71
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reviewed
9243
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Recent reviews by KING-X®

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Showing 1-10 of 71 entries
6 people found this review helpful
12.0 hrs on record
I played this game in 2025, and some of the graphics and concepts look and feel old, despite it being remastered for the 2019 PC release. Most of the remastered work was done on the motion capture and facial animations, especially for the main characters.

The main problem I had was with the controls. At first, I thought it was my own controller, but apparently, a lot of people had issues with that. Sometimes, the prompts didn’t show properly, especially for the directional arrows, which affected parts of the gameplay. Even if you failed, you would still move on, but you might end up with a different result than what you wanted.

My other issue was how the game was structured. David Cage may have been inspired by Pulp Fiction, Memento, or similar movies. He tried to divide the game into chapters and mixed them up, shifting from present to past—most likely to add more mystery. However, I don’t feel it worked as he intended. I know there was an option to play in chronological order, but I decided to experience it in its original form, as the writer/director intended.

That being said, the actual story and characters are good, and overall, the game has some nice moments. I just wish the story was more developed, some chapters last only a few minutes, while others go on for over an hour. I'm happy I played the game, even if I was late to it and it lost a lot of its magic. Choices matter, so while the story is a bit short, you can replay chapters and make different choices to unlock more options.

I would recommend it to people who enjoy this genre and can tolerate the bad controls.
Posted 8 February.
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5 people found this review helpful
34.0 hrs on record
Metro Exodus is a decent game, but it's starting to show its age. I played it in 2025, almost six years after its release, so I wasn’t particularly impressed by the graphics, especially not by the voice acting (in English) or the animations. I find it terrible that all the characters are given Russian-English accents.

Gameplay-wise, it’s a hit or miss, depending on what you enjoy and which levels you’re playing. The open levels, especially the first two big areas, offer some nice gameplay. The game is primarily designed to be played as a stealth survival experience. What bothered me the most was the inconsistency in level quality. Instead of improving as the game progressed, it started to decline, to the point where the final chapter is the worst in the game.

The two DLCs add some interesting extra story content. The Two Colonels is directly related to the final chapter of the main game, it's a straightforward, short DLC. Sam’s Story is much longer, offering two decently sized maps, but the gameplay leans more toward action than stealth.

While the previous two Metro games were primarily FPS experiences, this final chapter offers a bigger, more open world with more options and a diverse environment. It feels good to be out of the metro and not underground all the time.

I recommend the game to anyone who enjoys light stealth games and shooters in general.
Posted 4 February.
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9 people found this review helpful
1 person found this review funny
76.6 hrs on record
This is the review for the main game, i barely tried Valhalla.

An impressive game, story is decent, not going into details to avoid spoilers, but i think some sections were a bit boring and could be shorter (Ironwood) and another i wished it was longer (Ragnarok).
The story continues where the 1st one ended and it's not short, expect around 30 hours if you just focus on it, there is a lot of things to do when it comes to side missions, map is very clear and informative if you wish to collect everything that the game have to offer.

They tried hard make Kratos an emotional guy, it comes with age maybe and becoming wiser, but it feels unnecessary, we are more interested in brutalizing enemies and not hugging.

Now for the important part, the gameplay, like the 1st, it's epic, once you get used to it and when you master the weapons you'll feel satisfied butchering whatever the game throws at you. While it's an improvement from the 1st one, it doesn't feel as innovative, the 1st game felt special, new and full of great ideas, this one is more of the same and even with the huge improvements in all levels it doesn't give you that wow factor of the 1st one.

I felt all the puzzles are too easy, i was hoping for harder ones, something that makes me think from time to time, sadly it's toned down, on top of that i recommend to remove the advises in the settings because even while being easy the companions will start giving you hints after 15 seconds if you don't find the solution.

Game is well optimized and barely had any bugs, a couple of silly things, but nothing at all when it comes to quests or gameplay.

Highly recommended for people who finished the 1st part and whoever like action adventure games.

I'm not a fan of the PSN and Sony not allowing a huge amount of customers to play the game because they require you to sign in one time at the beginning. Please make it optional and don't force it on people.
Posted 11 January.
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3 people found this review helpful
1 person found this review funny
93.5 hrs on record
Starfield is a game that tries to do too many things at once and ends up being mediocre in most of them. It’s not a good RPG, it’s not a good shooter, it’s not a good exploration game, and it’s not a good building simulator.

The main story is good, and the concept of New Game+ is what ultimately made me recommend this game. However, even with that, I didn’t have the energy or patience to play much more after finishing it. At close to 100 hours of gameplay, I feel like I’ve seen most of what the game has to offer. The main side missions, such as the faction quests, are decent, but you can complete them all without impacting the main story or narrative in any meaningful way. No matter what you do, the main story barely changes, and you likely won’t notice any significant differences.

I got bored midway through and ended up ignoring most of the RPG mechanics, playing it more like a straightforward shooter. The RPG elements in this game feel unnecessary; you don’t need to engage with them to complete the story. You can grab any gun and simply push through.

The guns are nice and diverse, and the ability to mod them is very good with a lot of attachments. Unfortunately, the enemies are so poorly designed that you don’t really need to make use of the arsenal. You can finish the entire game using a rifle you found within the first hour of playing. While the weapons look great and offer variety, there’s very little incentive to explore or experiment with them.

This is one of the game’s biggest letdowns, alongside the lack of humor that typically defines a Bethesda title. In Fallout and The Elder Scrolls, you can’t stop playing because every side quest pulls you into hours of exploration, leading to funny NPCs, cool discoveries, and memorable quests. Starfield, on the other hand, offers a vast universe that feels empty. Most planets are barren, and even the main missions often send you to locales that are copy-pasted identical facilities, caves, and research labs, just with different planet names. The sheer size of the universe is impressive at first glance, but the repetition quickly makes it feel hollow.
My advice? Skip the small side missions and random activities. The time versus reward isn’t worth it. Most of these tasks involve tedious loading screens, and you’ll spend more time traveling between places than actually engaging in meaningful gameplay.

I didn’t bother with settlements. If base-building isn’t your thing, you can safely skip this feature. It feels like filler content and doesn’t add much to the game’s overall experience. You never feel attached to the world or its characters enough to justify building settlements for them.

Another reason this doesn’t feel like a proper Bethesda game is the companions. They’re bland and lifeless, almost like the same person with different names. They’re overly serious and dislike anything fun or unconventional you might attempt. Their best use is as mules to carry your items, but even that gets old. After many hours, I stopped collecting loot altogether because most of it wasn’t necessary.

I had very high expectations for Starfield, it was the first game I pre-ordered in maybe six years. Unfortunately, I ended up disappointed. The essence of what made Bethesda games magical is missing, likely along with the talented people who created the games I loved in the past and already left the company. What remains is the Bethesda name, but without the soul. Instead, we’re left with the flaws we tolerated in earlier titles, but without the magic that made those games unforgettable.
Posted 27 November, 2024. Last edited 23 January.
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7 people found this review helpful
2 people found this review funny
1.3 hrs on record
Demo have a 1 hour limit, split between a small region set in a village and another small region in the castle, even by taking enough time to look around you can still finish each part at less than 30 minutes giving you enough time to finish the demo easily. Game need to be online, mainly to count the time, regardless, I don't find the system interesting and it doesn't add much to the tension, it's not like the full game and you are limited to 60 minutes, it's just 2 small segments from the main game.

Graphics looks nice, gameplay is similar to RE7 from the few minutes I tried it, looks like a proper RE game but what i saw in this demo didnt give me a feeling it's a big step in the franchise creativity direction.
Posted 2 May, 2021.
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12 people found this review helpful
2 people found this review funny
82.7 hrs on record
Good thing I waited to play this game on PC and I waited even more till Patch 1,1 to have most of the issues fixed, so when i played the game it looked good in 2K resolution, ran smoothly, no major bugs which is rare for open world games.

Overall the game feels like a classic Ubisoft game similar to Assassin's Creed and Far Cry lately, open world, several different looking regions and level that helps you upgrade the character and weapons, let's say some light RPG elements, while the map is big, it's not as huge as let's say Assassin's Creed to make you run a lot and repeat a lot of thing and grind a lot.

Story wise it's interesting, while it's nothing ground breaking and a bit obvious what is going on, it's still interesting and have a lot of good ideas, same for the gameplay that keeps you very entertained while moving from one quest to another.

My main complain is the lack of mega bosses, I think it's a missed opportunity to fight a mega robot as big as a tower for example.

Hopefully more exclusive PS games will come to PC soon, including the sequel to this one.

Recommended for players who like open world or good story games.
Posted 2 May, 2021.
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8 people found this review helpful
10 people found this review funny
7.5 hrs on record (7.3 hrs at review time)
It's like the great Gattuso once said: Sometimes maybe good! Sometimes maybe $hit!
Posted 28 March, 2021. Last edited 28 March, 2021.
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47 people found this review helpful
4 people found this review funny
97.5 hrs on record
I waited 3 years to play this game after all the bad reviews it received at launch, mainly to have the bugs fixed but I totally forgot it existed till it was released on steam so I decided to give it a change because I love the Mass Effect trilogy and I played them on release day on consoles.

Game is good, story, characters & dialogues are not even close to the original trilogy, but still decent enough to enjoy, trying to start a new story didn't work as planned, game needed some small tweaks to make it better, the main story idea isn't bad but the characters are not interesting, especially the companions, most of them not memorable at all.

Graphics are the best of the series but this is understandable when it's a much newer game, the other big improvement is the combat, from shooting to tech to biotic, all makes the fighting very interesting and visually nice.

Recommended for Mass Effect fans, it's worth giving it a shot, it's not a bad game at all, a lot of bugs are fixed, my only complaint is that I didn't unlock a couple of bugged achievements.
Posted 20 March, 2021.
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35 people found this review helpful
2 people found this review funny
13.4 hrs on record
The original Mafia is one of the few games that i finished more than once and I did that a few years apart, so i was happy when the DE was announced but also skeptical because of a lot of useless remasters we already had so far.

The game looks great, the gameplay is good and the story while a bit of it is trimmed and changed it's still have the core ideas and missions but my main problem with this game, not sure I would call it a problem, but I wanted more, the whole map is well made and all regions looks excellent and well detailed, but I feel like the game doesn't take a full advantage of that and it's restricted.

There is only main missions and they play like a story based game and not an open world game with missions and side missions, you can finish the story mode in less than 10 hours and the free ride mode doesn't offer much to do honestly, unless you want to collected useless collectibles that don't add anything to the game except unlocking an achievement and reaching 100% completion.

I finished the game and at the end I wanted more, I enjoyed my time playing it but i consider it short, game should be at least double that and they should have added a few side missions to keep people interested in playing more after finishing the main story. Hopefully later on they can release a DLC of another story in the same world they created, because for me, they wasted a lot of time creating many places that a few players will even visit.

If you expect a game like GTA and that's what you are looking don't get this game, it might feel similar from a few videos but they are not close to being the same.

I would recommend the game to all the Mafia fans who played and loved the original and for new fans interested in story based action adventure game & forget it's an open world game.
Posted 20 February, 2021.
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16 people found this review helpful
1 person found this review funny
20.3 hrs on record
Resident Evil VII bring the series back to the survival horror genre after the bullet fest that was RE6. At First it felt like a different game, mainly because of the setup and first person view but later on you start to feel the trademarks of the series.

The general atmosphere of the game is excellent with some horrific and tense encounters but I would have loved if the game was a bit longer and the last level, without mentioning any spoilers, was straight forward and boring, feels kind of rushed and not related or similar in quality of puzzles to what we played in the previous levels. The 2 added DLC after the story ends ties two lose ends of the main game and offer new gameplay ideas.

Overall, it's a good game and recommended for Resident Evil fans and all horror fans in general
Posted 18 February, 2021.
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Showing 1-10 of 71 entries