Total War: WARHAMMER II

Total War: WARHAMMER II

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Provincial Roads
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Etiketler: mod, Campaign
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3 Eki 2017 @ 19:03
8 Eyl 2021 @ 13:26
21 Değişiklik Notu ( görüntüle )

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Provincial Roads

Dresden tarafından 1 koleksiyonda
Dresden's Total War - Warhammer 2 Mods
9 öğe
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This mod makes it so that road buildings affect armies in the province, not just the one region. A few different factions (dark elves, lizardmen, others) have road buildings that increase movement range for your armies in a region. This mod changes it to affect all your armies in the province instead.

Affects both the player and AI. Compatible with most other mods, save game compatible.

224 Yorum
Strider009 24 Ağu 2022 @ 4:48 
Still using this great mod. Hope you continue this mod for TWW3.
GanjaCommando 8 Ağu 2022 @ 7:34 
Could I ask for some specific data/numbers?
LiquidThicc 26 Tem 2022 @ 18:14 
@Bugejoah SFO already has this effect
Bugejoah 31 Mar 2022 @ 21:48 
Does this work with SFO?
流星的爱1 19 Şub 2022 @ 6:17 
为各族都增加了一个道路建筑,并且将移动距离加成修改为了全省起效,要想富先修路!
Wuy'hanna 1 Ara 2021 @ 4:09 
Does this mode still apply only to positive road buildings? Doesn't the effect of this building apply? ex) Awakened Battlefield(Vampire faction roads), Building that reduces movement.
Markliuz Da Jesterly 15 Eki 2021 @ 12:04 
Could this also be applied to buildings that reduce campaign movement range?
FeralZ 16 Tem 2021 @ 16:34 
thank you for update!
Mr. Tarzan 21 Haz 2021 @ 10:43 
Is there a chance to update this so that it disables building roads in other cities than provinces?
Bastilean 8 Haz 2021 @ 18:50 
Have you considered adding the Bretonnian Storage buildings to building to province?