Space Engineers

Space Engineers

124 ratings
SuperGrid - Modless Mod
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block, Other
File Size
Posted
Updated
1.217 MB
2 Feb, 2018 @ 9:44am
2 Feb, 2018 @ 9:53am
2 Change Notes ( view )

Subscribe to download
SuperGrid - Modless Mod

Description
This mod adds the ability to place pseudo large blocks on small ships.

This utilises the 'supergrid' feature which a few players have found out about over the past few months to allow large blocks to be placed on small ships.

There is no way i can change the position of the actual block you place, as this is intrinsic to the block itself and changing it alters the block preventing it from working in vanilla games, therefore, you will have to consider placement.
Hence also why the mesh clips through the other blocks on the grid, as this isnt really a large block.
Best use case would be for additional detail, or actual cockpits for small ships.

IT SEEMS THAT YOU CAN'T BUILD NEW LARGE GRIDS WITH THIS MOD ENABLED, ITS PROBABLY DUE TO HOW IV'E IMPLEMENTED THE MOD, FOR NOW IF YOU NEED TO BUILD A LARGE GRID, DISABLE THIS MOD, I AM WORKING ON A FIX

ANY SHIPS BUILT WITH THIS MOD WILL WORK IN A VANILLA GAME

  • No blocks are modified/added, this simply fools the engine into believing all blocks are usable on small ships.
  • Since this effectively is a vanilla modification, removing the mod won't cause ships to become corrupted, as the supergrid blocks all exist in the vanilla game.

HOW TO USE

  • Select the block form the main selection menu. NOTE: I can only garantee that blocks selected from the 'all' selection will work
  • So long as you have selected a supported block, you can access its supergrid partner by using the scroll wheel.

FEATURES

  • All vanilla blocks, with the exception of pistons and rotors (becasue they dont seem to work correctly in supergrid form) should have been converted.
  • Most functional blocks (doors, buttons, control panels etc....) still work.

WORKING FUNCTIONAL BLOCKS
  • Doors (have correct collision model, so just need to be placed in an appropriate place)
  • Gyros (have correct collision model, provide large gyro force)
  • Thrusters (have incorrect collision model, but do provide large thruster thrust)
  • LCDs and Lights (have incorrect collision model, but light comes from the right place and LCDs correctly display text)
  • Flight seats (have incorrect collision model, but do work)

NON-WORKING FUNCTIONAL BLOCKS
  • Button panels (have incorrect collision model and cannot select buttons etc...)
  • Passenger seats (have incorrect collision model and cannot be used)

BUGS

  • The supergrid blocks are probably invincible, but approaching them with a drill or grinder, or mashing them into an asteroid will probably damage them. I CAN'T FIX THIS WITHOUT EDITING THE BLOCKS, DEFEATING THE OBJECTIVE OF THE MOD
  • Probably doesn't work in survival (not tested)

    To make the comments happy, iv'e moved the invincibility to the 'bugs' section

    Any bugs or missing blocks, please dont hesitate to say so in the comments, otherwise, ENJOY!

Popular Discussions View All (1)
2
13 Jun, 2018 @ 10:07am
Builds
CTH2004
96 Comments
Mr.Shenanigans 18 Jan @ 8:09am 
Would you consider adding a feature to render large grid blocks as small ones but with a tinted texture so you know its a large version but rendered as small. as to make it more possible to build and be able to see through the clipped meshes

i will even pony up money for such an update.
could be an alt+F10 admin tool option to enable force render small grid. and possibly even to turn the supergrid blocks completely invisible.

i have mastered how to do building with this mod and have everything working as intended. the only issues i run in to now is being forced to build blindly because of meshes clipping in to me :(
AmbitiousButRubbish  [author] 16 Aug, 2022 @ 4:55am 
I'm no longer actively supporting this mod, i might chuck the files up on github when I get a chance
RakWar 27 May, 2022 @ 12:38pm 
BUGGED ... as of may 2022 this mod erases blocks ... tried is several times and it always deleted the blocks and in addition it sort of made them invisible and occupied the space they were visually in so you could not build there. Its may be possible to play the game if you load this mod first and start a new game
JWA 5 Mar, 2022 @ 12:11pm 
Not sure when it started, probably the Warfare 2 update, but as of this week I'm no longer able to load the game with this mod. It's a shame because I'd love to see the new blocks converted.
Bluestar 25 Nov, 2021 @ 3:51am 
TBH a mod that simply adds all the large blocks to small grid so you can make large ships in small grid from would be good, as none of the other large to small grid mods have added armor blocks

If you could make a 'lite' version of this mod that just dose the armor blocks then we could use it along side other large to small grid mods that make all vanilla blocks work on small grid

Dose the large blocks on small grid have correct collision?
AmbitiousButRubbish  [author] 16 Aug, 2021 @ 3:44pm 
maybe, im sort of tied up with nodding another game, I think I was planning to explain the way this works in detail so others could replicate it, maybe ill chuck the files on github
Malacanth 14 Aug, 2021 @ 6:51am 
Planning to do an update someday?
AmbitiousButRubbish  [author] 14 Aug, 2021 @ 4:01am 
probably not, ive not updated it in a looooooong time, sorry
Malacanth 12 Aug, 2021 @ 8:03pm 
Is this not working fully anymore, unable to use a large grid rotor on a small grid
ARK7 17 Feb, 2021 @ 11:54am 
Ok