Stellaris

Stellaris

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(DEAD MOD, DO NOT USE) !Gigastructures - Real Space Patch
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1.001 MB
12 Feb, 2018 @ 11:19am
24 Sep, 2019 @ 11:32am
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(DEAD MOD, DO NOT USE) !Gigastructures - Real Space Patch

Description
NO LONGER NEEDED IF YOU ONLY USE BASIC REAL SPACE

This mod is a compatibility patch between Real Space and my Gigastructural Engineering & More mod.

While the two mods run fine together, the Gigastructure models look very ugly with Real Space's system scale and often clip into the planet/star they're built around.

This patch adjusts the scale of these models to better fit Real Space. However, avoid building megastructures around very large stars, and don't build the Fusion Suppressor in binary systems, as the second star causes weirdness. The Fusion Suppressor might be a little glitchy, so report any issues you find.
Popular Discussions View All (2)
7
13 Jan @ 7:15am
When will this be updated to 2.5.1 ?
Richard Mc Nutbuster
0
28 Feb, 2019 @ 12:33am
Slight change to the Fusion Suppressor please ?
whitet1ger
191 Comments
Skyward-CV 5 Aug @ 10:54am 
Would love a revive
Rogueone 20 Jan @ 1:58pm 
Can someone revive this mod please?
BLAZEPK 6 Aug, 2023 @ 7:40am 
It does not use the real space system scale, but the star and Ringworld are out of position. If it is huge, such as a G-type star, Ringworld spans the star.
Flying_Squid_999 26 May, 2023 @ 6:12am 
Ringworlds appear inside stars with only Real Space, no System Scale.
EteDec(Astral Overseer/Deci_Str) 8 May, 2023 @ 3:46am 
Does gigastructure works with real space without this thing nowdays?
Elowiny  [author] 7 May, 2023 @ 1:35pm 
@ColdSpaCe7
no
ColdSpaCe7 7 May, 2023 @ 1:23pm 
update please?
ColdSpaCe7 7 May, 2023 @ 1:23pm 
load order?
Pingu's Revenge 11 Apr, 2022 @ 10:27am 
Could you revive the mod?
The others don't really seem to get it right.
:medkit::medkit::medkit::medkit::medkit:
Kar_Root 1 Nov, 2021 @ 3:16am 
This is seems like a new patch for 3.*
https://steamproxy.net/sharedfiles/filedetails/?id=2461301192