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Senaste recensioner av Siruss

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1 person tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
14.1 timmar totalt (11.4 timmar när recensionen skrevs)
Early Access-recension
Pass for me.
-Most of the game revolves around micro-managing your 5 king/lords. Hardly anything to worry about with workers other than housing and making sure they don't revolt. You spend a lot of time trying to automate some parts and then you step in to have them do something immediately. The problem with that is, since you only have 5, if you need one to lead an army or go do diplomacy all that work just doesn't get done or you sit there and reassign it all (only to have to revert it once they are back).
- I've started 3 new games so far and each one is exactly the same because of how you need to progress through the unlocks. There is a wide variety of starting options/locations so you are just basically deciding how hard you want it to be - rather than have much MAJOR difference in how you play.
- The entire family mechanic doesn't feel good. After 3 children they just go and join other towns. But remember the lords need wives, which count against your total. So one lord is just automatically left out.. The funny thing is, a important NEED in this game is "birds and the bees". So one of your lords is just out of luck in that department. Get debuffs for going with a commoner, or 'seduce' someone in a neighboring town - which is an offensive action.
- Why is there a day/night cycle? Everyone in the game has a set schedule. The only mechanic at night is setting up guard posts so your prisoners don't run away and if your lord gets attacked. Its a drain on your warriors to do this btw, but the only thing happening at night and seems pointless.

Not sure why my review is being censored.
Upplagd 21 juli. Senast ändrad 27 juli.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
3 personer tyckte att denna recension var hjälpsam
10.4 timmar totalt (9.6 timmar när recensionen skrevs)
At 50% off I would say it is the right price. It is just a game you will play through once and never touch again.

The only "sandbox" element of the game is you can build your plots however you want, but every playthrough will be the same - T1 drug, T1 shop to sell it, make the slightly more complex t1 drugs, move on to t2. There is no other path. The problem is the start takes HOURS (my speed is max 4x) to get anything. You tweak something here or there and see how it trickles down to your bottom line - everything stable? cool. Now just save up and unlock the best stuff off the bat, dont waste time doing it progressively.
You aren't playing game mechanics or logic, you are playing against logic of the dev to figure out if something works or not. But the logic is your delivery drivers will go make 3 right turns rather than just make a left - pretty awful for a game that relies on logistics. Or your workers that will pass 10 empty stations to use the furthest one in the room.
The police ask for bribes at what feels like random intervals. Oh you just spent money? Too bad, we're coming to raid. The worst part is if they kill someone, you have to look through your list and figure out exactly what cog in the wheel they were to replace them. That's not fun.
The UI is an absolute disaster. Ugly to look at and cluttered with stuff you'll never use or even ever unlock. Telling your drivers where to go is so tedious and I dread it every time.
The map is... oh nevermind there is no map outside the horrible UI one where you control your drivers. You can't zoom out far enough to get a feeling of where you are in the map, and no way to tell what is North so you can even try to find locations.
In a game that depends on logic and priorities, it falls flat on its face.
You see all those screenshots with nice businesses? If thats your thing, cool go for it, recreate your local chicken shop/donut shop/etc.. but functionally makes no sense to do that, no game mechanics on how it looks. Slap the basics on there and call it a day, maybe revisit it as you increase customers and maybe need another staff member during working hours.
Overall, I wasted my money so you don't have to.
Currently about 10 hours in, most of it spend with the game in the background waiting to make money to play the game.
Upplagd 18 juli.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
5.4 timmar totalt
I was excited for a tennis game and I played a lot of NBA2k over the years so I knew the score going into it.

Even for 2k this is insane. It kind of has an idea what it wants to do, and make it exciting. Then it remembers its still just tennis. In NBA2k, from year to year I like to make completely different players with different animations which keeps it fresh. But, this is tennis. 2 animation styles to choose from for your swings, that's all. However you have a LOT of control how often your character grunts in 5 different situations.
The bit about trying to force you to buy VC is true, especially because it is tennis. There is a charm to grinding your pro in NBA2k and you feel yourself getting stronger. In this, you hardly notice ANYTHING. Your stats just increase a bit, so you can go out there and grind the SAME shot sequence every single time to beat the computer. NOT FUN AT ALL.
Upplagd 10 juni.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
11.8 timmar totalt (3.5 timmar när recensionen skrevs)
Early Access-recension
Another one of those games that has POTENTIAL, but I have no worldly reason that someone played this and said "yeah, this is good, lets ship it!".
I haven't seen a review that I disagree with, so I'll keep this short because I just ALT+F4'ed after another Death Loop.
Overall the game is the same exact game it was through all the tests, which is why I don't have a ton of confidence things will change. All of these negative reviews are what the consensus was through all the tests. Nothing changed, in fact the game feels worse but also like I am playing the same exact game as then, just with some added voicelines to the NPCs that I speed click through the dialogue for.
Upplagd 1 maj. Senast ändrad 2 maj.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
5 personer tyckte att denna recension var hjälpsam
3 personer tyckte att denna recension var rolig
2.4 timmar totalt
Early Access-recension
1/28/24
The building UI is awful. Was just trying to do the bare minimum to not have to do it anymore - but the game keeps forcing you.
Overall the game doesn't really do anything better than other similar games and didn't grab my attention in that span. Even after the first session I was considering refunding.
Obviously gave it another try the next day, and to my surprise the game just crashes whenever I try to load in. Hard CTD. Nothing changed in 8 hr.. Brand new PC, with all drivers up to date, well above rec specs, just... crash. Only threads on the forums where people found fixes is to force changes on the kernel level which I am not doing.
Hard pass for me RN.
Upplagd 28 januari.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
5 personer tyckte att denna recension var hjälpsam
7.2 timmar totalt
Great concept that sells itself as complete, but was abandoned. More than enough time has passed but somehow even the publisher didn't feel the need to finish.
Upplagd 1 januari.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
5 personer tyckte att denna recension var hjälpsam
1.7 timmar totalt
Early Access-recension
Didnt scratch any itch for me.
Crafting seems very bland and survival aspect shallow. Ran around for 2 hr and just accumulated stuff that I needed to store somewhere - dropped it off in a house and went to another area where I needed the stuff I dropped off.
Im sure the game has more to offer than I saw in the 2hr but I really didn't get a sense it would be worth it.
Upplagd 29 december 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
3 personer tyckte att denna recension var hjälpsam
133.7 timmar totalt (75.9 timmar när recensionen skrevs)
EDIT: After all this time, after the devs insisted on doing what they wanted, the game is finally being shuttered.


I first purchased this game 7 years ago. Def "had its issues" and wasn't that easy to figure out, but EA so whatever. So when you see my hours and say "how can you downvote this game" its because I played a lot when I got it, and over those 7 years would spend a few hours revisiting.
I see they finally are releasing 1.0 and give it a try.. This is one of those "where there is smoke, there is fire" situations.
The game was supposed to launch locally at 10am.. Doesn't happen.. eventually a dev finally says "sry just need a few more minutes".. ok no problem I guess.. THREE HOURS LATER they finally update that they are ready to go.. allllrighty. Then doing tutorial/starter quests, of course a spawn bugs so nobody can continue.. Hotfix/server restart... STILL NOT FIXED and OTHER spawns are bugged.. hotfix/server restart. Every few hours is another "server restart" with no idea if its a 10 second restart, hotfix, or multiple hour long server maintenance. ZERO idea. Every time this happens, there is a message "server will restart within 10 minutes". Sometimes it is 10 minutes, sometimes its 15, sometimes its 2.. No idea if you can finish what you were doing or not. Also each time is a nice little rollback. Basically the game is hardly available.

NOW there is a problem with "firewall seems to be blocking connection". I saw it before, but game played fine. But they attempted to hotfix it, and now it is unplayable. I have to turn off my firewall to now login - and once I do login the game will not load because of the firewall that is turned off. Devs say in a thread "we are working on it - try XYZ" well XYZ doesnt work but here's an idea - undo whatever your fix was, because a false positive is much better than actually being broken.

I'm usually pretty forgiving, but this is UGLY and the vague communication displaying a lack of understanding of what the problem actually is looks a lot worse when compounded with "hotfixes" that are 2 steps forward, 1 step back if we are lucky.
Upplagd 9 februari 2023. Senast ändrad 13 september 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
3 personer tyckte att denna recension var hjälpsam
157.3 timmar totalt (11.9 timmar när recensionen skrevs)
Early Access-recension
Plagued with hackers with 1 punch KOs, infinite health/stamina, etc. If they aren't hacking they just disconnect from games because it just rewards you for that too even if they are losing.

I am fine with the content that was promised in EA.
What I am NOT fine with is a game that is in worse condition than the 2nd Beta test.
The performance is meh overall but can get to a playable (meaning not 15fps) state with a lot of tweaking.

The ranking system:
Do your "placements" and get ranked - somehow there was some weight to the fights when everyone was unranked so people that were 5-0 might be Top rank, plat, or gold. No idea how that works but then people that got their rank later - who fought people WITH ranks, would automatically be put higher than others.. So 4-1 is a better record than 5-0 because it saw their opponent was higher rank.
Then you need 100 points to rank up 1 spot (from gold 3 to 2 for example). But you only get any real points if you fight people near your rank which is ~10. So that person who was 5-0 and got into plat, and the 5-0 person who got into gold - the gold person would have to be 20-0 just to catch up to the plat person.

Apparently the fights are P2P connections - meaning you are connecting directly to your opponent and not a server. Resulting in extremely laggy matches sometimes. I had my opponent rocked, moved in for the KO, and put him to the mat... But wait, without throwing a punch, *I* am the one on the mat, flash KO'ed. It also results in your opponents ripping you up like they are The Flash with superhuman punch speed.

Why didn't they have another beta with 50+ boxers in it and fix stuff earlier? You can have 5000 boxers for all I care but there is only 1-2 being used in each division 99% of the time. SRL is always going to spam the backfoot straight, ali is going to spam hooks, etc.. Every fight the same nonsense, some stuff is easier to deal with than others but how is this even viable?

I played a ton of both betas and was super hyped for this, but I cannot explain how disappointed I am now.
Upplagd 1 februari 2023. Senast ändrad 17 februari 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
4 personer tyckte att denna recension var hjälpsam
293.4 timmar totalt (284.0 timmar när recensionen skrevs)
Figured I would revisit after 1 year of release and can say it feels just as terrible as it did on release.
Combat feels clunky and mobs still melee hit you from forever away, they will also chase you to the ends of the planet.
Couldn't even go do basic training things outside a town because everyone will instantly attack.
The best part was I first logged in and saw a pack of tamed animals that the owners were abusing bugs to train their skills. Eventually some player came around to kill them and announce to not abuse bugs to train your pets and I won't kill them and was just met with typical pvp "gamer words" in VOIP.
Terrible gameplay even worse community.
Upplagd 18 januari 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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