25
Products
reviewed
750
Products
in account

Recent reviews by Maju

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Showing 1-10 of 25 entries
No one has rated this review as helpful yet
32.8 hrs on record (25.8 hrs at review time)
A pretty sightseeing game where you climb your way through said sights and do some shooty and puzzle bits in between. The game is mostly about treasure hunting and there's also a bad guy in there too who doesn't only want the treasure but want's to end your treasure hunting too. It's like a blockbuster movie where there's some interactive bits so it makes you feel like you're in control in the heavily scripted bits too. It's dumb fun, play's nicely with a controller and runs okay on the Steam Deck too.
Posted 7 May, 2023.
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No one has rated this review as helpful yet
4.0 hrs on record (3.0 hrs at review time)
Nice mix of horde shooter and roguelite. Guns can easily get over powered while the summoning skills seem to do the opposite. Enemies need more variety, there's a couple of bosses but those feel more like bullet sponges than interesting adversaries. Oh and the music is very boring. I hope the full version fixes some of these issues as I still enjoyed the couple of hours I spent with it.
Posted 30 May, 2022.
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2 people found this review helpful
2.8 hrs on record
A hat in time is how a child would design a game. It's adorable with endearing characters. But the main gist of the game, that is platforming feels frustrating at times and it's mostly because the world doesn't feel like it built with much thought at all. Everything feels a bit scattered. Also it doesn't help that the camera won't always adjust the way you would like it to go. I've played a few 3D platformers but nothing really comes close to The Spyro series.
Posted 3 November, 2021.
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No one has rated this review as helpful yet
38.1 hrs on record (8.4 hrs at review time)
This game has the least imaginative name but it is great fun to play with a controller trying to hold big angle going the longest way around tracks. There's a good selection of cars and different tracks and the tuning / customizing of cars is what to be expected for drift cars. If you wan't a good challenge try the tandem mode where you have to take in to account your line, clipping point etc.

There's a few problems though. The name would imply that the online drifting is the main thing here, but I found the online lobby system a bit off a mess. I could not find tandem drifting, mostly only free roam drifting. I appreciate having dedicated server and not focusing on matchmaking system, but having some sort of structured tournament system and having the ability to make a party inside the game with friends would be nice.

Another thing I dislike is the grind to unlock new tracks which are bought with in-game money and require you to have a certain level. That brings me to another negative which is the subscription system this game has which lowers the amount of money everything costs. Cars and tracks and customization parts are expensive but with said subscription cost a lot less. Nevertheless the addictive game play of trying to tune your car and trying to make a new high-score on those deadly mountain roads is the best drifting fun I've experienced in a video game.
Posted 29 December, 2020. Last edited 30 December, 2020.
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1 person found this review helpful
31.6 hrs on record (12.5 hrs at review time)
Interesting game that simulates not only driving physics in a realistic way but also a racing drivers career progression. I initially thought the physics would have been more like in Forza games so I could play this with just a game pad. You can do that without much of a hassle if you like to drive fwd cars and low power rwd cars. High power rwd cars require some setting up with controller settings or changing suspension setup.

Career has a progression system that is not totally linear so you can choose what sort of races you enter. If you want you can start with just racing karts and when you progress you get invitations to events that nicely break up the progression and gives you something totally different to drive.

Racing conditions can change a lot with dynamic weather changes and night time racing. Rain really keeps you on your toes since it can start to rain more and more as the race continues and puddles start to form on corners. I was driving an open wheel vintage formula type thing and I got really close behind another one in pouring rain and I could not see much of anything with the back wheels throwing all that rain towards me.

Project Cars 2 looks really sleek from The ui to cars, tracks and lighting. There is a lot you can tune with the options menu and there seems to be even proper configuration for 3-screen setups and good support for vr too. I have not tried these but works really good with my ultrawide monitor.

What I really like about this one is not just the physics, look or career progression system. It's The things that this game does different from any other one. And that is what makes this one one of the easiest to approach for a simulation type racing game. Like when you are having a practice session before the race and you feel like something on your car needs adjustment. Then you check out all the thing you can change on your suspension and gearing and almost everything else and if you don't have much knowledge on these thing you can tell the race engineer things like "the car seems to be understeering mid corner" then The race engineer can give you a couple of recommendation on what to adjust and does it for you.

One other thing that I'm enjoying is how this game teaches you actual racing etiquette. Like how you can't just ram in front of the pack in The first corner of a race while cutting the corner from outside the track. Of course you can turn these off from all the meriad of thing you can adjust in the settings. Oh and PC 2 not only has a difficulty adjustment for the ai but also how much aggression they have. Quite something when you turn that to 100% and watch what happens on the first corner when cones and parts start to fly around.

After finally trying this with a wheel (fanatec porsche gt2) I'd say it's not very "realistic" with a wheel. But we need to define what is realism in a sim, is it just the physics or how the driving translates through your wheel (mainly the ffb feel)?. I'd say the driving physics are decent enough but how all this translates through the wheel is not ideal at all. It feels really numb at times. It loads up in corners but it feels like it stays at a constant force no matter what you do. It does not tell you much about how your tires are going over the the slip angle and so it is really hard to catch slides, like I imagine it would be in a real race car (depends on how it is set up of course) But in sims like Assetto Corsa the ffb is much more defined and you can tell a lot about what your car is doing at any given moment. Even how the road textures change and here none of that... One thing that I think this game nails in realism is how the career works. Others sims could learn from that. If you are looking for realism and good wheel support. This might not be the one you are looking for.
Posted 17 December, 2019. Last edited 20 May, 2020.
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No one has rated this review as helpful yet
82.9 hrs on record (31.1 hrs at review time)
Bugbear finally delivered, I thought that it would forever be just a tech demo. The game has decent graphics and driving physics but what really makes this fun is how these heap of junk vehicles get smashed and piled up! This is one of those driving games that you might end up playing under the influence. Only thing i'm not much of a fan is The music. I would have loved something resembling more to the first Flatout game.
Posted 19 November, 2019.
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2 people found this review helpful
1 person found this review funny
1,044.2 hrs on record (221.4 hrs at review time)
One of my all time favorite tactical ww2 fps games. If you've played Squad or Post Scriptum the game play mechanics are very similar. There's logistics, mortar operators, tanks and creating rally (spawn) points for your squad members. Marking enemies on the map, requesting supplies, WHERES THAT DAMN LOGI? WHO IS DRIVING THE TANK IN TO A DITCH AGAIN? LOS LOS, ACHTUNG PANZER!
Posted 30 June, 2019. Last edited 30 June, 2019.
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No one has rated this review as helpful yet
368.7 hrs on record (19.7 hrs at review time)
Early Access Review
It is one of the most fun 4-player co-op games I've played in a long while. Great art style, well optimized, good sound design, gunplay feels nice and the different utilities of the four different classes work well together to make for some intuitive four player gaming goodness. Best part about the game is the procedurally generated cave systems and how you have to navigate them with your utility like ziplines, a gun that shoots platforms. This combined with different type of enemies that can fly, and crawl on the cave ceilings while you try to mine those shiny minerals.

Even though the game is still in early access, it is very much worth the money (paid 17 euros for it on sale) But there are a few things that bug me (oh the puns...) The progression system feels a bit gimmicky. You have to upgrade your weapons, utility, armor with the resources you gather on your missions and the credits you get awarded from completing said missions. This is something that works ok but there are really no customization to your utility or weapons here, just stat upgrades where you get more ammo, more armor, faster reloading and so on. Also the perk system feels really useless for the amount of work you have to put in to earning those.
Posted 4 July, 2018.
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1 person found this review helpful
9.2 hrs on record (8.7 hrs at review time)
All around an awesome singleplayer shooter game with only one negative aspect which is The game does not seem to run at a stable framerate even on modern amd gpu's. My framerate is all over the place and i'm running i5 3570k with amd 280x and most of my graphic settings are on low.

Nevertheless I have managed to enjoy this game because it has an interesting theme of alternative history where nazis won the war and have crushed almost every last bit of rebellion. The story is well thought out and the characters you meet have very different personalities and they have some interesting dialogue, but the main character is just a bit too much of a meatbag so there is not much of any meaningful character interaction with him. Luckily The setpieces are what makes this game enjoyable. They vary greatly from big fortressess, to prisons and labour camps and underground sewer systems.

Gameplay is mostly linear with some bigger shooting gallery areas and some of the scripted events and puzzles are well thought out but those are not that challenging. You have a basic selection of weapons too with one energy type laser weapon that also can be used as a tool to cut things, which most of the puzzles boils down to. But most of all you can dual wield shotguns and assault rifles! Pacing of the campaign is well done and does not wear you down with long cutscenes or endless enemy spawners. Some missions missions you can sneak too, but you won't fail if you get detected, so you can just blast your way through. There could be more variety in enemy types, since it's mostly energy weapons for these guys and normal weapons for the other. So the gameplay is quite straightforward and does not present you with that much of a challenge. At least the enemy ai is decent and you do have to be aware of your surroundings and change from cover to cover at times. One gripe I have about the shooting mechanics is that in a game like this I don't care for having lean from cover and aim down sights, but it gives you an option to play slow or go all out with dual wielding and try to find all The health packs so you can over charge your health meter and make some evil nazis very unhappy.
Posted 7 December, 2016.
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2 people found this review helpful
226.8 hrs on record (10.1 hrs at review time)
Early Access Review
This is it, it's like I've found what it is to immerse yourself in to a gaming experience where you don't mind driving around in a logistics truck to fill your fob .50 cal emplacement with ammunition from your base. And you know that when you shovel that enemy fob away you will make a big difference in how the battle will turn out. Also never did I imagine I would be enjoying shouting military jargon like "contact at F8 keypad 3, at 113 so on etc."

Even though it's in early access, it's one of The best tactical military shooters. You have to communicate and coordinate with your squad and others squads to reach your goals which are capturing areas, destroying weapon caches. The maps are big enough and have a nice amount of detail and places to take cover and bushes to hide in. It still does not have all the vehicles implemented but it already is very enjoyable and there are lots of thing to take in to consideration for you to have an advantage over The enemy team. That sometimes might mean travelling by foot for long distances and building a forward base of operations (fob) so you can spawn from there and build defenses and what not. This game won't treat you like you are The hero of The war, instead it will show you that a game can be enticing and enjoyable even though it's not all shooty tooty bang bang look at my killstreak.

I tried project reality which is what this game is based off of but it was much harder to get in to than this. Even though pr is free and has a nice standalone installer, it still uses the Battlefield 2 engine so it is quite dated but still very playable even today. This is much the same but more enjoyable because it uses a better game engine, so gameplay is better, user interface much more clear and more beginner friendly. You don't have to read through a 50 page instruction manual to play The game to it's potential, but I would recommend watching those short introduction videos on Squad's youtube channel. It won't take too long and it gives you vital information.
Posted 14 November, 2016. Last edited 14 November, 2016.
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Showing 1-10 of 25 entries