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Recente recensies door dEEkAy

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34.4 uur in totaal
By now most people know what to expect from Dead Island and since i have replayed it (together with Riptide) i can recommend this game, if you itch for some zombie slaying.

Story is okaish and keeps you entertained for some time. There are a bunch of sidequests. I would recommend getting atleast 1 or 2 mods from nexusmods to fix the loottable for the Lab, the narrow FOV and maybe the essential fixes for chromatic abberation, motion blur, depth of field etc.

I used the essential fixes, increased the FOV to 85 (don't go higher as things break) myself and used the loottable fixes.
Geplaatst 20 april 2023.
Was deze recensie nuttig? Ja Nee Grappig Prijs
3 mensen vonden deze recensie nuttig
130.9 uur in totaal (130.8 uur op moment van beoordeling)
Another update of the review.

Censored in Germany despite being approved prior already
So as you know, some countries go an extra mile (or kilometer) if it's about age restrictions and censoring gore. Germany sometimes is one of those countries but Darktide already got approved by the USK and rated 18+ because of it's gore.

No censorship is needed and this recent patch that just removed all gore and disabled ragdolls is ONLY DEVS FAULT.

Here's a link about what the USK has to say to this game and rating:
https://usk.de/?language=&rating=&genre=&platform=&jump=usktitle&post_type=usktitle&s=darktide

The PC version got approved 18+ on 24. November 2022 while the Xbox version got 18+ approved on 31st January 2023. Everything is fine and golden until the DEVS decided to take content away for people that bought the game prior.

EVEN IF YOU WANTED TO BUY THE GAME TODAY IT WOULD BE 18+ APPROVED AND UNCENSORED, this didn't magically change.

What i demand from you DEVS is to revert the gore changes back to what they have been when you released the game. With ragdolls on alive and dead enemies, blood and gibbing. If you don't follow through, i will go through steam and refund it, with a LAWYER if needed.

I urge everyone to do the same because money is the only language they understand.

I know that there's a statement out that says they will reroll this on DECEMBER 5th 2024 BUT they will keep the changes to ragdolls.




Class Rework Update:
So... fatshark finally got the game to a baseline where it actually should have been a year ago just to anger everyone again.
Last year i bought the imperial edition as i wanted to support fatshark, especially since i had so much fun with vermintide 2 and i trusted them to make a good game. Not only is it technically challenged but they now have got a "promotion" going on in the xbox store where purchasing the imperial edition gives you more aquilas (premium currency).

So if you purchased the imperial edition on release, you got 2.500 aquilas while today you get 14.000 aquilas. At the same time, cosmetic bundles went up from 2.400 aquilas to 2.900 aquilas. This actually means, getting the game now gives you everything we had a year ago + the ability to buy all 4 cosmetic bundle packs (krieg skins) and still have aquilas left over.

don't ever think you are going to get another dime off me fatshark

https://www.xbox.com/en-US/games/store/warhammer-40000-darktide-imperial-edition-launch-bundle/9N4M3MSSZ465/0010/9N7N3G69ZSS1




Old Review:
The game itself is solid, lacks a bit content but i am sure that fatshark will support it as well as they supported (and still support!) vermintide 2 with content. Gameplay is basically the same but in the W40K Universe instead of the fantasy-side. It is very fun although it lacks variety.

Where Vermintide 2 did a great job, Darktide sucks, the monetization.

In Vermintide 2, you could just buy a hat for 3,49€ and that's what you had to pay, what the shop offered you etc. Here, you need "aquilas" which can be purchased in packs. 500 (2,49€), 1000 (4,99€), 2100 (9.99€), 4500 (19,99€), 7000 (29,99€).
Now as you might have guessed, you can't get stuff for exactly these amounts of aquilas. There's an offer going on right now, skin packs for each class (sharpshooter, zealot, psyker, ogryn) which contains a few items, armor, trousers, hat, weaponskins, all for just 2400 aquilas, timely limited btw.

If you got the special edition (whatever it's actually called) where you get a few skins and start with 2500 aquilas, you will then have 100 aquilas left if you bought one of these packs. Now, how do you purchase another pack? you can't just get the pack for 9,99€ as this will set you up to 2200 aquilas (100 left + 2100 pack). you are 200 aquilas short...

Just the standard way of annoying your customers and making them buy more "premium currency" then they actually need. Insert some FOMO (fear of missing out) features into that and et voila, scum-level of monetization achieved.

As much fun as i have with this game and probably will have in the future, i cannot recommend it at the current state due to black patterns being used in their monetization strategy, lacking content und overall jankiness of the game itself. it crashes sometimes, it's pretty hungry for hardware and features are still locked out like the crafting system. only ONE part is currently in the game...

EDIT:
They have removed the timed limit on skins but said that they will still rotate skins out from time to time BUT bring back older skins later on too. they kinda remedied the FOMO factor a bit but there's still no way to add as many aquilas as a pack costs, leading to overbuying.

Besides this, games performance is still not where it should be.
Geplaatst 3 december 2022. Laatst gewijzigd 28 november 2024.
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265.5 uur in totaal (6.7 uur op moment van beoordeling)
It's Elden Ring, you know what you are getting.

32:9 5120x1440 still not possible natively. Needs mods for offline play and flawless widescreen.
Geplaatst 26 februari 2022. Laatst gewijzigd 16 juli 2024.
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76.8 uur in totaal (7.4 uur op moment van beoordeling)
Game is good and fun but doesn't work as of now. Requires a working connection to the Gameservers even when you want to play solo. Serverconnection dies every now and then, coop doesn't work as it's super laggy.

Overall, can't recommend right now.

---
Update on 22nd April 2021
Game is still a mess concerning coop. People still drop out, crash, lag like ♥♥♥♥ etc...

Edit after some more hours in the game:

HUD issues
HUD is still missing on every game start. To fix this i have to go into the game, load up a char, load into it, return to lobby and then again load into the char.
sometimes, return to lobby leads to a crash to desktop without any errormessage. this happes on dx 12 more then it happens on dx 11.

had to force it to dx11 (-force -dx11 if i recall correctly).

HUD sometimes just disappears mid game and randomly comes back after touching my banner (that kinda sounds wrong :D).

Connection issues
playing with two friends from the same country (germany) and all having good internet connection leads to random issues.
just the other day i couldn't travel from trench town to the wreckage zone. it just repeatedly crashed when i talked to jakub and traveled to the zone.

it feels super laggy and super crap when played in coop without being the host. never experienced such issues with any other game, be it remnant from the ashes, valheim (hosting server myself or friend is hosting), hellpoint (that one had other issues, ping wasn't one), borderlands (any).

random crashes and bugs:
sometimes the game just freezes with some UE4Madness error in the background.
sometimes it just crashes to desktop.
sometimes you just loose connection to the host/peers
sometimes doors that should open just won't open, only happens in coop, not in solo.
there are so many issues i can't even name them all here.


general stuff
i'm a software dev myself and have to deal with bugs and issues too, i know this can take time in solving, but this is just not acceptable. a game first being announced to release in november 2020, being delayed to april 2021 and even having a demo in between should not have such issues at launch.

it's been marketed as a complete experience, no games as a service kind of game. yet it needs you to be always on even if you want to play it solo. if you want to play the cooperative shooter in coop, you can't cause it bugs out on every thing.
Geplaatst 4 april 2021. Laatst gewijzigd 22 april 2021.
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1 persoon vond deze recensie nuttig
7.9 uur in totaal
Hellblade: Senua's Sacrifice is definitely a title worth being played.
The overall quality of the game is brilliant. I had no bug, no issues, no graphical issues or anything alike.

The game itself focuses on story telling (through voices, talking, cutscenes) and throws in some combat-parts and even bosses (if you can call them that). Combat-controls are very good and fun.

I played through it with a gamepad (SN 30 Pro+ if anyone cares ^^) and i would recommend either a 5.1 surround setup or some good headphones as sound is essential.

Go play it!

PS: If you are a achievment hunter, be sure to pick up all lore-stones as those will both explain the lore behind it (celts) and trigger an extra cutscene at the end (aswell as give you the secret achievment).
Geplaatst 19 december 2019.
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1 persoon vond deze recensie nuttig
1.7 uur in totaal
I'm trying to keep this one as short as possible:

Pros:
* GOTHIC 1 REMAKE
* Playable with Mouse/Keyboard and Gamepad
* UI is ok but meant for Gamepads
* You can stomp Meatbugs
* No severe bugs

Cons:
* Graphics. While graphics aren't really bad, they aren't that good either. Faces are blocky and armor looks strange. I do know this is a teaser (vertical slice) and i hope that's getting better.
* Nameless Hero ist talking WAY TOO MUCH. He's commenting everything he sees and does, that's annoying as f***
* No german voiceover? WTF?
* No "Ruhrpott-Charme". No "Volles Pfund auf's Maul". Everyone's just to nice and helping.
* I cannot attack people unless the quest wants me to?
* Combat-system is bad imho. That For Honor style combat-system just doesn't fit Gothic, it's just too limiting.

Overall:
I'd love a Gothic Remake which doesn't kill my eyes, isn't just grey-brown and has good controls. Gamepad is definitely a plus on this one, but the combat system isn't going to be my best friend. I'd prefer something more complex.
If the story is being changed/reinterpreted, then be it, but don't loose the charme the old gothics had.
Geplaatst 17 december 2019.
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7 mensen vonden deze recensie nuttig
90.1 uur in totaal (43.4 uur op moment van beoordeling)
If you played Gothic or Risen, you will feel at home here.

It has basically the same Pros and Cons that the classic Gothic series has. Good questdesign, interesting world, nice dialogs, interesting story and a mediocre battle system at best.

Nevertheless, if you are looking for a good RPG to loose some time in, get it and have fun, just don't crank up the difficulty level too much as the bulletspongyness is heavy here.
Geplaatst 25 november 2017.
Was deze recensie nuttig? Ja Nee Grappig Prijs
6 mensen vonden deze recensie nuttig
16.7 uur in totaal
I just finished my first playthrough on this game. Took me around 16h with cutscenes (no skipping) and the occassional secret here and there on insane difficulty.
There's another difficulty available that i didn't try, don't know if it was available at the start or after first playthrough. It's more difficult then insane and removes checkpoints and quicksaving. You have to beat each level on one playthrough which takes about 1 hour per chapter and might really be difficult on certain levels.
Total of 17 Chapters.

It's a pretty bloody game with lots and lots of dismemberment. The story is actually good and enjoyable. Artwork and Artstyle are good looking and it's a very good looking game too, considering it's age. Performance on my a10-7850k with 8 gb ram, ssd and 270x 2gb vram configuration was absolutely good. no framedrops or slowdowns, not a single crash. nice and fluid 60 fps all the time (i capped it there).

Pros:
- good visual style
- bloody and gory
- good story
- very fluid gameplay
- fun
- lots of difficulty settings
- new game+ mode (ex mode, you keep your skills and weapons except for the absolutely uber katana you get before the last boss)
- killer, heavy metal rabbits from hell

Cons:
- chaotic and messy near the end (lots of enemies etc)
- a bit repetitive, especially at the end
- boss fights work all the same (shoot shiny spot to expose weakness, shoot spot)
- last boss was a chore. not difficult or anything but annoying and taking longer then i enjoyed fighting it.

If you like bloody and gory katana/weapon carnage with a good story and nice artstyle. Get it, play it, enjoy it.
Geplaatst 6 april 2017.
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233 mensen vonden deze recensie nuttig
21 mensen vonden deze recensie grappig
40.6 uur in totaal (32.1 uur op moment van beoordeling)
i just picked this game up a few weeks ago although i owned it for a lot longer.

the first 15 ranks were the most fun hours i ever had in such a game. it was fun dismembering others and being dismembered. no one knew what he was doing nor were there any pros doing strange stuff with their weapons.

after rank 15 you cannot enter those low-rank servers anymore and have to put up with people doing absolutely insane attacks. stuff like overhead strikes while at the same time turning 180° and looking up to hit you on the other side at the beginning of the motion.
people using very slow weapons and exploiting their attackanimations so that attacks hit super fast or even SLOWER to throw of your timing at parrying.
pierceattacks somehow executed that you are being hit even behind your raised shield.

just look at some guides for rainbowstrikes and other "advanced attacks" and you will quickly understand what i mean.

not only do these strikes look super stupid but they are very hard to block and more important, learn how to fight against dudes doing such things as their charactermodel just twerks and twitches around like on drugs and you can't make up if they are actually attacking or just searching their dropped contact-lenses.

community is pretty toxic, serverpopulation is low and you will encounter the same pro guys over and over again on any server being stomped. it's to expensive for what it is now AND one thing that really bothers me.

teams are agatha (blue) vs mason order (red), yet people can customize their chars to be yellow, black, green or whatever. it's almost impossible to tell if he's on your team or the enemies just by the looks. you HAVE TO put your crosshair over them to see if it's an actual enemy or not. even more stupid, their nameplates are displayed on the bottom of the screen once you aim at them. this doesn't really help much at distinguishing teams.

save your time, don't start this game as if you want to have fun, you will have to go through the chore of learning all these twitched and stupid advanced attack patterns to stand a chance past rank 15 (which is achieved pretty fast).

get mirage or mordhau or any other game instead.
Geplaatst 26 februari 2017.
Was deze recensie nuttig? Ja Nee Grappig Prijs
2 mensen vonden deze recensie nuttig
351.9 uur in totaal (243.2 uur op moment van beoordeling)
as of today (or was it yesterday?) well how to put this.
this game just laughs new players right into their faces and i CANNOT RECOMMEND it to anyone.

Devs are NOT communicating changes properly.
Devs are ninja nerfing things no one asked for, no one was upset about and no one understands why.
Devs are absolutely "above the players" when it comes to explanations or anything related to the game.

they released a new small patch, just before x-mas. no changelog, no announcement of its changes, NOTHING.
that patch mostly contains nothing EXCEPT a HUUUUUUUUUUGE class-price-rise.

Cost Rank 0 Rank 12 Rank 15 Rank 18

Infantryman
Credits 46.000 210.000 489.000 -
Gold 550 2.100 4.500 -
Paratrooper
Credits 134.000 359.000 715.000 -
Gold 1.600 3.700 6.250 -
Recon
Credits 541.000 592.000 950.000 -
Gold 4.900 5.300 8.000
Tanker
Credits 220.000 395.000 715.000 -
Gold 2.200 3.700 6.250
Fighter Pilot
Credits 200.000 395.000 579.000 -
Gold 2.000 3.700 5.200
General
Credits - - - 1.969.000
Gold - - - 9.900

they increased prices of special classes (paratropper, recon, tanker, fighter pilot) by 100% and even more without mentioning it anywhere. players had to discover it themselves trying to buy new soldiers. no response so far.
im not sure about paratrooper costs before this patch but im sure that the recon was at around 200k on rank 0. tanker was at 100k. fighter pilot was at 150k

a few patches ago they nerfed some things pretty hard to the point where they are unusable and are just outperformed by any other gun (mg42, m1/m2 carbine, no spawn into tanks). they also nerfed credit-income per hour (determined by your soldiers rank) and they increased cost of some basic weapons (smgs) and repaircosts.

if you perform VERY VERY GOOD in a game without spending too much money (modded weapons have higher maintenance cost, better and advanced vehicles, tanks, planes too) you might get 10-15k out of a match without premium or repaircosts. that's on 30-45 minutes matches and it's still not clear what nets you money most as it's never shown anywhere what for you got money.

at this point i CANNOT RECOMMEND this game to anyone unless you won in the lottery and don't know where to put your money into as gold (bought with real money) is almost useless and expensive.

My advice:
Save your money and your precious time and invest it somewhere else. Somewhere you get valued as a customer and passionate gamer instead. I enjoyed it mostly until all those ninja nerfs started happening 3 patches before.
Geplaatst 25 november 2016. Laatst gewijzigd 22 december 2016.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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