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This map leaves me as a player a bit uncertain if one prepared everything correctly, if some moves are actually intended AND if at worst you have to roll back some of the gel preparations - or let's say "roll back AND forth" depending on were you are.
Well, I watched the official playthrough and I did everything as it is intended, even if not in the correct order. I can't even remember what MY order was XD
I was more than halfway through (about to somehow coat the runway to the exit) when I thought about the connection I had to prepare. There were two fizzlers to be deactivated and a panel to be turned around, but I only had two cubes. Man! XD
After some time it dawned on me.
Only ~14 Demon chambers left until I am done with all your public puzzles (hopefully not all are as hard as Skyranger!)
My only complaint would be that when repainting the surface to go to the blue gel room blue after you've reached the blue gel room, to also allow yourself to get up onto the platform that eventually leads to the final room, when you use it as a runway to get to the blue gel room again you occasionally miss the blue gel, run on the still-orange ramp instead and fall into the goo. That's assuming this is the correct solution of course.
Difficulty: 6.5/10 (7.5 the first time around)
Design (objective score): 9.5/10
Enjoyed (subjective score): 8.75/10