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Évaluations récentes de Dazzling Flash

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Affichage des entrées 21-30 sur 34
Personne n'a trouvé cette évaluation utile
18.8 h en tout
After three years of waiting on my Christmas gift, it has been worth the wait. First things first, I never encountered bugs that made the game completely unplayable, meaning no crashing either, which is surprising since I'm playing the Day One Patch version of the game. I found the game very easy, only occasionally struggling with fights, and even then briefly. The game is more platformer than RPG, gaining new abilities as you play through the story. The fighting in the game is dependent on where you are standing, meaning some characters will basically be useless because you're on a heavy slope. It also opens to the possibility of it bugging out on you, characters not being able to attack because there is something in the way, them infinitely falling into a pit, view being obstructed by something in the foreground, or getting thrown out of combat because Ajna hit some spikes or fell off an edge, all of which I've encountered at least once. Quite a few enemies also hit multiple characters even though it shows they're only going to hit one, which can make things frustrating, especially since if you miss the first block, you probably won't be allowed to block the rest either. A lot of these can be fixed though, which hopefully they are in future patches. The real highlight of the game is its world and story, both being interesting and great, containing vibrant and diverse characters and varying backgrounds. My only real issue with the characters is that you end up with quite a few of them at the end, and you can only use three at a time, so once you find your A-Team, the rest will never leave your head again, save for during cutscenes. I know I said a lot of negative stuff, but I'm still glad I played it.
Évaluation publiée le 10 octobre 2019.
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31.6 h en tout (2.2 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
It has more weapons, more enemy types, more interactions with enemies and weapons, and most importantly, more SUPERHOT. It's incredibly good.
Évaluation publiée le 29 juin 2019.
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1 personne a trouvé cette évaluation utile
27.5 h en tout (9.6 heure(s) lors de l'évaluation)
(Warning: About ten of those hours were me leaving the game running because I didn't want to lose my progress in a boss fight I was struggling with) I can't think of another game that has made me think, "One more death." Game has taken me back in with Hard Mode, and boy is it hard. 1759+ deaths in Hard Mode. (I tested a fight with another weapon, but didn't record the numbers from it, so don't know exact number)
Évaluation publiée le 3 juin 2019. Dernière modification le 7 juin 2019.
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2 personnes ont trouvé cette évaluation utile
26.5 h en tout (24.8 heure(s) lors de l'évaluation)
Wow I loved it! While the game would crash occasionally when I went to the main menu, once got attacked by a Demon while in the van that caused me to be unable to do anything, and got out of the railcar at the start of Taiga leading to me falling through the world, it still ran really well. I felt more interested in the world than the other games, each level seemingly lovingly crafted with their own unique environments and people. I think my only real complaint is that I wish there was more enemy and weapon variety, especially with the mutants, most coming from the previous games.
Évaluation publiée le 5 mars 2019.
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17 personnes ont trouvé cette évaluation utile
0.0 h en tout
As much as I love the OST, it contains less than half of the songs that are in the game. Also, your phone needs to be able to read FLAC or WAV for it to work. I hope that they add the rest of the songs in the future, but it's disappointing how little there is here
Évaluation publiée le 22 décembre 2018.
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610.4 h en tout (423.4 heure(s) lors de l'évaluation)
The game is consistently updated, the Digital Extremes is constantly transparent with the community, has hundreds of hours of content, and it's free. It won't hurt to pick it up and try it.
Évaluation publiée le 21 novembre 2018.
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70 personnes ont trouvé cette évaluation utile
3 personnes ont trouvé cette évaluation amusante
0.0 h en tout
So lets start with the basics, Mooncrash took me about 7 hours to complete. If you dislike randomized variables and restarting at death, you should avoid this, because as the trailer shows, you will be restarting a lot. Before I go into more details, I would like to say that this could have easily faired as a standalone expansion.
Mooncrash adds new:
-Enemies
-Items
-Mechanics
The moon base also features 4 individual maps that will have their own hazards and at least one escape route. While I could talk about this DLC for hours, I don't want to ruin the mechanical surprises I got from going in blind!
Évaluation publiée le 13 juillet 2018.
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2 personnes ont trouvé cette évaluation utile
86.0 h en tout (38.5 heure(s) lors de l'évaluation)
This might have been my Game of the Year for 2017. I was able to sink in 24 hours into my first playthrough, and a lot of stuff was unfinished with that one. Get $40 and buy the Digital Deluxe so then you can get in even more time with Mooncrash, which is incredible in its own right. Just be on the look out for bugs.
Évaluation publiée le 13 juillet 2018.
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3.3 h en tout
It feels like more than just the art director from Journey worked on this. The game is simply gorgeous to play, and the soundtrack perfectly accompanies it. I think my only issue is that the controls can be a bit of a struggle.
Évaluation publiée le 8 mai 2018.
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1 personne a trouvé cette évaluation amusante
27.1 h en tout (22.1 heure(s) lors de l'évaluation)
SUPERHOT IS THE MOST INNOVATIVE SHOOTER I'VE PLAYED IN YEARS!
Évaluation publiée le 26 juin 2017.
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Affichage des entrées 21-30 sur 34