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Análises recentes de sonicx2x

Exibindo entradas 1–7 de 7
3 pessoas acharam esta análise útil
27.4 horas registradas
Only person in the world to hate this game.
Publicada em 25 de outubro de 2022.
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Ninguém achou esta análise útil até agora
0.8 horas registradas
Bad controls, even worse in co-op. Cheap enemies and bad level design. Run animation has a ramp up time and makes the platforming unbearable. Sometimes hard to see due to camera or lack of light.
Publicada em 28 de junho de 2020.
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1 pessoa achou esta análise útil
0.4 horas registradas
If you are actually wondering if this game is worth buying and not just here for the stupid jokes, I think the answer is no. This is clearly an extremely lazy mobile port. You can't navigate most menus without using the mouse, it still has text trying to make you feel bad for not using boosts(I'm sure they were purchasable on mobile), and its difficulty is clearly set up to make you want to use boosts.

If you've ever thought, even once, that the computer controlled racers in Mario Kart can be cheap when it comes to items, then be prepared for a rough ride. The computer will constantly barrage you with items, especially when getting close to the finish line. One race, I got hit with three items that slow down every racer except the user, in a row.

I bought this for a dollar and I still set up a refund request.
Publicada em 28 de junho de 2020.
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6 pessoas acharam esta análise útil
2 pessoas acharam esta análise engraçada
0.4 horas registradas
Only get this if you have three other people that are looking for a local party game. Not really made for single player, unless you like watching the computer run around the dungeon for a while. Attacks also have cooldowns and no hit stun, making the combat feel super clunky.
Publicada em 5 de junho de 2020.
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Ninguém achou esta análise útil até agora
10.4 horas registradas (2.2 horas no momento da análise)
Game loads off screen and full screen option causes game to go way beyond monitor's display area. No borderless window option for a visual improvement.
Publicada em 22 de maio de 2020. Última edição em 23 de maio de 2020.
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1 pessoa achou esta análise útil
115.2 horas registradas
After 114 hours of "playtime", I was finally able to get this game running with sound(at a lower resolution than I should be able to), thanks to a community patch that I had problems with during a previous attempt. Today is the first day that I've actually played this game since I got it. Absolutely unfathomable they never officially fixed this game. The game itself is pretty good, owned it on the original Xbox, way back when. The state the game is sold it is something I cannot recommend.
Publicada em 20 de abril de 2020.
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Ninguém achou esta análise útil até agora
0.4 horas registradas
Unless you have the same titanium reinforced nostalgia goggles as most of the reviews on Steam or you are a child yourself, you most likely won't get much enjoyment out of this game. It's about as basic as it comes. You figure out what objects you can interact with, how they interact with each other, then you figure out the timing for the ability to use everything in succession. The best aspect of the game is the Aardman-esque character designs, but outside of that, the art is pretty generic. From what I've read, there was a free mobile port, so maybe a quick game in the bathroom would make it bearable. Unfortunately, this game feels way older than it actually is and it hasn't aged any better.
Publicada em 17 de março de 2020.
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Exibindo entradas 1–7 de 7