24
Products
reviewed
235
Products
in account

Recent reviews by Tekla

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Showing 1-10 of 24 entries
1 person found this review helpful
15.2 hrs on record (14.0 hrs at review time)
Early Access Review
> playing multiplayer
> got to a cave
> advanced quite a lot
> friend got bugged and can't interact with anything
> friend disconnects
> friend reconnects but spawns god knows where
> we look for cheats and turns out there is one to do tp, but it's only for coordinates
> turns out you can't see your own coordinates
> friend found the speedyrun cheat
> friend dies because he crashed with something at high speed
> I got attacked in the cave by a double ended creature, almost got killed
> friend reach the cave
> friend deactivates the cheats
> friend fall through the floor of the cave
> friend has to reconnect once again
> I got attacked by another double ended creature and died
Posted 17 June, 2023.
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No one has rated this review as helpful yet
596.3 hrs on record (546.9 hrs at review time)
Probably my favourite game of all time. Can't recommend it more.
Posted 11 September, 2022.
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No one has rated this review as helpful yet
146.3 hrs on record (142.1 hrs at review time)
Early Access Review
Game is cool but it doesn't have much content without mods.

Being a modder myself, I must add that their code is not the best out there and not very prone to modifications. I believe they need to improve their codebase and open up if they want to maintain a healthy player base for years to come.
Posted 30 September, 2021.
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No one has rated this review as helpful yet
23.3 hrs on record (18.5 hrs at review time)
Just unbeatable for pixel art.
Posted 16 September, 2021.
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3 people found this review helpful
6 people found this review funny
37.0 hrs on record (0.4 hrs at review time)
Step 1: Open the game.
Step 2: Be drop in a toxic planet while 2 sentries kill you and 200 toxicity notification asault your UI while playing at 15 fps because at this point it haven't let you enter the game options (and if you do, game doesn't pause and you get killed anyways).
Step 3: Die.
Step 4: Repeat until you are force to refund.

Make a ♥♥♥♥♥♥♥ tutorial.
Posted 3 August, 2018. Last edited 3 August, 2018.
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1 person found this review helpful
1 person found this review funny
4.9 hrs on record (4.6 hrs at review time)
--- Alien themed puzzle solving platformer with shooting mechanics. ---

DESCRIPTION
This game is overly bad. Not inherently bad, since it have some cool ideas and concepts, but definitely done way too quick. I can't recommend a game like this because, for me at least, it quickly became boring, repetitive and difficult (in the bad way, the one that makes you feel the game is unfair). In the other hand, with very little tweaks here and there, I think the game could improve MASSIVELY, specially by polishing the character control. I don't know if the developers will update the game in the future, but if they do, I'll probably have to change my recommendation.

Be careful IF YOU HAVE MOTION SICKNESS because this game will most surely trigger it!
_________________________________________________


BAD STUFF
Weird mouse input lag, probably caused by V-Sync?
Continuous strong camera shake when firing. (they have a slider now, thank god)
Bad movement control and feeling.
Not relevant sprites drawn in front of main character.
Weird main character collision box.
The checkpoint spiraling sprite is the most seen and the less prety.
No minimap or way to know where to go or where have you been.
Hard to differentiate enemies with the background.
Enrage mode is not achievable outside bossfights, at least in low levels.
Gravity is extremely high for a platformer, it makes very difficult to control the character when falling.

BAD STUFF: LEVEL 1
I found the secondary shooting mode by chance, didn't even see it.
Door that regenerates self is not explained, you have to figure out how to break it.
Nearly imposible jumps whitout hurting yourself, not a good jump to make in the first level.
There are weird purple and red circles around that appear to do nothing.
The first boss doesn't give you a wide enough timeframe to be able to evade his attacks, specially when camera shake doesn't even let you focus your eyes on it.

BAD STUFF: LEVEL 2
Now the controlled missile mechanic is getting old and difficult at the same time.
Enemies can get stuck just under the floor tile you are standing on and quickly hit you when peeking.
A turret hit me just as a puzzle locked door was opening, not even a second given to evade the hit.
A turret hit me before even appearing on the screen.
The spring system apply the upward force waaaaaay to quick.
There is a zone where it seems you can't go further because an impossible jump. Turns out that there are green buttons (which until now means they are OK) that when shoot turn red again, and place floor tiles to make the jump. 100% intuitive!

(Writting date until this point: 3 Aug 2018)

BAD SUFF: LEVEL 3
Once you have dealt with this game controls for 2 hours or more, it starts to look like it might be playeable.
This level have some weird missile puzzle that are actually not that difficult to do, but hard to spot and understand.Sometimes, you have to take your time and scratch your head until you realize what you have todo. Others, the buttons you have to hit are just waaaay out of your normal sight, so you are gonna spend some time looking for them.

BAD STUFF: LEVEL 4
I got the enrage mode out of a boss fight!
There is a puzzle where the clue is written with the same material as the floor. I don't know if people will see it, but I just shoot the buttons until it opened (took me 20 seconds) and then realize the solution was just below me.
The boss is cool! There are some mobs that spawn weirdly because they are been spawned out of the screen, so they fall when you jump... and there is a non explained "rule" in fase 3 which consist in climbing to the side platforms when the boss is attacking with the laser because it is the only way of dodge it.aaaaaaa

BAD STUFF: LEVEL 5
The level layout is bonkers. You kinda can find your way around by following the cables but let me tell you something, there are LOTS of cables and aaaaaall of them >yellow<. Please, use different colors, it's not that hard :c
Also, there is a black hole behind a box, close to a turret. If you dont figure it out quickly, Mr.Turret is gonna kill you because his bullets are not affected by it, but yours do.
I just figured out turrets can AND WILL shoot you through regenerative doors.

(Writting date until this point: 5 Aug 2018)

BAD STUFF: LEVEL 6
The level is splited in two zones, right and left. I have been wandering the right part over and over, for more or less 40 minutes and I am unable to reach the other half of the leve. I have followed the wires, the walls, I have reloaded the level and the game, etc...
I think I have had enough of this game for now, so I'm gonna wait for some month and see if they fix it.

(Writting date until this point: 6 Aug 2018)

_________________________________________________


GOOD STUFF
Enrage mode is cool.
I found what looks like a secret zone and rescued a marine.
There are abundant lives spaced around.
_________________________________________________
Posted 2 August, 2018. Last edited 5 August, 2018.
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No one has rated this review as helpful yet
1 person found this review funny
14.3 hrs on record
Best game ever, i'd give 69 out of 100 tigers.
Posted 22 November, 2017.
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2 people found this review helpful
61.3 hrs on record (7.9 hrs at review time)
This game is something else. If you like difficult games, deep lore and breathtaking scenery, stop looking, this is your game.

More technically, this game is a 2D metroidvania. While the core gameplay is similar to Dust: An Elysian Tale, there are many mechanics extracted from the Dark Souls saga. Level design is incredibly well polished. The lore is deep but only visible if you are actively looking for it, which is very nice. Combat system is extremely responsive, to the point that you will never feel it's the game's fault if you die. Music varies from zone to zone and suits them very well.

I have had an incredible and unique experience exploring this game's world.
Posted 1 May, 2017.
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22 people found this review helpful
117 people found this review funny
6
0.4 hrs on record
Developer 1: yo m8, da games to shurt
Developer 2: ♥♥♥♥ ♥♥♥♥ ♥♥♥♥, lets crank up those enemies and... oh yea, make the plaier replay the prebius lebel all hover agin
Developer 1: ooooooh thats sooooo smart, i lobe you Robert
Developer 2: i luv u to David
*gay kisses*
Posted 28 March, 2017.
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No one has rated this review as helpful yet
1 person found this review funny
50.6 hrs on record (34.3 hrs at review time)
Early Access Review
This game is way better than any other survival, sandbox, openworld I have EVER played. It's pretty, exploration is neat, diferent biomes have sense, and making your own seabase gives you a unexplainable satisfaction. It is even scary at times! I frankly love this game a lot. My only hope is to see it grow bigger and better.
Posted 8 June, 2016.
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Showing 1-10 of 24 entries