Stellaris

Stellaris

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Sean's Stable Wormholes 2.3.*
   
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3 mrt 2018 om 18:11
8 jun 2019 om 12:50
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Sean's Stable Wormholes 2.3.*

Omschrijving
Stellaris version supported: v2.3.*

Sean's Stable Wormholes
This mod starts all players with Wormhole Stabilization technology, with the goal of making the early game a bit more dynamic.

PS: I am a big fan of the Master of Orion series, and MoO2 let players traverse wormholes as soon as they found them. I missed that feature.

Compatibility
This mod modifies no core game files, but instead uses an event to grant the wormhole stabilization tech to all empires at start.

As always, feedback is welcome :)



Update Log
08jun2019 - Rewrote the mod. It no longer overwrites core files, it just grants the specific techs themselves.

Update Log
05mar2018 - Rewrote the mod. It no longer overwrites core files, it just overwrites the specific techs themselves.
18 opmerkingen
Maschinenmensch 12 jul 2023 om 13:01 
Would honestly still be a very cool mod. Would really appreciate an update.
VS-lockon 10 jan 2021 om 14:05 
is there going be 2,8,1
st030 24 jul 2020 om 12:50 
Can you please update this to latest version of game?
emperorsnake 27 jun 2020 om 17:51 
needs an update
Red1  [auteur] 9 jun 2019 om 14:34 
@Holeoe you are welcome :)
Holeoe 9 jun 2019 om 5:57 
Thanks for updating had been waiting a while for this on after 2.1
Red1  [auteur] 8 jun 2019 om 12:45 
Updated for 2.3.X. Mod no longer overwrites anything, instead handing out the tech via event at game start. Let me know if you have any issues. Cheers!
st030 11 mrt 2019 om 5:49 
Will it work on 2.2.6 or will it break techs or sth else?
st030 6 dec 2018 om 9:26 
please update to 2.2 :)
st030 23 mei 2018 om 9:32 
please update mod version to 2.1