A Hat in Time

A Hat in Time

610 ratings
Mafia's Treasure Voyage
   
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Level Type: Time Rift
Availability: Available Instantly
File Size
Posted
Updated
348.182 MB
16 Apr, 2018 @ 3:32am
24 May, 2019 @ 4:31am
4 Change Notes ( view )

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Mafia's Treasure Voyage

Description
A purple time rift level themed after the Mafia.

Time piece hit Mafia in the head resulting in the creation of a purple time rift, consisting of memories from the Mafia's voyage for treasure Mafia once had.


Items used in the level:

Hookshot badge
(required)

Ice hat
(optional, but speeds things up a bit)


This is a submission for the Purple Time Rift Mapping Contest.
12 Comments
Habanero 24 May, 2019 @ 4:06am 
No problem. Every major HiT update tends to break workshop maps.
kudgel  [author] 24 May, 2019 @ 4:02am 
Oh, got it. Thanks for informing me!
Habanero 24 May, 2019 @ 3:39am 
I'm tired so I don't remember, but I think HiT gives the error message that literally says "tell the author to recompile this" when you try to launch it. It just needs to be recooked.
kudgel  [author] 24 May, 2019 @ 3:36am 
How so?
Habanero 24 May, 2019 @ 1:49am 
Needs to be recompiled.
Mitxel 15 Sep, 2018 @ 4:32pm 
The wall run after the grapples to the balloon in the penultimate area seems a bit tight! And it seemed like it often wouldn't let me wall run. But I liked this overall :>
D YellowMadness 7 Sep, 2018 @ 7:40pm 
It's fine. It happens. Just noticed I put an accidental ellipsis at the end of my post that may have made it seem like I was smarting off. Not the case.
kudgel  [author] 7 Sep, 2018 @ 6:11am 
Sorry, while it wasnt that bad when I was testing the map (they were at max 2 times higher than normal sometimes which allowed the level to be completed still), I have no idea what was causing that glitch and couldnt figure out a way to fix it.
D YellowMadness 4 Sep, 2018 @ 12:24am 
This could be a glitch but some of the boats wouldn't come even remotely near low enough to be jumped to. Had to ghost in 2 cases. The boats weren't even on screen unless I looked way up because they were so high, even at their lowest point..
kudgel  [author] 25 Apr, 2018 @ 5:48am 
Thank you for telling me about this issue. I fixed it in an update I released today for the map.