Don't Starve Together

Don't Starve Together

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Playable Pets -Event
   
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File Size
Posted
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71.930 MB
24 Oct, 2017 @ 3:57pm
29 Jun @ 6:10pm
232 Change Notes ( view )

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Playable Pets -Event

In 1 collection by Leo Coxington
Playable Pets Collection
10 items
Description
Forge kept most of the code behind servers, including stategraphs. But that didn't stop lil ol Leo from putting what we had together to replicate the mobs. Introducing the 6th Mod: Event Pets.

Link to other versions down below, they should all be compatible with each other.
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Features
  • Play as Mobs!
  • Tons of configuration options
  • Most mobs have nightvision.
  • Pets might have unique abilities or their own structures!
  • Modded Skins support.
  • Custom key inputs!
  • Press "z" to sleep and wake. Sleeping restores your hp.
  • Press "x" to taunt or primary special ability (if applicable).
  • Press "c" to activate special ability (if applicable).
  • Press "p" to return to character select screen. (this includes human characters)

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Characters
    Forge
  • Pit Pig
  • Crocommander
  • Snortoise
  • Scorpeon
  • Boarilla
  • Boarrior
  • Rhinocebro
  • Infernal Swineclops
  • Magma Golem

    Gorge
  • Sammy
  • Pipton
  • Swamp Pig
  • Mumzy
  • Billy
  • Pebble Crab

    Winterfeast
  • Feastclops
  • Jolly Goose/Moose
  • Jolly Mossling
  • Grumpy Bearger
  • FeastFly
  • Gingerbread Pig
  • Gingerbread Varg

    Year of the Varg
  • Clay Varg
  • Clay Hound

    Year of the Pig
  • Elite Pigs

Kelpy is here too, but temporarily. if you want him to play sounds you need PP SW assets
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Notes
  • Mobs that cannot eat will not hunger, even if mobhunger is enabled.
  • How to Attack Enemies:
      Hold cntrl and hover your pointer over the thing you want to attack or hold cntrl + F to attack the nearest thing next to you.

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Special Thanks / Credits

  • Amir, Lily, Morgan, Cpt. Kickass, and Kwitchler for playtesting the mod.
  • Logzombie and Xiao's contribution in making the skins for the API mod.
  • Electroely for his contributions and footage to use as a reference.
  • Indie for help and support.
  • Community forums that really helped me out with the issues I had with the mod.
  • For everyone's help and support since I uploaded the mod. I really appreciate all the feedback. Thank you.
  • Cheshire Crow for his artwork used in portraits.
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Mod Skin Crossovers
These skins are from assets from another mod. Click the image to take you to their modpage.


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Other Stuff


    Want to get notification on updates or just talk around with other people who play PP? Then join the steam group (also we have a Discord in there as well).

Find the rest of the Playable Pets mods and additions here
Popular Discussions View All (2)
37
12 Dec, 2020 @ 9:17pm
Suggestions
Leo Coxington
7
28 Oct, 2021 @ 10:16am
Bug Reports
Leo Coxington
318 Comments
佚瀚 9 Oct, 2023 @ 11:03pm 
I see, thank you:DSTchester:
Leo Coxington  [author] 9 Oct, 2023 @ 6:59am 
If you want further control you'll need to make a mod that adds changes via AddPrefabPostInit
Leo Coxington  [author] 9 Oct, 2023 @ 6:58am 
"Boss Stats" its a boolean so it can only be toggled on/off and its possible not all bosses were hooked up to it.
佚瀚 9 Oct, 2023 @ 12:54am 
May I ask which file the values for satiety and san are set in? Can I try adjusting these values only for myself?:slimeamazed:
Leo Coxington  [author] 8 Oct, 2023 @ 10:28am 
There is a boss configuration setting in pp essentials that sets boss stats to their original stats in the game, however I'm not adding a option to buff the bosses beyond that.
佚瀚 8 Oct, 2023 @ 7:30am 
I'm Chinese.My English is not very good,I want to ask.Can bosses add satiety and san value settings that match bosses in the mod configuration interface? I feel that the values are too small, can they be in thousands or tens of thousands?:DSTsmallbird:
Edwin<3 10 Jul, 2023 @ 2:35pm 
I'm really sorry for asking, but is this mod free?
Fakka 25 Nov, 2022 @ 12:06pm 
please add kittens from the event
NevilleDST 23 Oct, 2022 @ 3:35am 
@Leonardo Coxington is there a way to add forge mobs as a wave set in normal game? Like for example with hound attacks
Leo Coxington  [author] 10 Jul, 2022 @ 8:08pm 
@Gronal_Bar There were better things to work on that were not reskins.