Killing Floor 2

Killing Floor 2

112 ratings
The Sunken City (Endless)
   
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Maps and Mods: Maps, Gamemodes, Holdout
Tags: Test 1
File Size
Posted
Updated
149.193 MB
14 Jun, 2018 @ 10:07am
3 Mar, 2019 @ 1:56pm
2 Change Notes ( view )

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The Sunken City (Endless)

Description
<Begin Transmission>
Listen, I havn't been exactly clear with you. The city... was one of the first testing areas for Horzine's twisted experimentations. Infact there are still testings going on, not in what you would think. A man, or I should say thing who I would assume is Kevin, he has me hostage telling me to lure people here so he can test, or kill them. The city is over run by the zeds, there's no hope in saving it. So if you get this part of the transmission, stay awa-
<End Transmission>

----Differences from Survival Version---
-Wave 1 - 5 take place in the lighthouse as opposed to only Wave 1
-The boss wave room now acts as a second floor for wave 6 - 10
-The rising water now only rises when the power goes out

---Map Features----
-Collectables (Not that it matters unless TW makes this offical, heh)
-A Power generator with a 8 minute life time which provides light
-Iron doors which will cut off the players path if the power is out (Exception of trader time)
-Rising Water when the power is out
-Three Floors to fight on
--Wave 1-5: Lighthouse
--wave 6-10 Depths
--Wave 11-254: The City
-Stand Your Ground Objectives: 25 Total

---Compatible Gamemodes---
-Endless

---Tips---
-Keep the generator active
-Don't Jump in the Maw (lol)

---Known Issues---
-Singleplayer only there are kismet warnings that will appear in the chat log, this doesn't have any effect on the gameplay it just merely exists until TW can fix the kismet tool.
-Multiplayer only there are some locations where the trader/ objective arrows will mislead players into areas where they cannot access.
-Map can still be selected on any gamemode, the map will still function properly but short games will only be in the light house and medium and long games will only be on the first two floors.

Survival Version:
5 Comments
officepunk 1 Jan, 2023 @ 3:50am 
The progression on this map is very well made
Pokerman 6 Jul, 2018 @ 10:56pm 
From other player's spectating, it's a clot come out from a vent of Light House but alive players are all in Depths Arena.
Pokerman 6 Jul, 2018 @ 10:45pm 
Unplayable map, zed stuck at beginning arena, people have to suicide to change map.
Sam 16 Jun, 2018 @ 3:45pm 
Dankeeeee! My favorite map!
Woodwyrm 16 Jun, 2018 @ 11:10am 
is this BioShock in Killing Floor 2? You absolute madman!






Awesome!