Sid Meier's Civilization V

Sid Meier's Civilization V

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Items (13)
Barbarian Spam Fix
Created by dninemfive
Reduces barbarian spam in large unpopulated regions by causing them to take five damage per turn when on a Desert or Snow tile. Should improve the performance of AI civilizations bordering empty deserts and snowy areas. I recommend using Barb Control inste...
Barbarians Evolved
Created by Charsi
This mod grants Barbarian Encampments the capability evolve into cities, as well as capture cities from Civilizations and City States. Be warned, for these Barbarian cities will grow in size, expand their borders and worst of all, spawn more Barbarians to ...
Exotic Units Pack
Created by S-Man
After playing Civ V for years now, one thing I believe is missing is a variety in combat units throughout the tech tree. Something a little more exotic than the basic Musketman – that every other civ has and it always looks the same, no matter what part of...
Fortress Borders
Created by preffect
This mod adds cultural borders to fortresses expanded one tile away. This mod will allow you to claim resources or expand your borders without building cities you don't want to have. You can also now support battle lines far outside of your territory, by b...
Krakatoa Fix
Created by Barrowulf
This mod fixes the placement requirements of Krakatoa to increase its chances of being a workable tile. This one has bugged me for a while. In the default game, Krakatoa usually spawns out in the middle of the vast ocean and wastes a good natural wonder sl...
Lightning Speed
Created by Delnar_Ersike
Adds a new speed to the game that is 2x faster than Quick, i.e. 3x faster than Standard. Recommend only for Tiny- and Duel-sized maps. Expected maximum playtime in multiplayer: 3-4 hours....
Quick Turns
Created by Krzyzyk
Intelligently toggles Quick Movement/Combat during AI turns, which results in significantly reduced time you will spend waiting and watching what the AI does instead of actually playing, especially in the late game. Only important AI unit actions, relevant...
Really Advanced Setup
Created by General Tso
This mod includes all of the standard options normally found in the Advanced Setup screen. It also adds new features which allow you to modify game play significantly. Works with Brave New World and all earlier versions of the game. To use the Really Advan...
Resource - Mint Includes Copper
Created by BlouBlou
This mod adds the luxury ressource : 'Copper' to the Mint's benefits and requirements. Features: Mints can now be built in a city if it has Copper within its city limit. Just like Gold or Silver. Extend the bonus of the Mint building (who already upgrade G...
Terrain - Poor Tiles Tweak
Created by BlouBlou
This mod gives a minor base yields and unlock some worker improvements possibilities for poor or useless terrains like snow and desert. Features: The state of those tiles before the mod: Snow and Desert had 'No Yield' No basic tile improvement could be bui...
Ultimate Eras Mod (No longer supported)
Created by Darth Arminius
NOTICE: I'm afraid this mod will no longer be supported due to; constraints with the game and what I wanted to do with it, time constraints from real world responsibilities, and moving on to other projects. If anyone wishes to pick this up in the future, p...
Yet (not) Another Earth Maps Pack
Created by Gedemon
Earth maps with True Starting Location and custom options featuring advanced setup screen, optional realistic resources placement and hotseat. Compatibility: Civ5 vanilla, Gods+Kings, Brave New World and all DLC Installation ===============================...
Ynaemp City States
Created by Gedemon
A selection of City States with True Starting Locations for Yet (not) Another Earth Maps Pack and vanilla Civ5, without overlapping start position. Installation ========= 1/ Click the "subscribe" button and go back in game, in the mod section, it...