Space Engineers

Space Engineers

44 ratings
BSE Armoured Assault Vehicle Kraken
   
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Type: Blueprint
File Size
Posted
Updated
805.875 KB
15 Dec, 2017 @ 2:10pm
16 Dec, 2017 @ 11:38am
2 Change Notes ( view )

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BSE Armoured Assault Vehicle Kraken

In 1 collection by Keq
BSE fleet
78 items
Description
Black Sun Empire Armoured Assault Vehicle (Kraken)

NO MODS

Crew
3

Power
6 Batteries
3 Small reactors

Weapons
3 gatling gun turrets
1 Kraken turret (16 Gatling cannons)

Deployable modules

1 Deployable Gatling Turret
1 Deployable Ore Scanner

Planet ready: yes
Moon ready: yes
Space ready: no

Controls

Driver

Tab 1
1. Front Camera view
2. Driving Lights On/Off
3. Connector Camera view
5. Designator Control
6. Low Suspension
7. Raised Suspension
8. Parachute On/Off
9. A.A.V Remote Control

Tab 2 (construction)
1. Rear Camera view
2. OS Projector On/Off
3. DT Projector On/Off
4. Welder On/Off
5. Merge Block On/Off

Gunner (M.A.R.T)

Tab 1
1.WMI Switch
2.designator turret Control
3.left turret Control
4.Right turret Control

Navigator

Tab 1 (construction)
1. Rear Camera view
2. OS Projector On/Off
3. DT Projector On/Off
4. Welder On/Off
5. Merge Block On/Off
6. Designator Control

Salvaged Scripts

jonathan's Weapon Heat Sink
http://steamproxy.net/sharedfiles/filedetails/?id=946952363

MMaster's Automatic LCDs 2
http://steamproxy.net/sharedfiles/filedetails/?id=822950976

Wanderer_308's DAS - Driver Assisting System
http://steamproxy.net/sharedfiles/filedetails/?id=1089115113

Whip's Turret AI Slaving Script
https://steamproxy.net/sharedfiles/filedetails/?id=672678005

MART | Whip's Mouse Aimed Rotor Turret Script
http://steamproxy.net/sharedfiles/filedetails/?id=944915802

Whip's Planetary Bearing & Compass Script
http://steamproxy.net/sharedfiles/filedetails/?id=616627882

Feel free to give us constructive criticism and or feedback on any of the builds.
8 Comments
IncoNickuous 12 Jan, 2020 @ 5:54am 
It's very slow and i can't build the back modules
SugmaBeanz 20 Dec, 2019 @ 2:50am 
How can I get the ramps on the sides to work? I am pressing the button and the vehicle is powered on lol
Orwell_Huxley ®™ 9 Dec, 2019 @ 6:58am 
nice. thanks for the fast reply.
Keq  [author] 9 Dec, 2019 @ 12:17am 
Cheers , that would be the sensors switching them off should do the trick
Orwell_Huxley ®™ 8 Dec, 2019 @ 9:19pm 
@Keq, I love this machine. It is a beast vs any ground target, but using this, I have noticed that the guns on the turret stop firing after a certain vertical angle is reached, making it impossible to use as a ground to air weapon. The guns look that high but stop firing. Is this intended and if not, what would you recommend to fix? I already updated the MART script. note that i didn't test on hostiles to see if it would fire vertically when slaved.
Nazara 17 Dec, 2017 @ 10:30pm 
Overkill, you say? Thats rediculous! The only time when you have too much kill is when you run out of enemies.
TechneR 15 Dec, 2017 @ 11:53pm 
-10/10 not enough gats
Deathlok-L17 15 Dec, 2017 @ 4:38pm 
Badass!