Marco
Marco   Turku, Western Finland, Finland
 
 
Please write a comment on the profile before adding me. :cupup:



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Ashkon 9 月 16 日 下午 10:55 
Marco, I have some questions about things like the log(); function not working etc. Basically scripting questions for Kiling Floor 1.

I cannot find any information in either the Unreal Engine references in the wayback machine nor on forums. I see others using log("This is a log message") in their code and I cannot see any difference in their "... extends mutator" section on their main .uc file and ours.

Also why does ucc.log work so bad (update so irregurarly)? And what does the -log switch do for server launch, I added that switch and it seems to do nothing?

Is it ok if I add you?
[}{] BIG B3@RDY 9 月 7 日 下午 3:14 
Gidday Marco,i just re started my [}{] KFL server after a long break and noticed after readding your server ext which was very popular,but it keeps crashing the server,will there be any updates or is it broken,i am the owner of [}{] KFL 2 Demon was the Owner of [}{] kfl 1,any help be much appreciated
Sachimie 7 月 14 日 上午 10:57 
Hello Marco, I'm a player of Killing Floor (the first one) and i'm using your perks mod. I'd like to know if an update would be possible as some of the map don't work with your mod ON making the game crash.
Content Archive 6 月 30 日 下午 7:43 
Hey Marco, had a question; Do you know of a way to get a meshes' original material list from a SkeletalMesh? There isn't an exposed UScript property so I tried guessing potential UProperty names to call GetPropertyText() with without success. I am swapping out meshes at runtime so would prefer a way to do that without manually specifying a mesh and its materials each time... Added you in case it's more convenient for you to chat.
ProMEDICForever 5 月 26 日 下午 3:20 
Hello, i have question about ServerPerks for KF1. I need use custome skin and dont understand how instailing mod and skin(
Marco 1 月 16 日 上午 7:28 
I don't have any server, you'll have to contact the server admin about that.