Space Engineers

Space Engineers

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SC1 Siege Tank
   
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Type: Blueprint
File Size
Posted
1.121 MB
15 Apr, 2018 @ 7:15am
1 Change Note ( view )

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SC1 Siege Tank

Description
After playing a bit of Starcraft1 (on Windows10) I thought it would be a nice idea/
challenge to see if I can build something similar to a siege tank...
(it was a real hassle).

So here it is...a sort of SC1 siege tank like vehicle with obvious SE limitations in
mind.

I had to use hidden thrusters to move the tank due to the fact that SE can not deal
with wheels on vehicle subgrids.It still drives like a ground vehicle due to gyro
controls...however. I had to lock the turret rotors because MART controls and gyro
controls don't work hand in hand without using the skid script (which I can't use
here because of the wheel/subgrid problem)...but don't despair! you can use the
turret freely while engaged in siege mode!

Also as an added extra I added a nuclear self destruct mode...just for the sake of it.

Weapons:
-------------
2x cannons.
(self destruct mode with insane radius...)

Scripts:
----------
Whiplash:"MART","Planetary Compass & Bearing","Artificial Horizon" and "Image Converter".
MMaster:"Automatic LCDs 2".

And yes I know it is not 100% the siege tank from SC1...also the cannon had to be changed
because the amount of moving parts would reach ridiculous levels of clang.
This tank is pretty much impossible to build in survival as it is...also I'm pretty sure it won't
work in multiplayer due to sync problems with rotors...the whole tank is made of multiplayer
'explodium'.

-Have fun anyways...
26 Comments
[℘] Sarven 20 Jan, 2019 @ 11:38am 
Tested it, it works! Thanks :D
McTec Ind.  [author] 20 Jan, 2019 @ 10:27am 
there...those should do the trick.
McTec Ind.  [author] 20 Jan, 2019 @ 10:25am 
yes. I have created a special toolbox creative world for builds. the only drawback is that in this world you can't really use large grids (which is fine if you want to build small stuff in that world). but transporting it into any other world (without mods etc.) just works fine. there is also another (vanilla) mod that let's you place things on the sides of wheels... just like in the old versions of the game.
[℘] Sarven 20 Jan, 2019 @ 10:15am 
The large/small grid block mod, if it isnt on a server will the build still function? Also what is this mod? And it is better than the other option?
McTec Ind.  [author] 20 Jan, 2019 @ 10:08am 
not too hard...damn. was typing too fast.^^
McTec Ind.  [author] 20 Jan, 2019 @ 10:08am 
no too hard. the easiest way is to take it apart from another build (what I have done... I took one of Inky's guns from his Challenger II whereas he got his from Deathlok-L17) while making sure that the two blocks that clip inside it's hitbox/mesh are still intact (should be the blastdoor wedge and the heavy armour block underneath that one) and save the interior turret as a seperate blueprint (that you can use whenever you need it). otherwhise there is also the vanilla supergrid mod that let's you use large grid stuff as small grid blocks.
[℘] Sarven 20 Jan, 2019 @ 8:47am 
McTec I managed to refit the banshee Migo made by removing mods, I want to make it a drone by attaching an interrior turret and later attaching a missile turret (like the one on the obliterfyer) Can you help with the interior turret?
https://steamproxy.net/sharedfiles/filedetails/?id=1630523890
McTec Ind.  [author] 19 Jan, 2019 @ 4:16pm 
sure go ahead.^^ I don't mind.