Garry's Mod

Garry's Mod

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Closers - Tina 5 Pack Playermodels & NPCs
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Cartoon, Fun
File Size
Posted
Updated
22.864 MB
20 Apr, 2018 @ 2:38pm
4 Aug, 2022 @ 2:48am
11 Change Notes ( view )

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Closers - Tina 5 Pack Playermodels & NPCs

In 1 collection by 8sianDude
8sian's Anime "Type/Style" Model Ports for GMod
111 items
Description
Tina[id.closersonline.wikia.com] is a playable character from a Korean RPG game Closers. She's an android originally designed and deployed for assassinations. However, an organisation known as the Wolf Dog captured and redesigned her for the sole purpose of destroying the aliens spawning in Seoul through the dimensional gates, by specialising in various military firearms and tactics. If you haven't heard or played Closers yet, it's free on Steam. <- May be region locked in some countries.

Features:
- Faceposing (includes eyes)
- Fingerposing
- Jigglebones (hair, hairbangs, skirt)
- Bodygroups (check screenshot)
- c_arms
- NPCs, both friendly and enemy found under Closers
- Hitboxes
- Ragdolls
- Blinking animation
- Custom Taunt support
- 5 different outfits (default, Vulture Corp, Special Operative, Wangsan Swimsuit, Wedding Dress)
- 3 different textures for Wangsan Swimsuit and Wedding Dress
- 5 firearm props for associated outfits (Groza, 2 Vectors, Squid Gun, M4)
- 3rd Promotion Destroyer, mecha thingy prop for the Special Operative outfit.

*Note: the MMD version had some horrible double faces problem, so I utilised a few parts from 이슬비's L4D2 port.
*Also note: the ragdoll may be heavy since I adjusted the mass to reflect Tina's actual weight, which is 99kg!!


*Known bug(s):
- The skirt clips when crouched

Credits:
- Original character design: Naddic Games
- Original MMD author: AceYoen[aceyoen.deviantart.com]
- Some parts taken from L4D2 port: 이슬비
- Proportions: CaptainBigButt
- Model rips: AyyKyu
- Porting and rigging to Valve skeleton: 8sianDude
- 1st and 2nd artwork by: Matsumoto
- 3rd artwork by an amazing artist who doesn't want to be named.
- 4th artwork by: Sculp

Leave all model suggestions in this group pls
80 Comments
f22raptor7 3 Jan, 2023 @ 12:34am 
@DarthFemscout It REALLY shouldn't be...it's s stupid. She's jumping around, swinging from her knife, and yet, she never leaves any impact craters from wherever she lands. It also doesn't stop enemies from sending her flying into the air. She's also able to walk without crap vibrating around her. Ran's bike also doesn't slow down or snap in half from her. I think she should be lighter than a feather. She's an advanced combat Phase Force android, not a damn vending machine or slot machine.Besides, if she's light, you can pick her up and carry her off easier.
Darth Femscout 2 Jan, 2023 @ 7:44pm 
So her Weight is actually 99kg right?
Oh_My_Goddable 4 Aug, 2022 @ 3:16am 
Thanks, I appreciate it.
8sianDude  [author] 4 Aug, 2022 @ 3:04am 
Should be fixed now. I messed something up in the last update.
Oh_My_Goddable 4 Aug, 2022 @ 1:16am 
Tina's fingers are missing when she wears fingerless gloves in her default outfit.
Tunatron9000 29 May, 2022 @ 9:07pm 
Nevermind, I fixed it. I slept on it and I looked at the folder and it looks like I was causing a model conflict between tina_bullpup_rifle and tina_bullpup_rifle_magazine. Getting rid of the magazine files solved the conflict and loaded the correct model with the correct textures.
Tunatron9000 28 May, 2022 @ 3:56pm 
Do you know where the materials are for the bullpup_rifle?
I tried importing the model to pac3 and I only have textures for the magazine when taking from materials/models/closers_tina
I only need the materials for models/prop/tina_bullpup_rifle
f22raptor7 26 Sep, 2021 @ 5:16pm 
Ah, TFA-VOX.
Мегуминка 26 Sep, 2021 @ 4:00pm 
Well, typo there menu opens and then chooses what she said.
f22raptor7 21 Sep, 2021 @ 12:43pm 
What teams? You mean, Wolfdogs or Black Lambs?