Arma 3
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STALKER VOICES FOR AI
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Data Type: Mod
Mod Type: Character, Sound
File Size
Posted
Updated
40.812 MB
22 Feb, 2018 @ 12:48pm
24 Aug @ 1:35am
20 Change Notes ( view )

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STALKER VOICES FOR AI

Description
STALKER VOICES FOR AI UNITS
(32Mb, signed, +key, SP/MP, Plug&Play)


DESCRIPTION:
This addon bulds its own event and state system for Units and Groups. Depending unit activity addon will activate Combat Phrases taken from the original games STALKER: Shadow of Chornobyl and STALKER Clear Sky. There are only neutral voice-lines suitable for regular ARMA missions - reactions to enemy spotted, friendly down, healing, grenades, fleeing, etc, ... no radiation, anomalies and arfefacts.

COMPATIBILITY:
  • Single-player Vanilla Campaign
  • Single-player Custom Scenarios
  • Multiplayer Hosted
  • Multiplayer Dedicated

CBA_A3
(suggested but not necessary) - adds faction and language options to main menu. If you want to change language settings on Dedicated Server, you have to #login as admin. CBA_A3 should be loaded on both server and local machine.

ADDON FEATURES:
  • Voice-lines are played only on AI units (even when group leader is Player)
  • No word about anomalies, artifacts or radiation. Only combat and neutral phrases.
  • This addon doesn't replace or modify any files
  • Select Faction Voice Set for any Arma III Faction [available on Single-player or Server side]
  • Select Language for each Side/Faction (Ukrainian is by default) [available on Single-player or Server side]
  • Additional settings to control Vanilla chatter and talks (useful if you want to hear original scenario radio chatter and talks)
  • Every phrase activated on unit is played on all connected machines and server (if not dedicated)

FACTIONS AVAILABLE:
  • MILITARY [UA/RU] (default for WEST)
  • FREEDOM [UA/RU] (default for EAST)
  • BANDITS [UA/RU] (default for RESISTANCE)
  • STALKERS [UA/RU] (default for CIVILIAN)
  • CLEAR SKY [UA]
  • NEWBIES [UA]
  • NONE (if selected for SIDE as Faction, this side will be excluded from this addon system)

With Addon Options you can assign any Faction to any Arma3 Side.

THREE SEPARATE SYSTEMS:
  1. Personal - Individual actions of unit like throwing a grenade, getting hit, killed another unit, getting shot from a friendly unit etc.
  2. Group - Voice-lines that will be activated only on Group Leaders (but not if leader is Player): Group has spotted an enemy, one of group members was killed, group movement speed is changed, etc.
  3. Random idle - A set of Voice-lines for idle state, when units stand still on positions or casually walk to next waypoint.

INSTALLING:
Simply subscribe to this addon and activate it in your launcher when starting the game. If CBA_A3 mod is also activated you can find addon setting for language and factions in addon options. Otherwise default settings will be applied.

FOR SP
launch any SP mission and AI units will be affected by this addon. You dont need any script or option change.

FOR SERVER AND MP
it is recomended to add this mod as a serverside mod and put the Key in keys dirrectory, so people without this mod can still join and play. "STALKER VOICES FOR AI" will be in "Suggested but not nessessary" addons.

Launch it like:
"-servermod=path\to\addon\@FGSV;" + FGSV.bikey in "keys" folder on server.

FOR PLAYERS IN MP
with this addon you can join only those servers where this addon is alowed (FGSV.bikey file in server "keys" folder)

TESTED in SP APEX PROTOCOL mission and on Dedicated MP Server

TODO:
  • optional voices for Player unit
  • Dolg Faction
  • reaction to Players
  • setting faction to unit, not only for side

Thanks to:
  • BIS for Arma3
  • GSC Game World for S.T.A.L.K.E.R.
  • Arma community for support
  • my wife for patience :)

All content that has been made by GSC Game World included with this distribution, unless declared otherwise, is commercial GSC Game World property.

This work is licensed under
ARMA PUBLIC LICENSE SHARE ALIKE
[www.bohemia.net]
Popular Discussions View All (3)
11
2 Aug @ 1:13pm
PINNED: IDEAS & SUGGESTIONS
Forrest_Gump
3
17 May @ 5:57am
PINNED: BUGS & ERRORS
Forrest_Gump
141 Comments
boberro 28 Nov @ 3:38pm 
It looks like now all the vanilla chatter is enabled regardless of CBA settings.
Surmann 16 Nov @ 3:56am 
@Forrest_Gump No problem. Thanks for the cool mod!
Forrest_Gump  [author] 15 Nov @ 12:01am 
@Surmann interesting. will check when i have time. thank you.
Surmann 13 Nov @ 1:58pm 
@Forrest_Gump Okay, this got even more strange :D So I use eden enhanced. When I go to the animations part in attributes and check the "attach" box, only then this error occurs. Without attaching the unit it seems to work fine. But anyway this is the Error:

'...tSide = [EAST,WEST,RESISTANCE,CIVILIAN] I#Iselect _sideNum;

_unitSide'
Error Zero divisor
File x\fgsv\addons\common\fn_getUnitSide.sqf..., line 5
Forrest_Gump  [author] 8 Nov @ 3:21pm 
@surman sounds strange) what kind of error?
Surmann 7 Nov @ 2:05am 
For some reason I get an error when using ambient animations on units :D Other than that works great!
Forrest_Gump  [author] 2 Aug @ 1:16pm 
@Uncle моноліт точно можна не чекати бо у них ну дуже мало реплік, а от долг має шанси)
Bronson 30 Jul @ 8:24am 
how back russian??(((
Uncle 20 Jul @ 1:35am 
Чекаю на голоса "Моноліту" та "Длога"
Дякую!
Forrest_Gump  [author] 17 Jul @ 11:05am 
@kill_zum nope