A Hat in Time

A Hat in Time

3,444 ratings
Her Dream
   
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108.607 MB
23 Oct, 2017 @ 6:56pm
29 Oct, 2018 @ 6:35pm
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Her Dream

Description
This is what else Hat Kid dreams about besides time traveling sheep



This level includes... One time piece, a few Rift Tokens, and another cool thing!!!!


Press "e" to dismount vehicle (thought id include this here because some people got stuck with it)



(NOTE: DISABLE DOF (Depth of Field) before playing)
125 Comments
Niko=OvO= 27 May @ 7:49pm 
I'm sorry, it seems like I can't find my way.:steamsad:
ParadoxX 30 Jan @ 10:05pm 
As other comments said, this map would be really good if the level-breaking bugs were fixed. Unfortunately, they still havent been fixed
fgsfds 12 Oct, 2022 @ 10:43pm 
I think the second level is broken
Moon Moon 13 Apr, 2021 @ 3:23am 
What is the music?
Jimmy G 24 Jan, 2021 @ 1:29pm 
what watcherCCG sayed you just fall thow the foor
WatcherCCG 22 Jan, 2021 @ 10:10pm 
The first room transition is hopelessly broken. Don't bother with this one.
jannit 25 Aug, 2020 @ 1:06pm 
this level would be great if the bugs (of which there are many) ever got fixed.
Chrismas95 8 Jun, 2019 @ 6:48pm 
When you go through the first vent, you fall through the floor. You actually DON'T need to cheat to get past this, just double jump and dive to the spring. Of course, the problem is you only have on shot since the vent won't let you back in unless you reset the mod, which seems like an oversight. Also, it'd be nice to know where to stand to activate the checkpoints.
The area with the rift pons also leads nowhere, as far as I could tell. No idea how to get the key and I feel like the black spot on the ground was meant for a Pon Pipe to the next floor?
Pansear 23 May, 2019 @ 2:02am 
Agreeing. The map was going well for me until the vent area. There were other places that lack ledges, walls to wall jump on, and the checkpoints are weird.
Austin H 18 May, 2019 @ 1:01pm 
It's a nice looking map with good platforming, but three bugs make this unplayable. First, hat kid falls through the floor immediately after the first vent (bypassable with noclipping). Second, the pipes that require pons to advance don't spawn into the level at all (the first is bypassable, the second isn't). Third, the vents can only be used once each, though you frequently need to use a vent multiple times. These bugs are unfortunate, because this map could've been really good.