22 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 49.3 hrs on record
Posted: 27 Jul @ 4:05am

This is a weird one. There's a really great and fun card game here, if the game could get out of its own way. When I say that I mean, it's a card game that paces itself to be played 300+ hours, when I beat the game and got 100% achievements in 49 hours. It would take me, no ♥♥♥♥, another 200 hours to unlock all the cards on every class, and maybe complete every side quest (not from difficulty, but because there is absolutely no information in-game to assist you). That's the baffling thing- I beat the game, and I still don't even have half the cards unlocked for a class. HALF. The cards seem really cool, too. It would have been great to have them and build better decks, but they drip-feed them after long runs. Why would I want to do an hour-long run to unlock ONE card? (A card you then have to get as a random drop after a battle) I love the game, honestly, in spite of it's weird balance and style, but it hides its best qualities behind lack of information and an absurd, ABSURD, level of grind that most players won't get through.
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