebody asked if I could change Karl Franz's ar...
Building Progression Icons
Created by Spartan VI
Building Progression Icons Building icons now reflect their building chain's upgrade progression. In vanilla, the building icons were repeated for every building in a particular chain; no longer! Mod Features: Building icons now reflect building upgrade pr...
Chaos Cosmetics 1.2
Created by Nimue
ATTENTION: I pretty much consider this mod done at this point (I might get back to it if someone finds a way to add banner bearers). I will not create variations of this mod. However, if you want to, feel free to recycle parts of it, just give me a shout o...
Countess of Sylvania V2
Created by Horski
Greetings Total War Warhammer community! This mod is a remodel/reskin of Isabella Von Carstein combined with a reskin of the vampiress hero. I have changed the model of Isabella to use that of a vanilla vampiress, then retextured her to make her look uniqu...
Dryrain's Wood Elves Reskin
Created by hooveric
About Dryrain's Reskin Dryrain's Reskin is a graphical mod that changes the looks of many units. It's focusing on realistic and lore friendly vibe. Also it doesn't make much of a difference from the vanilla intention. There are only subtle visual changes t...
GCCM Main [Updated for Norsca patch]
Created by Zoidberg
Map making competition The 28 of September marks the release of Total War Warhammer 2 and with it the addition of 4 new races, which we are super hyped about. We're really looking forward to working with all the new assets to create new custom settlement m...
GCCM: Bretonnia Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-08-11 Added Kislev Fort by Maruka & Zoidberg, and Brass Keep by Rood_boi. Also updated for Norsca patch. Update 2017-07-14 Added Parravon by Kazad. Update 19-06-2017 Updated Carcassonne, working ...
GCCM: Dwarf Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-07-31 Added Zhufbar by Zoidberg, Frodo45127 & Maruka; and Karag Dromar by Zoidberg & Frodo45127. Update 2017-06-17 Added Karak Izor by Kazad! Update 2017-06-07 Added Karak Ungor, and Dwarf Port b...
GCCM: Empire Settlements
Created by Maruka
You can now support the GCCM project on Patreon! 2017-09-07 Added Fort Ostrosk by Maruka. 2017-08-30 Added Marienburg by Blacksand443! Update 2017-06-11 Added Kislev Fort by Maruka & Zoidberg, and Brass Keep by Rood_boi. Also updated for Norsca patch. Upda...
GCCM: Greenskin Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-07-22 Added Galbaraz by Kazad! Update 2017-06-23 Added Karak Kadrin (Greenskin) by Maruka, and Badlands Warcamp by Kazad. Update 2017-06-06 Added Greenskin Port by Kazad. Settlement pack This pac...
GCCM: Norsca Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Update 2017-08-10 Updated for Norsca patch. Update 2017-06-06 Added the Tower of Khrakk by Kazad! Settlement pack This pack contains the following Norscan settlements, for use in the Grand Campaign Custom Ma...
GCCM: Rivers
Created by Zoidberg
Updated version 12.08.17 Updated version 05.08.17 The River pack has been updated, thanks to everyone reporting blank maps - we hope its all been fix now! Two additional maps have been add for this update! Thanks again! Artois Crossing by Pregeaux The Rive...
GCCM: Vampire Count Settlements
Created by Maruka
You can now support the GCCM project on Patreon! Settlement pack This pack contains the following Vampire settlements, for use in the Grand Campaign Custom Maps mod. You will have to subscribe to the main mod, this settlement pack, and the Dwarf, Greenskin...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect chaos or beastmen move...
No Great Power
Created by MINOS
This Mod removes the Great Power Penalty in Diplomacy for Everyone. ------------------------------------------------------------------------------------------ Great Power is bound to Regions and not to Technology and Buildings anymore, but they messed it u...
Prometheus Skill Points Renewed
Created by Blaze
Description: This mod is an updated version of Prometheus excellent mod More Skill Points for the latest version of Total War Warhammer - Lords and Legendary Lords will get double points from level 5 and higher - Non-Lord characters will get double skill p...
Proper Beastmen Size
Created by kam2150
Hello, While Beastmen units are amazing (Dat Minotaur charge!) I felt that size of unit models does not fit all units, especially Bestigors. This small mod changes that. Although changes are based on Warhammer artwork and my own sense of scale, I am open t...
Proper Combat Mod
Created by kam2150
Hello, While I do enjoy new TW release, the battles were not what I imagined. After having 2v2 battle with 80 squads that lasted 7.5 minute I thought I need to do something about it. This is how proper combat mod was born. What does it do? In general it sl...
Skip Intro Logos
Created by Carlmundo
Launches the game straight to the main menu. Skips the intro logos (AMD, SEGA, Creative Assembly) and the opening cinematic....
Tier 4 Minor Settlements
Created by Mazz
Get the TW2 version here: http://steamproxy.net/sharedfiles/filedetails/?id=1165096283 Adds tier 4 minor settlements to all factions besides hordes, and to the WE mini-campaign. Does not touch Wood Elf outposts in the main campaign since I feel that wo...
UI Unit Markers
Created by Caligula
This mod aims to make the little UI markers underneath units a bit more visible, as the vanilla UI markers are practically invisible on some terrains. The mod was tested on a 1920x1080 monitor. This mod is included in Radious' Overhaul. Therefore, do not e...
Unique Steam Tanks
Created by zombieflanders
NOTE: This version is designed around the vanilla game. A submod for the Steel Faith Overhaul (SFO) mod is available, but if you are subscribed to both only enable the appropriate version, otherwise it will cause conflicts. Steam Tanks. Those glorious mach...
Varied Generals
Created by Grizzly
This mod replaces specific generals with different head models so to limit 'clone' generals. It also adds increasingly more variation between the same generals giving them different equipment such as armor, weapons and shield design. Obiously some will app...
Vlad von Carstein Face Restored
Created by Marthenil
Restores Vlad von Carstein's face. Please report any issues you may find. Compatible with anything that doesn't remodel Vlad. Specifically, anything that doesn't edit: vmp_ch_vlad.variantmeshdefinition or the actual model itself. Vlad texture mods are comp...
Karak Eight Peaks/Castle Drakenhof/Erengrad - Faction Capitals
Created by Psychopriest
Updated for Norsca DLC. This mod changes certain factions so that once they retake their proper home settlement, their faction capital changes: Clan Angrund/Crooked Moon - Karak Eight Peaks Von Carsteins - Castle Drakenhof Wintertooth - Erengrad Not only i...