3 people found this review helpful
Recommended
0.0 hrs last two weeks / 18.9 hrs on record
Posted: 18 Jul, 2024 @ 8:48pm
Updated: 2 Aug, 2024 @ 10:12am

"Robocop: Rogue City", much like the dev's previous game "Terminator: Resistance", historically isn't supposed to be good. These games never are, it's one of those laws of video games. Robocop is a very good (but not great) take on the material tragically underserved by previous games. Teyon is quickly finding itself a very interesting niche: a "AA" quality FPS based on a R-rated licensed 1980's property that has never really had a good game entry. "Predator" game, next? "Rambo" that's not a dog turd rail shooter? Oooh, "Escape from NY" game. Once you look past its steep price and convoluted story, you'll find a rough but genuine gem of a licensed game here.

Pros:
- Faithful and authentic tone and characters to Paul Verhoeven's classic film. Nailed the look, sound, feel of a grungy, scuzzy 1980's Detroit.
- Nailed Robocop's walk and his general tank-like feeling without feeling annoying to control.
- More mechanics than you would expect: social systems, branching story paths, detective work, mod system, special skills, even a small open world area. Nothing to deep on the detective work, but a welcome reminder Robocop is, in fact, a street level police officer.
- Satisfying, extremely violent combat. You genuinely feel unstoppable and the breach effect almost never gets old.
- That classic synth score, so good.
- Longer than you would expect, surprised when the game threw one last level at me.
- Some laugh out loud moments, like a bratty kid arguing the civic duty and merits of voting to some street punks, "Funeral Bob" who casually attends funerals for fun, a nurse asking if a patient wants to pay with a donated organ, and the final resolution with a high tech mercenary group are all very choice.

Cons:
- Weapons other than the upgraded Auto-9 are functionally worthless. Easy to get overpowered very quickly.
- Pretty obvious devs aren't native English speakers. There's some strange turns of phrase and lots of typos in subtitles.
- Performances can be wooden, which is fine from Robocop (with Peter Weller returning), but from the human characters around him. Weakest part of the game: stiff line readings and uncanny character models.
- Not sure why we get stuck with Washington and Pickles, two very annoying characters, when really I just wanted to team up with Lewis. You know, your partner? She gets sidelined for like half the game. Sucks.
- Story is... hmm not great? Is the evil multinational corporation destroying your city going to be the bad guy in the end? I dunno!
- There is no universe in which a police union would actively strike, leaving a city with no active law enforcement. Vast majority of locales make police strikes actually illegal or require minimal staffing. I also found it strange that a fully privatized police force even has a union, you'd think that would be the first thing OCP would destroy.
- Main villain is cut straight from central casting. Ho hum. Give me the oozing smirk of Clarence Boddicker or Bob Morton rather than this Hans Gruber-looking ass knockoff. Oh wow, he likes money and power. Imagine that. Why does he keep leaving all the time? They even call this out in the game. BTW, that's called "lampshading" a lame story beat.
- The game asks the question if Robocop should be considered "human", being a resurrected cyborg. The story argues he should or shouldn't be granted full human rights status by the Mayor of Detroit. That's not how human rights work. A single mayor of a city can't grant or take those away. Also this idea of Murphy being haunted by his previous life was resolved in the second film: he has accepted his family has moved on.
- Some missed opportunities in the world-building. No parody commercials for example, which would make for great in-between level cuts.
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Developer response:
Nacon  [developer] Posted: 24 Jul, 2024 @ 7:47pm
Hello Voodoo Pork,

Thank you for taking the time, and sharing such an elaborate review.

We are glad to see that you found RoboCop's depiction faithful and that you liked the general gameplay including combat and the general feel of the game.

We appreciate your comments regarding upgrade system and the story - we will make sure to forward your feedback to the rest of the team.

Once again, thank you for the review, we truly appreciate it, and we hope you can still enjoy the game in your future playthroughs.

RoboCop: Rogue City Support Team
1 Comments
BloodMist 16 Aug, 2024 @ 4:14am 
Actually the arcade game was freaking awesome.