Avrie
Jack   Apache Junction, Arizona, United States
 
 
Living in the warm sands of Elsweyr ... Ahhh There it is ... Home
En ligne
Activité récente
2 650 h en tout
dernière utilisation le 11 nov.
1 973 h en tout
dernière utilisation le 9 juil.
Adam Jensen 007 18 févr. à 11h58 
Hello I hope you are doing well. Could you please write +1 here so we can bring back deus ex? https://steamproxy.net/app/337000/discussions/0/4200238240347999595/?tscn=1708282129
KilaWatts 10 sept. 2023 à 17h20 
Great review of Starfield buddy. If you take requests, in the future, the game needs moon buggy type wheels for the planets, don't you think? Put in the starships, use it to get around the planets. Maybe manual landings/dockings would increase the realism and immersion. FYI, if you haven't stumbled upon the Juno quest, it's great. Reminiscent of "Vjer" in the Star Trek movie!
Avrie 20 mai 2023 à 21h49 
LOL and one of these days We'll get to actually play. Right around the TES6 release
Vlad 254 20 mai 2023 à 19h12 
The SSE 3,000 Hour (90% testing) Club
Lampros 29 nov. 2021 à 4h57 
Yeah, even with experience, I suspected 250 percent would have been too much. But then, I also like "realism"-driven touches. So I will probably stay with the default 150 percent at Adept, if I use Wildcat. (I think for Valravyn it's 125 percent.) And I totally agree with the unattractive nature of "bullet sponge" approach; in fact, I am planning on using a mod that changes enemy scaling and units to reduce HPs significantly but give them better AI and more resistances.
Avrie 29 nov. 2021 à 4h52 
I use the base settings for Wildcat, but I play at master level with Skytest installed... Not the "best" choices for a new player. I get one shotted by skeevers and wolves in the early game. My advice to all new players is make a solid run through at base difficulty until you get a feel for the enemies. I stay away from "bullet sponge" mods, but have buffed enemy AI and skills/detections