Stellaris
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Origins Civics & Planetary Diversity Patch
   
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9 Şub 2018 @ 20:19
30 Eki 2018 @ 18:36
11 Değişiklik Notu ( görüntüle )

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Origins Civics & Planetary Diversity Patch

cbshing tarafından 1 koleksiyonda
Origins Civics + Addons Collection
8 öğe
Açıklama
Compatch for Origins Civics & Planetary Diversity.

Jump to the Planetary Diversity page here.

Overwrites the Lost Colony random spawn homeworld setup and Climate Shift scripted effects to account for the new planet types. Now the randomly spawned home empire will have the correct planet type, climate shift will account for all planet types, and nuclear mutation will not have a duplicate planet preference trait.

**Note, Climate Shift will not work for any of the Exotic start types. I purposely disabled it since there is no alternative planet type for the exotic starts (exception being irradiated).

Overwrites the Lost Colony random spawn homeworld setup and Climate Shift scripted effects to account for the new planet types. Now the randomly spawned home empire will have the correct planet type, climate shift will account for all planet types, and nuclear mutation will not have a duplicate planet preference trait.
45 Yorum
Werebat 20 Oca 2019 @ 14:30 
Cool. Both of your mods are top notch so I'm hoping you're able to get this done. Thanks!
cbshing  [yaratıcı] 16 Oca 2019 @ 18:32 
@Werebat, I need to make a patch or at least overhaul the PD code I already wrote. I wrote compatch code into the base mod using the 2.1 version of Planetary Diversity, but Planetary Diversity has completely changed. I'm hoping to rework this when I get to Voidborne.
Werebat 16 Oca 2019 @ 15:35 
So, are we saying that if I'm using YAPRD, I don't NEED a patch to make the two mods play nice?
Palynium 30 Ara 2018 @ 19:06 
Yeah YAPRD seems like a better route than the patches we've been using, plus makes it more compatible (in theory) with mods like yours due to not relying as heavily on overwrites.
cbshing  [yaratıcı] 30 Ara 2018 @ 19:03 
Huh, I will have to check that out. I'm hoping with how I rework the PD code in the Origins Civics mod I may be able to avoid new code updates for Reworked Planetary Diversity, but will have to see.
Palynium 30 Ara 2018 @ 18:59 
Yet Another Reworked Planetary Diversity, turns Reworked into an add-on for PD rather than an override patch for the two.
cbshing  [yaratıcı] 30 Ara 2018 @ 18:53 
@Galaxar7 & Palynium, I'm planning an update to this once I finish updates to the Voidborne civic (I'm aiming for 1-2 weeks). What is YARPD? I realize that Gatekeeper did some major changes to PD between 2.1 & 2.2, so unfortunately I have to rewrite a bunch of the code inheriting in Origins Civics.
Palynium 29 Ara 2018 @ 14:56 
-stares patiently- Also would it need another further patching with YARPD?
Galaxar7 8 Ara 2018 @ 4:40 
update please to 2.2.1 ver
Chastity the Celibate 4 Ağu 2018 @ 3:34 
Cool