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I cannot find any information in either the Unreal Engine references in the wayback machine nor on forums. I see others using log("This is a log message") in their code and I cannot see any difference in their "... extends mutator" section on their main .uc file and ours.
Also why does ucc.log work so bad (update so irregurarly)? And what does the -log switch do for server launch, I added that switch and it seems to do nothing?
Is it ok if I add you?