Stellaris

Stellaris

40 ratings
Advanced Architecture (2.1)
   
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3 Mar, 2018 @ 2:47am
6 Jun, 2018 @ 8:16am
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Advanced Architecture (2.1)

Description
2.2 -> https://steamproxy.net/sharedfiles/filedetails/?id=1623876821

Has it ever bothered you, that the architecture of your ships doesn't evolve with time? After all, a battleship from the late 18th century and a battleship from the late 20th century both belong to the same class, however have completely different architectures. Now you have the opportunity to fix this flaw. This mod adds several new technology modules, which enhance the structural integrity (hull points) of your ships due to new, more sophisticated architecture, and hull reinforcements that make your ships more survivable.

Additions to the game:
1. 6 classes of architecture (increase structural integrity, firing rate and add passive hull regeneration)
2. 6 classes of structural integrity enhancers (hull reinforcement)
3. 3 types of actuator components (increased firing rate, but at the cost of structural integrity)

Вас никогда не смущало, что архитектура ваших кораблей не развивается со временем? Ведь линкоры конца 18 века и линкоры конца 20 века относятся к одному классу, но имеют совершенно различную архитектуру. Теперь у вас есть возможность исправить этот недостаток.
Мод добавляет несколько новых технологий и модулей, которые увеличат структурную целостность ваших кораблей за счет новой, более совершенной архитектуры, а усилители каркаса сделают ваши корабли более живучими.

В игру добавлены:
1. 6 класов архитектуры (увеличивают целостность корпуса, скорострельность и добавляют пассивное восстановление корпуса)
2. 6 класов усилителей каркаса (увеличивают целостность корпуса)
3. 3 типа новых силовых приводов (увеличивают скорострельность но уменьшают целостность корпуса)
28 Comments
[Z] Dezert [V]  [author] 24 Dec, 2018 @ 7:18am 
After New Year
76561198148577520 23 Dec, 2018 @ 9:04pm 
update?
riot303 14 Dec, 2018 @ 5:00am 
update for 2.2. possilbe ?
Chastity the Celibate 9 Jun, 2018 @ 2:43pm 
Does this conflict with the mod Fallen Empire Military Ships & Stations? I think it would, but am not sure.
Dionysian Flag Waving 6 Jun, 2018 @ 12:36pm 
Oh nice, thanks
Dionysian Flag Waving 5 Jun, 2018 @ 11:32pm 
Would second the request for SCX, I can't use NSC since it requires the 1080 resolution UI and my laptop is older
FiddleSticks96 3 May, 2018 @ 10:50am 
@xnadu27 It makes ships more beefy by adding a new unique module slot (the "architecture slot" if you would) that is used to make ships tougher. The Tier 1 Architecture item offers almost nothing, but through new techs added by the mod you can upgrade the slot to better stats.
Chastity the Celibate 25 Apr, 2018 @ 3:35pm 
What does this mod even do? I am confused about it.