10
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reviewed
109
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Recent reviews by veiledsheak

Showing 1-10 of 10 entries
No one has rated this review as helpful yet
8.4 hrs on record (6.3 hrs at review time)
Early Access Review
I would overall recommend the game but there are a few things I would change. The trends minigame in chapter 3 is wayyyyyy too brutally unforgiving to be that long. Spending 20-30 minutes to have it all go down the drain because random celebrities are "linked with" that person (no spoilers) is PAIN AND SUFFERING. I probably won't finish the game until a guide on the trends minigame is posted. The second thing I would change is the second phone hack password. You know which one I'm talking about if you've played it. That is WAY too hard to figure out in 4 mins. The last thing I would change is the hint system being available before you complete the chapter but have it with a super long cooldown. There were times when I realized I'd missed something because I didn't scroll over it with my mouse and the thought of going through every single conversation again made me Google a walkthrough instead.
Posted 11 May, 2024.
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A developer has responded on 11 May, 2024 @ 12:46am (view response)
3 people found this review helpful
0.8 hrs on record
The controls are AWFUL. Here's a hint to how bad it is: It's Z to interact. The most important button in the game and you map it to Z? And you can't remap anything? Nahhhhhhh. Get this on console, not on PC. I got it during the sale and it's not even worth $15 with those controls. Plus, there was no way I found to lower the volume on anything so the voices were so loud I just had to turn them off completely.
Posted 30 April, 2024.
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3 people found this review helpful
1.8 hrs on record
Early Access Review
You never want a horror game to be tedious because annoyance takes the horror out.

There's too much running back and forth for the puzzles, and three monsters. Lemme repeat that. There are THREE MONSTERS ON THE FIRST LEVEL and they are constantly on your a** while you're trying to figure out these puzzles. WHY are they constantly there you may ask? Because dev thought it would be funny if they were heavily attracted to sound while you do puzzles that require constant communication.

And then you have to do a MINIGAME to RESPAWN, and if you fail it no respawn for you ever. Have fun watching your friends play, because that's what you wanted to do in a video game right? Not play even though you had lives left?

To put it into perspective, there's only ONE monster on the second level. We spent 100 minutes on just the first level but only 10 on the next, and then it glitched out when the monster when down the white tiled hallway so we would have to start ALL OVER AGAIN from that f**king first level.

No.

Absolutely not.

Give me my money back.
Posted 17 March, 2023. Last edited 17 March, 2023.
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1 person found this review helpful
19.5 hrs on record (8.8 hrs at review time)
Early Access Review
Overall, I enjoyed it! A reasonably difficult game with a few bugs but worth the price if you have friends to play it with. It's very pretty, and overall the monsters are well-designed. It's easy to understand the mechanics of a level when there are hints. Full disclosure, I'm giving this review as someone who knew NOTHING about the backrooms before I played. I wanted to play more and learn about them interactively afterwards, and was genuinely sad when I got the early access credits.

There are some suggestions and bugs I can share, though. As a newbie to the whole backrooms idea, I noticed where I would struggle is where the developer forgot to give hints or gave them in the wrong location. Like the dog rooms, there was a paper on the final jail door telling you how to deal with the dog. It should have been on the SECOND jail door, when you actually meet it.

I hated losing the flashlight every death. I have a screen with HDR and sometimes I genuinely had no idea where I was going or doing. I would suggest the flashlight being the only thing you keep with you, or at least having an option to turn that on when hosting a lobby. My friend couldn't do the boiler rooms because of the intense buzzing noise from the moths when they caught you. So I had to do that by myself, which was awful without a flashlight.

The worst section is: the boiler rooms, it was pure suffering. I would straight up miss rooms to check or run into moths. Also, apparently you can give moth jelly to them to make them like you? As someone who knows nothing about the backrooms, a hint would have been nice. Eventually I just decided "F*ck it, they added a sprint button for a reason."

Second place goes to: the infinite staircase. Turning my mouse became repetitive and annoying very quickly. Because again, I knew nothing about the backrooms, I went all the way to level 99. I got the infinity symbol next level and finally tried jumping. Maybe when you reach level 50 it could have a paper with a hint on it? Like "I looked down and there's sky there. Writing this in case I've gone insane and you find my corpse at the bottom."

The enemies I glitched out the most were: the party-goers. Remember that whole red hallway section? Crouching while your friends die breaks it. I walked through that with none of them chasing me. I didn't understand until later why random objects were throwing themselves at me while I casually strolled.

The worst glitch we experienced: Me and a friend literally became doors in the garage, unable to move our cameras or save ourselves. We had to find which door the other became and free them.
Posted 26 February, 2023.
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2 people found this review helpful
95.8 hrs on record (4.8 hrs at review time)
EXTREMELY disappointing.

Technical:
Out of map glitches are still common as walls and doors are a suggestion. Enemies also ignore solid objects and constantly attack you through them. Now the parkour is glitchy and refuses to work during night time. Also you get about 2 seconds of paraglide time at night at MAX STAMINA, not even enough to get down from the tall buildings. I'm constantly getting stuck behind inhibitor boxes and have to teleport to a friend to get out. I CANNOT RESPAWN BECAUSE HOLDING E DOES NOT WORK FOR ANYTHING. This also means I cannot heal at healing stations. Holding R only works half the time, which means reviving friends is pain. Sound glitches in water lead to... questionable moans from Aiden. Peacekeeper models spawn as bandits, making random hostile peacekeepers even in PK only runs. Dodging when you're not in combat is stupid, only sends you off buildings, why is that a thing. ELEVATORS DO NOT WORK AND CONSTANTLY KILL YOU. Ropes and swinging boxes can be glitched out by your friend taking them. NPC animations can bug out and freeze, leading to them hitting you with no tells about when to dodge/block. Facilities not completed by friends can show as valid interactions for them. Skyboxes and lighting in tunnels and buildings often glitches out. In fact, there's a light that flickers in a cutscene when you try to get to the Central Loop with Hakon. That light, if you look at it, DOESN'T EXIST. It's only the perfectly white square for where it was supposed to be.

Story:
Story desperately tries to make survivors the "better" faction when they are pure trash. They will tell you how PKs are so evil and omg they never do anything out of kindness... yeah, uh, survivors be projecting and gaslighting. Haven't met a survivor faction yet that didn't try to murder Aiden at some point. Not incapacitate. MURDER. Wtf?! I'm supposed to feel sorry for these guys?! Even their faction rewards are garbage. Most "choices" are not choices but interactive cutscenes. I got told "it gets better, you've just not played enough" at I think 10-15 hours in. 1) If a game takes more than 10 HOURS to become fun, it's not fun. 2) I was lied to, it does not get better. It gets worse. The only real choices you make are facilities, and those you put into PK because their perks are 1000% better.

TL;DR
Techland sold a broken POS for $60 at launch. It's not even completely fixed NOW. How are people mad at Fallout76 and Cyberpunk2077... and are fine with this game? I will not buy another Techland game, same as I will not buy another Bethesda or CD Projekt Red game. I refuse to support this industry standard of half-baked games selling for $60-$70 and slowly being "patched" until it's playable.
Posted 6 February, 2022. Last edited 19 May, 2024.
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No one has rated this review as helpful yet
169.5 hrs on record (165.4 hrs at review time)
Cutest little snugglebugs ever. The textures don't look like much on their own but the lighting and subscattering is sublime, giving everything on the world a jelly-like feel. Like the water, for instance. It looks like a jello sea, which only adds to the immersion because... well... technically it is. I only wish for multiplayer but I understand how nuts things would be with all the jiggle physics and plot balancing between players. Not to mention loading several areas at once if people are on opposite ends of the map...
Posted 26 October, 2020.
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No one has rated this review as helpful yet
124.9 hrs on record (3.7 hrs at review time)
Really nice that they integrated it into steam, I love terraria and I love tmodloader!

Isn't tmodloader for free always? I guess I'll say I received it for free cause everyone kinda did...?
Posted 7 October, 2020.
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1 person found this review helpful
914.0 hrs on record (612.9 hrs at review time)
Well, that's saddening. It seems Re-Logic has fallen and is now erasing women from Terraria. I refuse to play a game from a studio that hates me for how I was born. It is with great sadness that I uninstall Terraria to never play again.
Posted 21 May, 2020. Last edited 15 August, 2024.
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No one has rated this review as helpful yet
24.7 hrs on record
Cool idea, BAD execution.

They don't even have the option to rebind the keys so that's a BIG negative. The menus and such are not intuitive, and the tutorial is extremely long winded because of that. So if you skip the tutorial because you're impatient, it becomes a steady stream of "HOW THE F**K DO I MAKE IT INDOORS" for about an hour till you realize the foundation option labeled OUTDOOR ONLY (which you've assumed is like a patio or something because what else is OUTDOOR FLOORING) is what makes things indoors. I still haven't figured out how to remove trees and sh*t without building something on it. The planning feature doesn't include fences, just walls, objects, and some other thing I didn't even use. I tried staggering my wall option to simulate and LEMME TELL YOU how f**king bs THAT is when you're circling your entire prison with a perimeter fence. The starting funds are basically nothing so if you want to build a cool prison right off the bat using the "unlimited funds" option, prepare to go into the negatives cause that's all unlimited funds means to them: debt.

I could have looked at the wiki but considering how f**king obsolete it was when I was looking up how to rebind spacebar as the pause (seriously? SPACEBAR, 1, 2, 3 for timing, why not the grave key, it's right there!) I honestly didn't trust it anymore to give me the answers I needed (which ended up being NO you CANNOT rebind anything f**k you for trying).

The escape thing was kinda cool but again, the keybinds were hot garbage and you can't change them. Also it's difficult to find in the stupid menu design.

All in all, don't buy. I thought it would be a quirky, dark-humor take on the Sims' style of building your own playing area. What I got instead was a headache, and I wasted so much time doing making myself miserable and frustrated.
Posted 20 June, 2019.
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16 people found this review helpful
638.5 hrs on record (240.7 hrs at review time)
EDIT: I can't believe that I'm more pissed at Bethesda now than I was when I made this review so long ago. Genuinely, I hope you go out of business. I never want to see another TES, Fallout, or Starfield game hit the market ever again under your name. You have RUINED IP after IP, studio after studio. Bethesda is a mismanaged, lying, scamming pile of garbage fire. I'll keep my previous review in this one to show how far you've fallen and how deep you've dug yourself.

PREVIOUS: The shadows constantly glitch out and produce rainbow textures with AMD graphics card. Godrays lag and break the game, and cause pixellation. The lighting is awful and no mod to date can completely fix it, no dynamic lighting and shadows and lights glitch right through the walls. You have to mod the game right off the bat or it's not playable, a glitch sent me through the floor immediately after opening the door to Shaun's room and I had to download the unofficial patch before even talking to the Vault rep. Even with the best patches modders could make, I still get the "settler on the roof" glitch. Speaking of settlers, they're freeloaders and a monkey could shoot better than their AI. I'm CONSTANTLY saving them, I can't turn around without another settlement being attacked (I hate you, Tenpines, I hate you so much). There's no roleplay aspect cause the character has the same path every single game. Unless you wanna play as a giant jerk, there's no variety between playthroughs without heavily modding. Most of the DLC are mediocre, and one is literally trying to fix the settlement system that didn't "just work" like they promised, so the pass is not really worth it. I absolutely hate Preston Garvey, there are even mods out there to shut him up. He's constantly harping that there's another task for a settlement, and clogging up my quest menu. Although, most of the quests are "fetch this, kill that" quests anyway, and aren't that interesting. I had to spend literal MONTHS setting up my mods so that the game was playable, and then MORE months till it became the beast it is today. And I'll continue to spend months each playthrough to change it up because vanilla doesn't give that option (because hard mode is normal mode for most other games, and survival is eat-every-2-minutes simulator).

And you know what's really sad? I could have overlooked it all because I love Bethesda. The story was good the first time through, Far Harbor was fantastic especially if you brought Nick, and there were lots of free mods that (with time and LOTS of patience) could make Fallout 4 freaking amazing. I spent sooo many hours in this game, making it perfect to my playing style each and every playthrough.

But I am LIVID you brought paid mods back, and then called it "Mini-DLC". I bought the pass. ALL DLC is included in the pass, that's what you launched the pass FOR. If you aren't going to give me all DLC after promising me all DLC, I want my money back. And if it's not DLC, then it's mods. Modifications to the game that are not made as official DLC are MODS. Either give pass holders free access to creation club or call it paid mods. Simple, easy; what is there to be confused about? We're making it absolutely clear. And just so you know, the "Horse Power Armor" was NOT a funny joke, considering you were making the same mistake all over again.

I will NOT change this review until the creation club either gives access to "Mini-DLC" to pass holders without additional charge, OR the creation club is completely disbanded for being paid mods.

And I certainly will NOT buy another game from Bethesda until they give a public apology for the way Pete Hines is acting. Passive agressive tweets are for high schoolers, not mature adults with a job riding on public perception. Your PR is telling customers he doesn't care whether or not customers like or buy your product. You know what would happen if I did that? I'd lose my job, and I'm not even Public Rep! Absolutely appalling behavior.
Posted 11 September, 2017. Last edited 29 April, 2024.
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Showing 1-10 of 10 entries