RimWorld
1,692 oy
Rim of Madness - Bones
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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106.108 MB
25 Eki 2017 @ 10:54
4 Haz @ 10:14
20 Değişiklik Notu ( görüntüle )

İndirmek için abone ol
Rim of Madness - Bones

Açıklama
Build stuff out of bone!

When butchering animals, you will now also receive some bone material. These bones can then be used to build anything that could normally be stuffed out of wood. This includes walls, doors, furniture, workbenches, weapons, and some armors.

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Good For?

Tribal play-throughs, before stone-cutting is researched. Bone has no flammability, so can be used to fireproof parts of your early base.
Extreme biomes, where wood is scarce.
Chicken farmers! Build your hens a new coop out of the bones of their family!
Cultists. After all, alters to elder gods are best made out of bone!
Any hunting heavy colony. Before long, you'll be able to build EVERYTHING out of bone!
Cannibals. Got to do something with all those human bones

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How to obtain:

Bones - Butcher any non-mechanoid creature.
Calcium Polymer - A metal material obtained after the first bone research. 40 bones + refinery = 50 calcium polymer.
Bonecrete - A stone material obtained after the first bone research. 60 bones + refinery = 40 bonecrete.
Bone china - An art material obtained after the first bone research. Created at the Crematorium (not the refinery).

Plasteel - After the second research, Plasteel can be made with steel + calcium polymer at the refinery.


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F.A.Q

Q: Help! This mod is making me use the bone thrones for Royalty requirements.
A: This is a load order issue. Place Bones as high as you can in the load order. I've been using this mod myself for years and have never had this issue.

Q: I don't like how many/few bones I get. Change it!
A: Mod setting for bone amount exists. Use it.

Q: I don't like (*insert stat here*). Change it.
A: This mod is 99% xml. Edit it yourself.

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Bone Stats:
Version 2.0 of this mod has bone with identical stats to wood, with the following exceptions

Flammability is reduced to 0 (Bones aren't very flammable).
Sale value of bone items reduced to 75% of similar wood items (hopefully, if I set the correct values).
Bone can't be used to fuel fire items (campfire, stove, generator, etc)
Sharp and Blunt multipliers swapped.

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Authors

SihvMan (Me)

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Contributors

Razzoriel - For pointing out the alternate XML tags for butchering.
Maelstrom - 1.5 patch, QoL changes, throne fixes, etc
Sauergesicht - New bone textures.
bonesbro - Crematorium bug fix
Nightinggale - Patch Generating Code. HUGE TIMESAVER.

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License
You are hereby allowed to modify this in any way for your own personal use. Please do not re-release this mod anywhere else.

If you wish to include this in a modpack, please PM me for permission.

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https://github.com/Rim-Of-Madness-Team/Rim-of-Madness---Bones

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Want to Donate?
Here's my PayPal[www.paypal.com]
Popüler Tartışmalar Tümünü Görüntüle (14)
5
31 Eki 2023 @ 21:32
Potential bug: All titles require bone thrones and wont accept normal thrones
Zib; Husband (Derogatory)
5
6 Kas 2023 @ 2:32
Bones do not decay
Asterai
3
17 Şub 2023 @ 21:38
Skull throne bug when rotated
Criarino
1.018 Yorum
Myst 3 Tem @ 15:18 
Yeaaah love the mod but my group always cracks up when we see" Bine china" in the bill screen
Echo the Nomad 23 Haz @ 18:43 
I love the new textures, very nice
たぁぼう 22 Haz @ 0:48 
@Ryoma @KingSihv @Maelstrom

Hello. I am a user who has been taking advantage of your wonderful mod. I found one error. I am sorry to bother you, but I would appreciate it if you could check it when you are free.


[Rim of Madness - Bones - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/ThingDef[@Name="AA_PseudoBaseMechanoid"]/statBases"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=3
Verse.PatchOperationFindMod(Alpha Animals): Error in <match>
[End of stack trace]

Finally, I am not an English speaker and use machine translation. Sorry if it did not come across well.
phatninja63 20 Haz @ 10:01 
Bine China lol
ambi 18 Haz @ 3:18 
nevermind, seems ok now.
ambi 18 Haz @ 3:12 
the graphic for bones in my game became invisible. any suggestions for a fix? :(
Kerian Halcyon 9 Haz @ 23:19 
Okay unsubbing and resubbing fixed it, had to do a reboot of the game and now it's showing up properly.
Kerian Halcyon 9 Haz @ 23:09 
Going to have to give this mod another go, I've missed it, however my registry seems to still think that it's still set to 1.4.

Going to unsub and resub and see if that fixes it, I'll leave a comment if it does or doesn't.

Thanks again for all the hard work, @KingSihv . Thanks to your hard work I can now quite literally build my home from the bodies of my enemies while grinding them down to make my feed.
WDLKD 9 Haz @ 20:52 
Um, love this mod, but i found a spelling error.

"Bone China" is misspelled to "Bine China" in the game. Oops? Easy typo to make.
GmCity 9 Haz @ 11:59 
Now all my perfectly white buildings and furniture are pink. Are we not allowed to wash our bones before using them anymore? :2016skull: