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Senaste recensioner av Xaelon

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17.2 timmar totalt
This game is a 10/10 mix of story, exploration and action. Normally I roll my eyes when I see the whole "critically acclaimed masterpiece" line but I honestly think it's warranted here. Will of the Wisps has wonderful graphics, amazing gameplay, a compelling story AND It's also precisely the right length. This game is the total package. It excels in EVERY area.

I went back and replayed the original game before starting this one and Will of the Wisps is a huge improvement in all areas. The developers clearly learned a lot making that game and you can really see that in how much BETTER this game is.

I'm really looking forward to whatever Moon Studios makes next after playing this.
Upplagd 9 augusti 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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299.5 timmar totalt (37.7 timmar när recensionen skrevs)
If you liked Remnant: FTA just buy the game. This one is an improvement in all areas. More loot, cooler loot, MUCH bigger maps, cooler encounters (with TONS of secrets), more engaging enemies and better bosses. It's honestly everything that made the first game good, polished and cranked to 11.

Of all the amazing changes they made I think the one I like the most is probably the updated archetype system. Having actual classes and two more active skills adds SO much to the game. The abilities for the classes I've tried are amazing. The archetypes are pretty varied in function too. Regardless of what your playstyle is in a game like this you can probably find two archetypes to support it. The other fun thing the classes add is a whole LOT of synergy to build around. Gunfire I gotta say you guys did an amazing job building the system and tying all the different pieces of equipment into it.

If you haven't played Remnant: FTA and you're wondering what this game is it's a souls-like third person shooter. This game is difficult, has bonfire-style checkpoints, normal enemies respawn when you die and you heal using a rechargeable "relic" that's like an estus flask. They did add a twist to the relic this time around: you can find different relics that do more than just heal.

The beautiful thing about this game is that it has more stats to crunch than what you typically see in shooters and everything is highly customizable. The weapon 'mods' in the game are a good example of what I mean. Some of them do simple stuff like changing your gun's element and boosting it's stats for a short period of time others do stuff like shoot fire tornados or make an energy wall that blocks enemy projectiles. I've seen enough different mods in this game that If you want to know if you can find a mod that does XYZ the answer is probably 'yes'.

The other neat thing this game does (like in the first game) is that the areas are procedurally generated. Even first area you get sent to this time around is random. Meaning if you choose to replay the campaign (which I haven't finished yet) you'll end up with different map layout with new events and new loot to collect. It makes the game very replayable.

Wrapping all these parts together is the excellent combat which feels great. Like the first game the feedback the game gives you when you shoot something is great.

I would like to include complaints but I really don't have any for the moment. The player character's combat lines were too frequent but Gunfire already fixed that in a patch. I had trouble a few times trying to join my friends in coop but returning to character select or restarting the game fixed it. Performance has also been rock solid too.

This game is great. It's a tough but fair shooter with cool buildcrafting, great loot and large levels with tons of secrets. Gunfire has out done themselves with this game. Remnant 2 is absolutely brilliant.
Upplagd 25 juli 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
8.2 timmar totalt
Short, sweet and well executed with zero filler.

As the game's name suggests you swap things. Specifically yourself, between clones. The catch is that you need line of sight to switch bodies and certain colors of light block the ability to make clones and/or move between them.

Thanks to the excellent level design "ah hah!" moments abound and solving each room is satisfying. The story was pretty interesting too.

100% worth grabbing if you're in the market for something different and enjoy problem solving.
Upplagd 12 juli 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
7 personer tyckte att denna recension var hjälpsam
0.0 timmar totalt
I got this as a preorder bonus and out of those bonuses and all the stuff that comes with the Digital Deluxe edition this is hands down the most useful thing you can buy for the game.

Why? Because it's hard to argue with having enough gunpowder to make bullets when you really need them. That's what this case does. It kinda takes the edge off the resource management so you're not stuck sitting on tons of large and small resources you can't use just because you're out of gunpowder.

Mechanically this case makes crates and enemies more likely to drop gunpowder. So instead of getting handgun bullets or some small amount of money you sometimes get gunpowder instead.
Upplagd 27 juni 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
212.5 timmar totalt (181.7 timmar när recensionen skrevs)
Early Access-recension
Core Keeper is a solid sandbox exploration game.

The gameplay loop is similar to that of Terraria: explore the current biome, gather the ore there, make equipment from it and kill the boss or bosses for the area. Then you repeat that process for each new area you encounter.

The base of this game is good but it needs more meat. They have done a good job filling the world with neat stuff to find but most of it isn't too interesting yet. I want to see more armor sets, weapons and usable equipment. Giving certain weapon types a charge attack was a great idea. I hope they'll give every weapon type something like that.

The game isn't perfect though. The skill tree is a cool idea, but some of the choices you have just aren't worth taking. They're either too situational or have such a low activation chance they're never worth taking over the other option. I hope once the map is done the developers will rebalance the skill tree so that all the choices are fun and interesting.

The other nitpick I have lies with how difficult it is to find the game's special one-off locations. The gameworld is very large so finding certain special places without using the wiki and/or tools the community has made is down to dumb luck. The game is kind enough to offer locators for most of the bosses so I'd like to see something similar for each biome's special locations. I like discovering cool optional stuff in games but I don't like having to play "find the needle in the giant haystack" multiple times to unlock the coolest stuff in the game.

Is the game worth $16? If you like this kind of game, definitely. The average length of a playthrough (ie killing all bosses) takes about 50 hours. Patches during early access have been substantial with the developers delivering what's promised on the road map. I am interested to see what else the developer plans to add once we reach the end of the current road map because given proper polish and additional loot to collect I can see this game becoming very good.
Upplagd 15 juni 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
1 person tyckte att denna recension var hjälpsam
1 person tyckte att denna recension var rolig
0.0 timmar totalt
I only have this DLC because it came with the deluxe edition. I only purchased the DE of the game as a little "thank you" to Capcom for revitalizing one of my favorite games. Anyway...

Honestly just buy the maps the merchant sells instead of getting this one. The stuff on those is worth WAY more than what this map shows you. All the "treasures" on this specific map are seem to be charm tokens and a few gems here and there. This map is 100% NOT worth buying.

If you want to give Capcom some extra money buy the pistol instead.
Upplagd 17 april 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
0.0 timmar totalt
I only have this DLC because it came with the deluxe edition. I only purchased the DE of the game as a little "thank you" to Capcom for revitalizing one of my favorite games. Anyway...

This gun arguably worse than the first shotgun you get at the very start of the game. It reloads noticeably faster but has a much smaller magazine (2 shells VS 5). The coolest thing about this gun is the reload animation, pretty meh otherwise.

If you want to buy something to give Capcom some extra money get the pistol instead.
Upplagd 17 april 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
14 personer tyckte att denna recension var hjälpsam
0.0 timmar totalt
I only have this DLC because it came with the deluxe edition. I only purchased the DE of the game as a little "thank you" to Capcom for remaking one of my favorite games. Anyway...

This gun is almost the same as Leon's starting pistol except with a larger magazine. Around 10 more bullets per mag is nice, but not that much of an upgrade.

Only worth buying if you want to give Capcom a little extra money.
Upplagd 17 april 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
64.5 timmar totalt (32.0 timmar när recensionen skrevs)
This game keeps everything that made the original so good but ups the ante with beautiful modern graphics, tighter controls and a QoL fixes that make the whole thing more enjoyable. Capcom also got rid of all the QTEs.

That's not all though. The game's areas and enemies have been updated in various ways that make it feel familiar but still different enough from the original that things will surprise you.

If you enjoyed the original RE4, buying this one is a no brainer. It's everything you loved about that game but cranked up a few notches. Bravo Capcom. This remake succeeds in all aspects. I can't think of a single change I didn't like. I would like to say "Thank You" in particular for making "Hardcore" difficulty available for first playthroughs. It made the entire experience very enjoyable for me.

Even if you haven't played the original I still recommend this game provided you like third person shooters. The enemies are dangerous and engaging to fight without being spongy. The way the combat encounters are designed to really encourage you to aim carefully and make use of the various different weapons the game gives you. Figuring out how to 'solve' the various combat encounters in this game by using the least amount of resources possible is very satisfying.

On top of having great gameplay RE4r also has a compelling story and great atmosphere.

It's honestly just a really great experience from beginning to end.
Upplagd 31 mars 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
Ingen har angett att denna recension är hjälpsam ännu
224.3 timmar totalt (12.5 timmar när recensionen skrevs)
Update:
The game is still good after ~2 months. The amount of free pulls this game hands out if you play regularly is more than sufficient. Events currently routinely hand out multiple ten pulls with some of them even guaranteeing at least one unit of top rarity. It also appears that they are making an effort to make lower units useful. So far so good. I hope the game will continue in it's current direction.

The current Refraction Railway event also deserves a special mention. I really liked the way they set up the rewards. All you had to do was clear each fight in what was essentially a boss rush style gauntlet. No grinding, no timegating. Just 'solve' each of the difficult fights once and collect your rewards at the end. However there was also a neat exclusive cosmetic reward that was offered to anyone who could clear the gauntlet in a 120 turns. It was a great way to reward the game's more hardcore players without making the other players lose out on anything important.


Launch Review
=============
Limbus Company is a gatcha game, so if that style of monetization isn't your cup of tea this game probably isn't for you.

With that out of the way....

I am giving this game a recommendation for now but I've played enough gatcha games to know that they start out very promising, but usually end up turning into garbage after a year or so. I hope that doesn't happen to this game, but if it does my review will be updated accordingly.

This game's quality has surprised me. The story is compelling and even pretty funny at times. Picking through the aftermath of previous games from another perspective is fascinating. Admittedly I know a fair amount amount about Lobotomy Corporation, so that probably has something to do with it. Either way I love the corporate dystopian world the developers have created.

Combat is interesting. I can't claim to understand it yet but watching the moves you choose play out in real time is pretty neat. I can already tell this game has more depth than what what you see in typical turnbased hero collectors though.

The other thing I like about this game is that there are kinda two battle systems. Fighting people plays out differently than fighting monsters in this game. The dungeons also add a little rogue-lite flavor by having events with skill checks and giving you power-ups that last until you complete the dungeon. There is another type of dungeon that appears to be fully rogue-like but I haven't tried that mode yet because I just unlocked it last night.

Definitely worth a shot if you like gatcha games and turn based combat.
Upplagd 6 mars 2023. Senast ändrad 13 april 2023.
Var denna recension hjälpsam? Ja Nej Rolig Utmärkelse
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