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Sean's Stable Wormholes 2.3.*
   
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1.301 KB
2018. márc. 3., 18:11
2019. jún. 8., 12:50
4 változásjegyzék ( megnézés )

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Sean's Stable Wormholes 2.3.*

Leírás
Stellaris version supported: v2.3.*

Sean's Stable Wormholes
This mod starts all players with Wormhole Stabilization technology, with the goal of making the early game a bit more dynamic.

PS: I am a big fan of the Master of Orion series, and MoO2 let players traverse wormholes as soon as they found them. I missed that feature.

Compatibility
This mod modifies no core game files, but instead uses an event to grant the wormhole stabilization tech to all empires at start.

As always, feedback is welcome :)



Update Log
08jun2019 - Rewrote the mod. It no longer overwrites core files, it just grants the specific techs themselves.

Update Log
05mar2018 - Rewrote the mod. It no longer overwrites core files, it just overwrites the specific techs themselves.
18 megjegyzés
Maschinenmensch 2023. júl. 12., 13:01 
Would honestly still be a very cool mod. Would really appreciate an update.
VS-lockon 2021. jan. 10., 14:05 
is there going be 2,8,1
st030 2020. júl. 24., 12:50 
Can you please update this to latest version of game?
emperorsnake 2020. jún. 27., 17:51 
needs an update
Red1  [készítő] 2019. jún. 9., 14:34 
@Holeoe you are welcome :)
Holeoe 2019. jún. 9., 5:57 
Thanks for updating had been waiting a while for this on after 2.1
Red1  [készítő] 2019. jún. 8., 12:45 
Updated for 2.3.X. Mod no longer overwrites anything, instead handing out the tech via event at game start. Let me know if you have any issues. Cheers!
st030 2019. márc. 11., 5:49 
Will it work on 2.2.6 or will it break techs or sth else?
st030 2018. dec. 6., 9:26 
please update to 2.2 :)
st030 2018. máj. 23., 9:32 
please update mod version to 2.1