XCOM 2
144 ratings
[WOTC] No More Stunlancer Knock Out
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
69.026 KB
7 Sep, 2017 @ 6:45am
1 Change Note ( view )

Subscribe to download
[WOTC] No More Stunlancer Knock Out

Description
This mod replace the unconscious effect from stunlancer with a full turn stunned effect.

There is a bug persisting from vanilla to WOTC where an unconscious AI unit, be it hostile or civilian, will completely lock up the AI. Also one shot KO is just not fun, especially in legendary beta strike.

Overrides the default.StunImpairingAbilityName template. Shouldn't be any compatibility issues.

If you want to completely remove all K.Os (like the ones from Berser, Muton, etc) you may use the mod from Advent Avenger: http://steamproxy.net/sharedfiles/filedetails/?id=1134443635
32 Comments
ausiedevil2004 9 Nov, 2022 @ 6:05am 
I just played a mission where I got swarmed by 2 pods and 2 reinforcement drops in 2 turns. 4 out of my 5 soldiers became unconscious due to stun lancers and the other one was binded by a viper. Needless to say this is now a necessary mod in my mod list
khumak 6 Apr, 2022 @ 11:56am 
Nice mod. I always found it annoying for such a relatively early game unit to have such an overpowered ability. Without this mod or something similar, I always had stun lancers as the absolute number 1 target that had to die before he gets a turn even if it meant leaving one of my guys flanked or activating an extra pod when I have no moves left. Without Rivival Protocol, getting knocked unconscious is almost as bad as death. In fact from the standpoint of completing that particular mission it's even worse than death since you have to waste time picking that soldier up and carrying them to the extraction point making a 2nd soldier completely unavailable for attacking anything. Stun is a much more balanced ability even if it lasts more than 1 turn.
XpanD 27 Aug, 2021 @ 7:38am 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for putting this up.
Maprikan 29 Dec, 2020 @ 5:57am 
THANK YOU! Stun lancers suck in early game. Bad game design to allow one of only 4 troops to get knocked out for the entire mission by the enemy's first attack - especially considering how many other control abilities the enemy has and the amount of reinforcements they get in some missions.
Xtream_LameX 21 Apr, 2020 @ 12:14pm 
The pain of stun lancers rushing you and knocking out soldiers while sectoids mind rape the rest is no more.
nekoworkshop  [author] 18 Dec, 2017 @ 9:57am 
@大魔王 Sorry for the late response. https://imgur.com/a/li9VT
花兔 12 Dec, 2017 @ 12:22am 
来个截图
Power Button 15 Sep, 2017 @ 12:53am 
one-turn KO is a disaster in beta-strike.
ADVENT Avenger 8 Sep, 2017 @ 8:47am 
Ive never seen it either but its there. I think the warlock has one too in the ini but that one is a a cap not a percentage so its not removeable
FreedomFighter 8 Sep, 2017 @ 6:46am 
Never fan of one hit KO. It feel cheap. Doesn't matter how good your armor or health, if it roll for KO, then you just get knock the frek out.