112
Products
reviewed
2814
Products
in account

Recent reviews by biasedeyes

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Showing 1-10 of 112 entries
1 person found this review helpful
4.4 hrs on record (4.3 hrs at review time)
Tumbleweed Express is a fairly unpolished game, but it's innovative and has good 3D design. Most importantly, it's fun. It feels like the devs made a game that was fun for them, and that passion shows. The gameplay is engaging, but not particularly balanced, with a few minor bugs.
Posted 27 September.
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No one has rated this review as helpful yet
0.1 hrs on record
Spacejump has a distinct visual style, and that's about all that it excels at. You shoot enemies, occasionally they'll drop green, glowing powerups. If you shoot those, one of your two allies will aid you in the attack. That's it. There are no niceties such as a damage cooldown. This is the sort of thing that would be exciting as game jam submission or alpha build, but is disappointing as a finished game.
Posted 20 September.
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3 people found this review helpful
295.2 hrs on record (288.3 hrs at review time)
Faithful modernization of some classic strategy gameplay. Aerial combat is bad and game suffers from a few non-gamebreaking bugs, but the turn-based combat that's the core of the gameplay is extremely solid, unlike some other X-COM successors.
Posted 14 August.
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1 person found this review helpful
3.9 hrs on record
Decent basic premise and plot, suffers from weird irregularities on replays (quizgiving family members act completely differently when your private conversations differ), oddly phased dialogue (different people will tell you the same thing each "round"), and poor skip control (tab to skip often flags repetitive dialog as "new", no way to skip to a specific point in the game). Worth a play, but don't hurt your wallet over it.
Posted 9 August.
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2 people found this review helpful
0.2 hrs on record
I guess the important thing to note is that this is a classic multiplayer game, often played by two teams, one in the sub and one in the destroyer. It's extremely underwhelming as implemented here; what could be an amazing experience with multiplayer support is dumb in singleplayer.
Posted 9 March.
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1 person found this review helpful
1 person found this review funny
0.9 hrs on record
Trek to Yomi shines in its faithfulness to old-style Japanese Samurai films with impressive visual style, voice acting, and animation, but fails on account of just not being a very good game (press X,X to slash enemy's face, also block a little bit, very boring).
Posted 5 August, 2023.
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3 people found this review helpful
7 people found this review funny
0.6 hrs on record
In a world without child labor laws, a 10-year old boy performs a vast amount of poorly paid labor, occasionally aided by alien superpowers.
Posted 19 May, 2023.
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No one has rated this review as helpful yet
5.2 hrs on record
'A sign-in change has occurred, returning to menu.' every time I try to play on Deck. No idea how this got Verified.
Posted 6 April, 2023.
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1 person found this review helpful
0.7 hrs on record
The first thing I noticed about Forgive Me Father was the black screen it presented on boot. I searched discussions to find a solution, and did a few things on other monitors while trying to figure out how to resolve the issue. Before I did anything however, after about 10 minutes or so, the game picked itself up and displayed a launch screen. The game itself starts with a lot of story. I expected a comparable amount of story in-game, but the game at its core is a fairly basic 2.5D shooter. The game mechanics were innovative, but playing on default settings, I also noticed some of the worst screen tearing I'd ever seen. There is a VSync option, and turning it on resolved that issue, but that's not something that everyone is going to know how to do. If your game suffers from such poor screen synchronization, then you should have VSync on by default.
All in all, I might come back to this game or give it a positive review if the system was more stable. After booting it up for the second time and being confronted by a second black screen, I decided that the game wasn't novel enough for me to keep dealing with these tech issues. A 2.5D shooter similar to old DOOM is very much a solved problem and I expect any game implementing one to be a far smoother and glitch-free experience than this one is.
Posted 26 January, 2023.
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2 people found this review helpful
2.2 hrs on record (2.1 hrs at review time)
The art and idea behind this game are excellent, but the implementation suffers. Combat is the core of the game, and your character's acrobatics and the many special weapon powers to explore promise a fun experience. Unfortunately, hitboxes are not well-specified and controls are not tight. Your character can scale and tumble off of walls and pillars in combat, but combats are often held in enclosed spaces that cut off these objects, presumably due to constraints with the automatic fixed camera.
Posted 6 December, 2022.
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Showing 1-10 of 112 entries