7
Productos
reseñados
313
Productos
en la cuenta

Reseñas recientes de Fletcher`

Mostrando 1-7 de 7 aportaciones
Nadie ha calificado este análisis como útil todavía
116.5 h registradas
You're gonna need a bigger ukelele
Publicada el 2 de noviembre de 2023.
¿Te ha sido útil esta reseña? No Divertida Premio
Nadie ha calificado este análisis como útil todavía
56.5 h registradas
The planet hates you
Publicada el 2 de noviembre de 2023.
¿Te ha sido útil esta reseña? No Divertida Premio
A 2 personas les pareció útil esta reseña
143.3 h registradas (1.9 h cuando escribió la reseña)
Jesus ♥♥♥♥♥♥♥ christ. Made it all worth it. ♥♥♥♥♥♥♥♥♥. 10/10. Gold star. Every Olympic medal. Jesus christ.
Publicada el 31 de julio de 2023.
¿Te ha sido útil esta reseña? No Divertida Premio
A 1 persona le pareció útil esta reseña
4 personas han encontrado divertida esta reseña
182.3 h registradas (181.5 h cuando escribió la reseña)
Yeah nah.
Publicada el 7 de enero de 2020.
¿Te ha sido útil esta reseña? No Divertida Premio
A 1 persona le pareció útil esta reseña
6.4 h registradas (3.1 h cuando escribió la reseña)
Reseña de Acceso anticipado
If you loved quake, you will love this.


I only have a few issues with this, but does not keep me from recommending this at all:
* Mouse sensitivity also affects the menu cursor. I like playing with high sensitivity so this makes the menu more difficult to use.
* Getting out of water can be difficult when geometry works against you. This more a product of the quake engine, so I'm not sure what to tell you about that.
* There might be way too much ammo for all weapons. But given that this is early access, I'm sure that'll be tweaked later on.
* The teleporation effect for enemies takes way too long, making their encounters rather easy when I just have to wait until they can be shot and ambush them. They should be the ones ambushing me!
* I'm on the fence with the shotgun's altfire. At first glance it seems unweildly to use, only really being effective around narrow corners and that's it.
* Enemy pathing might actually be worse than quake's was. They get stuck on walls very often.

Now, to keep from sounding too negative, let me tell you all the things I loved:
* Coherent Oldschool feel. This is what Quake 2 should have been to me. (I mean, I loved quake 2, but its not a proper sequel to the original)
* The weapons feel amazing.
* Most of the enemies actually feel threatening, especially the Heretic (basically its like a three-headed cacodemon). Gibbing them is quite satisfying.
* I've seen a bunch of complaints about movement, but honesty it feels perfectly fine to me, other than getting out of water.
* I love how useful the melee weapon is, especially being a movement tool. (Many of the secrets require it too.)
* The level design so far is pretty good, though I sometimes get lost in the more mazey parts, but honestly that was often the case in Quake too.
* Delicious gore.

I honestly can't wait until the full version is out.

One thing I'd like to know is if there will be modding support. I don't see why not considering the base engine is literally Darkplaces.
Publicada el 26 de noviembre de 2019.
¿Te ha sido útil esta reseña? No Divertida Premio
Nadie ha calificado este análisis como útil todavía
1.1 h registradas (1.0 h cuando escribió la reseña)
Feels like Heretic, but in 3D. 10/10!
Publicada el 1 de julio de 2019.
¿Te ha sido útil esta reseña? No Divertida Premio
A 4 personas les pareció útil esta reseña
105.2 h registradas (25.2 h cuando escribió la reseña)
Reseña de Acceso anticipado
I grew up with Descent 1 and 2, and this is very much what I've been waiting for!
Publicada el 8 de mayo de 2017.
¿Te ha sido útil esta reseña? No Divertida Premio
Mostrando 1-7 de 7 aportaciones