Killing Floor 2

Killing Floor 2

281 ratings
The Sunken City
   
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Tags: Test 1
File Size
Posted
Updated
146.132 MB
12 May, 2018 @ 3:29pm
22 May, 2018 @ 5:49pm
5 Change Notes ( view )

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The Sunken City

Description
Working for Horzine I've learned they like to keep secrets from the public, this has to be one of their biggest ones to date. Who thought building an entire city under water was a good idea? Perhaps it was to make for yet another hidden location where they can do all sorts of tests and experiments. Only a select few people recieved an invitation ticket to the city, I being one of them. This place is a hell hole, I'm stuck here. If and when you recieve this message I'll mostly likely be dead, but I have also enclosed the location of the city within the package. Horzine wanted this place to be kept secret, but I cannot keep this secret anymore. Find the lighthouse and descent into the Sunken City. Use the generator, you'll need it.

----Map Features----
-Collectables (Not that it matters unless TW makes this offical, heh)
-A Power generator with a 8 minute life time which provides light
-Iron doors which will cut off the players path if the power is out (Exception of trader time)
-Rising water as the match progresses (Doesn't effect gameplay)
-Three Floors to fight on
--Wave 1: Lighthouse
--Wave 2-Final: The City
--Boss Wave: Depths
-Stand Your Ground Objectives

---Compatible Gamemodes---
-Survival (Or any other custom survival based gamemodes like Controlled Difficulty)
-Weekly

---Tips---
-Make sure to purchase items in the lighthouse before descending into the city
-Keep the generator active
-Don't jump in the Maw (lol)

---Known Issues---
-Singleplayer only there are kismet warnings that will appear in the chat log, this doesn't have any effect on the gameplay it just merely exists until TW can fix the kismet tool.
-Multiplayer only there are some locations where the trader arrow will mislead players into areas where they cannot access.

Click Here For Endless Version
46 Comments
Invictus Viking 3 Feb, 2020 @ 12:41pm 
Cool name and theme for a map, with unique bioshock style.
AmiyaMoon 23 Dec, 2019 @ 9:44pm 
A really fun map especially in multiplayer. I love the bioshock nostalgia I get from this
Ziggurat-06 23 Mar, 2019 @ 6:56pm 
beautiful map
--- 10 Mar, 2019 @ 9:11pm 
Thanks! One of my favorite maps to play.
HIUFIGYO  [author] 10 Mar, 2019 @ 9:07pm 
@stay hydrated
apologise, I updated it recently and forgot to make it public again, should be available again.
--- 10 Mar, 2019 @ 8:12pm 
What happened to the endless version?
Prof_kun 5 Dec, 2018 @ 9:27pm 
I wish to download this map to host a server on. Is there a map download file you have in hand? I looked everywhere but I cant seem to find it.
MeoWeoMeow 18 Oct, 2018 @ 7:42pm 
great map, pple think this map is bad because they don't understand that you can restore power and gain access to locked areas, as the waves progress. This map is really detailed , 8/10 would like to see become official.
HIUFIGYO  [author] 4 Oct, 2018 @ 8:32pm 
@Koh Yes when the power is out it is always random as to which doors are closed, but it is set up in a way that the player will never be completly blocked off from a section of a map.
Koh 4 Oct, 2018 @ 5:23pm 
During the start of every wave starting from the second, some of the doors close and which ones close seems to be RNG based. Is this intentional?