28
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Recent reviews by tandf

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Showing 1-10 of 28 entries
No one has rated this review as helpful yet
77.8 hrs on record (28.5 hrs at review time)
Game is fun but I encountered annoying bug (colonel) so the review will reflect that until fixed :D
U know its bad when bugs are know on forums for 4+ years and are getting nicknames instead of fixes.
Posted 3 June.
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1 person found this review helpful
9.8 hrs on record
Early Access Review
I dont understand why this blew up. AI is terrible, game is buggy, with all potential realized it'd be fun, maybe, but right now its a make sure to unstuck ur pals from under/over the ground simulator, to then watch them wind up for a charge that will get stuck on a corner or a rock . Ur not choosing pals to beat the type ur choosing the least dumb attack paterns, that have a chance of hitting.
Posted 5 February.
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1 person found this review helpful
4.5 hrs on record
Annoying in ways it does not advertise. Combat is fun, traps are not and there is at least one chapter with a lot of traps. Also the placement of 'bonfires' is pretty annoying, usually before you loose all your money dying to boss you get to spend some of it, only usually.
Posted 4 June, 2023.
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4 people found this review helpful
1 person found this review funny
3.6 hrs on record
I liked the original, did not expect ill get this for free, nice move there. But oh my, i never felt so phisically attacked by a game. Just attemted a challenge that involved using wanna see rune a lot and i had to stop cause i was getting nauseous and my eyes hurt. The camera moves so much, so fast and out of player control its tiring with this rune especially but even in city view between every dialog window it will zoom all over the place. Artstyle is less readable than the original and feels unneccessary, I'd rather play the 2d version again.
Posted 19 April, 2023.
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No one has rated this review as helpful yet
11.5 hrs on record (7.8 hrs at review time)
Similar to Return of the Obra Dinn but fresh enough to be its own thing.
Posted 2 January, 2023.
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1 person found this review helpful
8.0 hrs on record (5.5 hrs at review time)
Base game is well worth its price and I'm hoping community created content will push it even further.
Posted 11 December, 2021.
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This review has been banned by a Steam moderator for violating the Steam Terms of Service. It cannot be modified by the reviewer.
3 people found this review helpful
1 person found this review funny
40.2 hrs on record (11.5 hrs at review time)
(Review text hidden)
Posted 7 December, 2021.
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No one has rated this review as helpful yet
37.0 hrs on record (27.2 hrs at review time)
Devs seamingly dont know basic rules of deckbuilding games. Hard to pull off synergies and combos have barely better effect than just playing a card of that same cost.
Balance of abilities for different animals range from: "i can only use it if I have incomplete party, but why would I handicap myself for no ingame benefit", through: "i might use it once in every 4th battle if perfect conditions apply" to: "oh if I have 4 weasles and one of them rolls 'sharp' perk I can win most battles by turn 2 without even playing cards from my actual deck".
Sprinkled on top with gems like:
"Weapon and shield counts as dual wielding for bonus effect of one card but not another"
"'Hit once and than 2 more times if dual wielding' and 'hit once and than 3 more times if opponent is alone in the rank' sound similar, but one will apply bonus from 'charge' keyword to all hits and another only to the first. Can you guess which?"
"You can pick additional starting challenge that makes you loose if one of your party members dies. Its a fun change that kinda fixes positive feedback in games of this kind. But why then can i also pick "when someone in your party dies, the rest looses willpower" challenge? Why are there ingame events that will apply bonus for the risk of punishment if someone dies if the run ends anyway?"
Calling the game unfinished is generously assuming they plan on fixing it.
Posted 15 August, 2021. Last edited 15 August, 2021.
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1 person found this review helpful
29.9 hrs on record (16.0 hrs at review time)
I'm giving a negative mostly because a bug just soft locked me and will force me to replay half an hour of terrible dialogue and boring exploration in ugly looking and lifeless town. Combat is fun, dnd5e is fun, and the game offers more verticality, with climbing, jumping and flying than any other isometric rpg i've played. But it just feels so unfinished, with core and basic systems like talking to NPC's and resting feeling awkward and broken.
Posted 31 May, 2021.
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2 people found this review helpful
2.5 hrs on record
Fun, but short
Posted 15 October, 2020.
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Showing 1-10 of 28 entries