Stellaris

Stellaris

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Union Project - Core
   
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1.029 MB
28 Oct, 2017 @ 6:33pm
3 Jan, 2018 @ 4:18pm
9 Change Notes ( view )
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Union Project - Core

In 1 collection by H4shX
Union Project - Collection - Follow
6 items
Description
Phase 2 - Release - Please Follow if interested

Follow the Collection and Progress to keep informed here:
http://steamproxy.net/sharedfiles/filedetails/?id=1257178765

What is this?
This is a Project, where by the Stellaris Reforge Team (SRT), wish to undertake with the support of the community and Authors / Developers of excellent Mods, that we wish to unify all or one of the best Mods out there to work together. With an end goal of creating a structure of Plug and Play without causing issues. A kin a to a Universal Patch type. Using this Mod as a Backbone. Where they can feed into it.

This Mod however will have other Submods that SRT will have that includes our own customization and tweaks. However this will be done in the last phases of the Project.

Our initial goal or first milestone is to combine all the Mods together to see how they work and get the core backbone working. The next step is to then strip it down, whereby with a series balance and compatibility patches we will connect with the major mods accessing their asset files as separate entities where by the players / users can just subscribe to that and use this as its Core "Code" Mod. Alternatively if they allow us to use their assets and code and include it we do not mind and we will maintain it.

We do not intend to take away Credit from other Modders nor do we intend to steal any work. For now this is just proof of concept.

We give full Credit to all the Original Authors of the Mods, if an AUTHOR finds their MODIFICATION and WORK has been impacted by the inclusion of it within this Project, please contact us so we can work out an arrangement. If an arrangement cannot be made we are more than happy to remove it from the the Project. And possibly at a later stage make a balancing Patch. Please take note that as we progress in the Development cycle of the Project we will ask the respective mod authors whose mods we intend to work on for that "phase" will be ask for permission before publishing. Which will be displayed on here or the discussion board.

It is also to be noted due to the size of this Mod, that a lot of VANILLA files Will be replaced therefore other Modifications not included in this WILL be INCOMPATIBLE.

Mods That Requested to be Excluded (by the Respective Owners) :
**If you are using these above Mods, at this moment and time i cannot guarantee compatibility.

Major Contributors & People that Assisted including Gave support


Due to overwhelming support we received from various people we could not fit all names here please view the full list by clicking here

A big thank you to the above people, :D

Current Compatibility Patches

Built in Compatibility: - These Mods are Compatible with Union Project and do not need direct intergration, if you use them or wish to use them please feel free to subscribe them.

Current Incompatibility - IMPORTANT!!!
  • UI Overhaul 1080p Plus - Including any similar Mods will not work with Union currently. We will eventually come down to making a compatibility patch for it. For now a quick work around is to Disable the Mod on start, Create your species, after which you can enable the UI Mod, then start the game with your selected species. - Big ups to rulerofdabacon for helping us find this incompatibility

Timeline
  • We aim to complete this Mod before the next Major Update. But it will take some time. :)

Note
  • If any Modder, Individual or person willing to assist, We do not mind, please contact us.
  • For any suggestions on Modifications to Include or Workshop Items to be included please use the Discussion Thread
  • All Modifications that are discontinued or have not been updated, WILL be updated by the Team as we feel they should be included. However only Modifications that are as it stands will be included, We WILL not be updating Mods as they get updated or improved as it becomes a bit to much. If there are significant changes made to some Mods, we humbly ask to be notified and we will update them accordingly.

Short Term To Do List - For more please view here
  • Compilation of Planetary Modifiers - Phase 2
  • Compilation of Strategic Resources - Phase 2
  • Tile Sets and Others - Phase 2
  • 4 New Atmosphere Types - Neon, Argon to name a few. - New from Union
  • Gaia Terra-formation Chain to be created, - New From Union
  • Habitable Planets Terra-formation Chain and Increase Habitability through new features made by Stellaris Reforge Team (SRT) - New from Union
  • A more User Friendly Approach to the Selection of Planet Types on the Start Screen - Working on the concept eventually it will be fleshed out as its own "feature". - TBC - New From Union

Latest Patch Notes:
04-Jan-2018 - 0.08 - Novus Orbis - Integrated, Added and Replaced Building Icons. (A lot still WIP), as well as tweaks
View Here


Languages:
  • English
  • Other Languages will be Included
Popular Discussions View All (7)
23
10 May, 2018 @ 3:57am
PINNED: Mods that we Intend to Include and we feel would be great candidates for inclusion,
H4shX
20
2 Feb, 2018 @ 1:15pm
Suggestions / Ideas / Mods to Include
H4shX
5
3 Jan, 2018 @ 4:31pm
PINNED: Union Project - Development Diary - Patches Update
H4shX
126 Comments
Nordgeez 21 Jul, 2019 @ 1:07am 
Is the Leviathans Story DLC required?
Galaxar7 8 Dec, 2018 @ 4:50am 
update please to 2.2.1 ver
Chastity the Celibate  [author] 4 Jun, 2018 @ 6:41pm 
No problem, yeah the landscape has changed a lot since 2.0, with a lot more modders focusing on compatibility and mods like Planetary Diversity and New Worlds (part of CGM Planets Enhanced) being nearly universally compatible.

It will be interesting to see where Union fits- most people are concerned about balance/synergy that compatibility now.
H4shX  [author] 4 Jun, 2018 @ 6:26pm 
@Everyone Hey guys, i apologize for not updating the mod, Real life issues and work took up most of my time away from Stellaris unfortunately. The Project is not Dead, however I have for my own personal use merged the entire thing within the list and made sure it works with Stellaris 2.0.

Due to permissions etc. I cannot upload this, but i will be uploading "Patches" and Items I do have permissions for, but it may take time. Since 2.0 made significant changes a lot of thing have been removed, adjusted or even updated.

@Xnadu27 Thanks for holding the fort. I also see you in the process of doing your own compilation.
MountainMan 23 May, 2018 @ 1:20pm 
Is the project dead?
Rilf Danielson 4 May, 2018 @ 5:06pm 
@Afrika: You have to remember all mods have to work seamlessly together, most of those are total conversions that would not support the current mods.

If the devs want exposure they should post on the subreddit.
Chastity the Celibate  [author] 26 Mar, 2018 @ 12:19pm 
Real space is in the mod
Wanderer 26 Mar, 2018 @ 8:24am 
Any updates on the mod progress? if you want more exposure for the mod I suggest adding the more popular ones such as real space, isb, nsc,alphamod,stellar expansion, etc. to bring more attention to the mod. Maybe then more modders will come together and the progress will be faster..
Chastity the Celibate  [author] 17 Mar, 2018 @ 4:47pm 
Well it has to be updated to 2.0 before he can add new mods.
EclipsedStar 17 Mar, 2018 @ 8:37am 
When will more mods be integrated into the mod(When is this going to be updated with more mods inside?)