cap'n
cap'n
Australia
You'll always remember this.
You'll always remember this.
Currently Offline
Review Showcase
34 Hours played
Going in, I wasn't sure if the game would deliver on it's premise. And at first, it was bumpy. It takes it's time, it sets up each event and plot point in a way that might feel mundane. And I almost didn't continue, but I pushed on.

I am so glad I did. Once this game gets rolling, it delivers a fantastic story. The gameplay is varied enough to keep somewhat active, but what really carries this is it's writing. It's a specific style of writing, something I would probably call "Tumblr-like", but I seriously don't mean it as a bad thing. It's charming, and at times it's just what it needs to be. Something like this, something so light hearted yet unafraid to explore itself to it's fullest, is why I stuck this game out.

This game's writing appeals to me, which may come off as subjective. But let's be honest: everything's subjective.

You aren't handheld through every story beat, there are things you have to discover - but it isn't vague either. These things may feel tedious. The gameplay loop, the constant repetition, it might all feel tedious - but that is exactly the point. By the end, I found myself feeling exactly like how Siffrin felt. You are meant to share his mindset, to share his absolute despair and hopelessness, to share that feeling that nothing is worth it. Incorperating such gameplay into a, well, game... is risky. It can fall on it's head. But every piece of media is built to draw something out of us. Built to invoke emotions. And like it or not, boredom, tediousness, repetition - they're all things we feel. And there's nothing wrong with a game using these feelings to establish a point, especially when it relates to the overall story.

The characters are great. Siffrin... is one of the few times I felt bad for a protagonist. There are moments that are funny. Moments that are sad. Moments where you can't help but want to look away. Moments that horrify and moments that make it all make sense.

It's an idea, and it's executed beautifully, and it's one of the best to execute it's concept. I highly recommend it.
Favorite Game
13.7
Hours played
Favorite Game
15.3
Hours played
11
Achievements
Favorite Guide
Created by - cap'n
explaining my pure, unfiltered rage for sunflower
Recent Activity
13.7 hrs on record
last played on 8 Jun
495 hrs on record
last played on 7 Jun
3,704 hrs on record
last played on 7 Jun
the silenced 30 May @ 8:44pm 
you are not real, stop this impersonation!
H 26 May @ 4:33am 
H
LiquorLicker She/Her 22 May @ 8:36pm 
was too powerful and persuasive for me 10/10 would argue in the chilis parking lot again
DEPLOY THE COWS (She/Her) 30 Apr @ 1:37am 
eats spicy goodness

horrible diarrhea
Chong 25 Apr @ 12:00am 
Hey Bro, im very sorry i let that one slip. can you please add on steam. i play kiwis religiously, and i would really appreciate if we could talk about possibly getting me unbanned
DEPLOY THE COWS (She/Her) 3 Apr @ 1:45am 
For years I have been perfecting the Do The Mario dance. I have managed to perfect the movements of a schizophrenic drunkard and perfectly sync it with music, however I have yet to discover the secret of Lou Albano's teleportation technique, I shall never complete my art if I cannot adopt his abilities. Has all of my hard work just been for nothing? Somebody save me from the dark labyrinth I have lost myself in. It's cold, Lou Albano's voice taunts me, his words "just like that" echo constantly, he knows I have not perfected his sacred dance, I am a failure in his eyes. God has left me unfinished.