Stellaris

Stellaris

149 个评价
Hands of State (2.0)
   
奖励
收藏
已收藏
取消收藏
文件大小
发表于
更新日期
39.612 KB
2018 年 2 月 23 日 下午 5:25
2018 年 5 月 16 日 下午 3:39
5 项改动说明 ( 查看 )

订阅以下载
Hands of State (2.0)

描述
A small collection of additional governor traits.

Bureaucrat
This leader is a number cruncher who can squeeze energy credits out of a rock.
Energy Output: +10%
Pop Happiness: -5%

Diplomat
This leader knows how to keep everybody working together and how to quickly resolve problems between them.
Government Ethic Attraction: +5%
Pop Happiness: +5%
Unity Output: +10%

Pioneer
This leader thrives on hardship and is stubborn, enduring and can make any uninhabitable rock a productive home.
Minerals Output: +5%
Habitability: +5%

Marshall
This leader has zero tolerance for disloyalty or crime and punishments are strict. This reputation puts off potential immigrants. Low crime-rates and large prison populations harm the local economy.
Planet Unrest: -20
Government Ethic Attraction: +10%
Migration Attraction: -10%
Energy Output: -5%

Ecologist
This leader believes in working with a planet and preserving its ecology rather than exploiting it.
Habitability: +5%
Food Output: +10%
Minerals Output: -10%
Pop Growth Speed: +10%

Prodigy
This leader already stands out from the crowd in terms of their potential and already has a reputation for being the best of the best.
Recruitment Cost: +100%
Experience Gain: +75%
Unity Output: +5%
Pop Happiness: +5%

Corrupt
This leader has decided they deserve more.
Leader Age: +10
Energy Output: -5%

Rebellious
This leader has very different ideas about how the state should work.
Government Ethic Attraction: -10%
Unity Output: -10%

LOCALISATION
Russian, by <(PeGaS)>. Included. Last update: 28th Feb 2018.

COMPATIBILITY
No vanilla files are modified.
Built against v2.0.
Works fine with an existing save-game.

Licence: Original artwork is copyright the author & Alpha Strike Games Limited.

PROMOTION/BLATANT PLUG/ADVERT
Want to say thanks for the mods I make? Then go check out this game my wife and I made:
36 条留言
Raksha 2018 年 6 月 1 日 上午 10:02 
oh thanks :)
AlphaAsh  [作者] 2018 年 6 月 1 日 上午 9:49 
Use the updated version.
Raksha 2018 年 6 月 1 日 上午 9:44 
eyjoo mr modder, does this work on 2.1? trying to pinpoint some fuckery going on in my game
Kel'Thuzad 2018 年 5 月 25 日 上午 7:16 
nice mod
AlphaAsh  [作者] 2018 年 5 月 22 日 下午 12:12 
I'm aware.
vamware 2018 年 5 月 22 日 上午 11:52 
needs up date
AlphaAsh  [作者] 2018 年 5 月 16 日 下午 3:40 
Update's in fact done now. Untested.
AlphaAsh  [作者] 2018 年 5 月 16 日 下午 3:37 
I'm aware. I more meant the design decisions behind which traits can and can't be taken by paticular governments. So I can make an informed choice about whether a trait should not be possible for gestalt consciousnesses overall or just not for machine intelligences.

I've already made the changes. The update will be done probably tomorrow.
Davi 2018 年 5 月 16 日 下午 3:33 
I am pretty sure you can have specific traits for specific governments.